Player Matchup

Fenrir
Fenrir
ChayGibson
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 397L
1,373 Elo+
Party 2
Poseidon
Poseidon
Jembrayage
Poseidon
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 136L
1,396 Elo+
Party 2
Amaterasu
Amaterasu
OG Pikariki
Amaterasu
Level 107
God Stats
1W - 5L
1,218 SR
Queue Stats
134W - 188L
1,390 Elo+
Party 2
Atlas
Atlas
OXenoh V2
Atlas
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 97L
1,253 Elo+
Party 2
Heimdallr
Heimdallr
XIII Eons Later
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 164L
1,425 Elo+
Party 2
Team Averages
Level 77
1,444 SR
1,367 Elo+

VS

Team Averages
Level 131
1,513 SR
1,508 Elo+
Achilles
Achilles
Gallabis
Achilles
Level 83
God Stats
3W - 1L
1,403 SR
Queue Stats
429W - 383L
1,418 Elo+
Solo
Martichoras
Martichoras
LegendarySaxMan
Martichoras
Level 164
God Stats
17W - 22L
1,490 SR
Queue Stats
199W - 202L
1,549 Elo+
Party 1
Ix Chel
Ix Chel
RoxasMaverick
Ix Chel
Level 199
God Stats
9W - 7L
1,487 SR
Queue Stats
123W - 140L
1,480 Elo+
Party 1
Bacchus
Bacchus
Wishmiller
Bacchus
Level 50
God Stats
12W - 11L
1,633 SR
Queue Stats
199W - 211L
1,489 Elo+
Solo
Thor
Thor
oTwiice
Thor
Level 158
God Stats
2W - 3L
1,554 SR
Queue Stats
19W - 23L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChayGibson
Fenrir
11
2 / 3 / 1
6,956
497
4,647
13,548
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Jembrayage
Poseidon
12
2 / 6 / 2
6,952
497
3,839
9,745
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
OG Pikariki
Amaterasu
13
1 / 3 / 1
8,066
576
8,132
13,877
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
OXenoh V2
Atlas
9
0 / 4 / 2
6,390
456
3,785
10,227
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
XIII Eons Later
Heimdallr
9
0 / 5 / 0
5,989
428
4,715
12,176
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gallabis
Achilles
12
1 / 1 / 0
7,237
517
4,955
8,463
9,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
LegendarySaxMan
Martichoras
13
9 / 0 / 6
8,387
599
14,966
11,003
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
15
6 / 1 / 5
9,062
647
12,022
7,762
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
Wishmiller
Bacchus
12
4 / 2 / 11
7,862
562
7,599
11,883
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
oTwiice
Thor
12
1 / 2 / 3
6,852
489
3,972
10,383
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ChayGibson
Fenrir
2
3
1
0.83
W
Achilles
Gallabis
Achilles
1
1
0
1
L
Poseidon
Jembrayage
Poseidon
2
6
2
0.5
W
Martichoras
LegendarySaxMan
Martichoras
9
0
6
12
L
Amaterasu
OG Pikariki
Amaterasu
1
3
1
0.5
L
Atlas
OXenoh V2
Atlas
0
4
2
0.25
W
Ix Chel
6
1
5
8.5
W
Bacchus
Wishmiller
Bacchus
4
2
11
4.75
L
Heimdallr
XIII Eons Later
Heimdallr
0
5
0
0
W
Thor
oTwiice
Thor
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
43,514
59,573
Taken
49,494
32,743
Mitigated
34,954
15,423
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ChayGibson
Fenrir
4,647
336
0
3,742
13,548
5,760
0
2,801
10,747
0
47,160
W
Achilles
Gallabis
Achilles
4,955
1,992
0
1,541
8,463
9,089
0
0
8,463
0
51,733
L
Poseidon
Jembrayage
Poseidon
3,839
353
0
726
9,745
3,895
0
6,802
2,943
46,544
0
W
Martichoras
LegendarySaxMan
Martichoras
14,966
8,948
0
5,539
11,003
5,156
415
1,948
9,055
0
59,728
L
Amaterasu
OG Pikariki
Amaterasu
8,132
2,965
0
5,248
13,877
10,232
829
3,456
10,421
0
68,500
L
Atlas
OXenoh V2
Atlas
3,785
1,853
0
2,142
10,227
7,814
0
3,873
6,354
14,991
0
W
Ix Chel
12,022
1,736
1,406
2,300
7,762
3,349
0
1,630
6,132
75,357
0
W
Bacchus
Wishmiller
Bacchus
7,599
1,146
0
3,563
11,883
13,529
49
3,120
8,763
25,292
0
L
Heimdallr
XIII Eons Later
Heimdallr
4,715
2,079
0
3,565
12,176
5,042
0
2,689
9,487
0
38,616
W
Thor
oTwiice
Thor
3,972
814
0
500
10,383
3,831
0
926
9,457
0
48,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
39,400
339
Minions Killed
358
0
Camps Cleared
0
1,402,511
Distance Traveled
1,366,542
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,956
497
62
4
0
308,229
4
W
Achilles
7,237
517
70
5
0
227,988
0
L
Poseidon
6,952
497
64
5
0
266,405
2
W
Martichoras
8,387
599
78
6
0
281,892
0
L
Amaterasu
8,066
576
130
9
0
292,590
0
L
Atlas
6,390
456
23
2
0
277,481
0
W
Ix Chel
9,062
647
109
8
0
272,552
6
W
Bacchus
7,862
562
18
1
0
273,203
0
L
Heimdallr
5,989
428
60
4
0
257,806
0
W
Thor
6,852
489
83
6
0
310,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role