Player Matchup

Sol
Sol
BahamaLlamaa
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
BigCountry45
Xing Tian
Level 69
God Stats
0W - 2L
1,856 SR
Queue Stats
67W - 44L
1,563 Elo+
Solo
Surtr
Surtr
CronaDemonsword
Surtr
Level 25
God Stats
1W - 4L
1,509 SR
Queue Stats
4W - 7L
1,433 Elo+
Party 1
Hachiman
Hachiman
ShadebyGiants
Hachiman
Level 10
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 5L
1,669 Elo+
Party 1
Zeus
Zeus
SpaghettiMilk
Zeus
Level 105
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 6L
1,517 Elo+
Party 1
Team Averages
Level 67
1,560 SR
1,530 Elo+

VS

Team Averages
Level 95
1,494 SR
1,490 Elo+
Athena
Athena
GravePlott12
Athena
Level 126
God Stats
1W - 1L
1,256 SR
Queue Stats
55W - 49L
1,450 Elo+
Party 3
Danzaburou
Danzaburou
ItzBaseball
Danzaburou
Level 77
God Stats
3W - 1L
1,399 SR
Queue Stats
61W - 50L
1,468 Elo+
Party 3
Surtr
Surtr
UncIroh
Surtr
Level 104
God Stats
13W - 15L
1,604 SR
Queue Stats
99W - 74L
1,578 Elo+
Party 2
Loki
Loki
chucboris
Loki
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
He Bo
He Bo
damilius
He Bo
Level 109
God Stats
7W - 4L
1,713 SR
Queue Stats
172W - 174L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,652
765
7,083
8,428
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
BigCountry45
Xing Tian
13
1 / 1 / 1
6,707
671
4,822
10,047
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 3
6,871
687
6,801
13,121
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ShadebyGiants
Hachiman
13
1 / 4 / 1
7,136
714
4,967
8,252
3,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 1
7,744
774
10,402
7,015
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 1 / 12
8,536
854
3,738
10,908
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ItzBaseball
Danzaburou
15
6 / 2 / 8
8,861
886
10,501
9,917
4,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
UncIroh
Surtr
14
3 / 0 / 6
7,813
781
6,450
9,942
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Loki
13
3 / 3 / 4
7,768
777
7,454
10,652
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
damilius
He Bo
15
5 / 0 / 8
8,493
849
13,635
8,473
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
18
18
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Xing Tian
BigCountry45
Xing Tian
1
1
1
1.5
L
0
6
3
0.25
W
Athena
1
1
12
7
W
Danzaburou
ItzBaseball
Danzaburou
6
2
8
5
L
Hachiman
ShadebyGiants
Hachiman
1
4
1
0.38
L
2
3
1
0.83
W
Surtr
UncIroh
Surtr
3
0
6
6
W
Loki
3
3
4
1.67
W
He Bo
damilius
He Bo
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,075
Damage
41,778
46,863
Taken
49,892
27,159
Mitigated
31,693
6,059
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
1,300
0
1,592
8,428
3,418
0
2,327
6,101
24,101
0
L
Xing Tian
BigCountry45
Xing Tian
4,822
142
0
911
10,047
10,283
0
4,322
5,725
8,919
0
L
6,801
2,048
0
2,388
13,121
6,948
0
6,048
7,073
192
20,229
W
Athena
3,738
592
1,802
2,316
10,908
9,335
501
3,289
7,439
14,034
0
W
Danzaburou
ItzBaseball
Danzaburou
10,501
4,595
0
2,969
9,917
4,938
148
4,654
5,038
0
23,494
L
Hachiman
ShadebyGiants
Hachiman
4,967
2,088
0
179
8,252
3,673
0
2,390
5,862
0
12,766
L
10,402
665
0
989
7,015
2,837
0
2,459
4,556
27,011
0
W
Surtr
UncIroh
Surtr
6,450
1,355
0
1,594
9,942
9,056
957
5,048
4,439
173
19,913
W
Loki
7,454
2,088
0
0
10,652
4,677
0
5,399
4,956
0
21,940
W
He Bo
damilius
He Bo
13,635
690
0
430
8,473
3,687
144
2,744
5,521
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,110
Gold Earned
41,471
167
Minions Killed
192
0
Camps Cleared
0
1,003,861
Distance Traveled
1,072,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,652
765
52
5
0
185,574
0
L
Xing Tian
6,707
671
8
1
0
218,138
0
L
Surtr
6,871
687
27
3
0
196,029
0
W
Athena
8,536
854
30
3
0
221,378
0
W
Danzaburou
8,861
886
35
4
0
208,154
0
L
Hachiman
7,136
714
22
2
0
193,827
0
L
Zeus
7,744
774
58
6
0
210,293
0
W
Surtr
7,813
781
33
3
0
191,097
0
W
Loki
7,768
777
35
4
0
216,660
0
W
He Bo
8,493
849
59
6
0
235,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role