Player Matchup

Bacchus
Bacchus
Banksy312
Bacchus
Level 37
God Stats
1W - 1L
1,784 SR
Queue Stats
13W - 15L
1,376 Elo+
Party 2
Fenrir
Fenrir
DeyVex Z
Fenrir
Level 55
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 4
Bellona
Bellona
FlakitoDeTJ5476
Bellona
Level 57
God Stats
4W - 4L
1,604 SR
Queue Stats
18W - 15L
1,536 Elo+
Party 4
Anhur
Anhur
Rudup
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,238 Elo+
Party 2
Scylla
Scylla
dougthepug16
Scylla
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 2
Team Averages
Level 56
1,533 SR
1,392 Elo+

VS

Team Averages
Level 93
1,416 SR
1,421 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
ChiefPeyote219
Baba Yaga
Level 62
God Stats
5W - 4L
1,438 SR
Queue Stats
59W - 76L
1,398 Elo+
Party 1
Cabrakan
Cabrakan
ReiDom-
Cabrakan
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 3
Hachiman
Hachiman
evlboy12
Hachiman
Level 69
God Stats
16W - 16L
1,383 SR
Queue Stats
106W - 108L
1,418 Elo+
Party 1
Thor
Thor
vermiiiiii
Thor
Level 67
God Stats
4W - 6L
1,257 SR
Queue Stats
141W - 151L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Banksy312
Bacchus
9
0 / 5 / 1
5,905
492
4,070
11,525
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DeyVex Z
Fenrir
12
5 / 4 / 0
7,253
604
5,469
11,882
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 3
6,352
529
5,600
14,725
10,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Rudup
Anhur
8
0 / 4 / 0
5,259
438
4,272
7,704
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
1 / 3 / 0
6,490
541
3,176
6,095
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 1 / 6
6,960
580
5,495
8,606
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
ChiefPeyote219
Baba Yaga
12
5 / 1 / 3
7,269
606
8,558
7,589
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
ReiDom-
Cabrakan
13
3 / 3 / 1
8,048
671
9,632
12,336
8,005
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
evlboy12
Hachiman
10
2 / 1 / 5
5,824
485
6,182
6,884
2,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 3
6,960
580
3,530
10,040
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
20
20
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
6
8
L
Bacchus
Banksy312
Bacchus
0
5
1
0.1
W
Baba Yaga
ChiefPeyote219
Baba Yaga
5
1
3
6.5
L
Fenrir
DeyVex Z
Fenrir
5
4
0
1.25
L
1
4
3
0.63
W
Cabrakan
ReiDom-
Cabrakan
3
3
1
1.17
L
Anhur
Rudup
Anhur
0
4
0
0
L
Scylla
1
3
0
0.33
W
Hachiman
evlboy12
Hachiman
2
1
5
4.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
33,397
51,931
Taken
45,455
29,707
Mitigated
25,206
10,386
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,495
654
0
2,568
8,606
7,723
224
1,956
6,650
18,891
0
L
Bacchus
Banksy312
Bacchus
4,070
706
196
3,542
11,525
9,723
269
4,245
7,220
18,417
0
W
Baba Yaga
ChiefPeyote219
Baba Yaga
8,558
249
0
2,628
7,589
3,126
0
1,917
5,672
46,074
0
L
Fenrir
DeyVex Z
Fenrir
5,469
966
0
2,070
11,882
4,875
0
3,530
8,216
0
38,216
L
5,600
1,213
0
2,060
14,725
10,719
0
9,536
5,083
0
29,764
W
Cabrakan
ReiDom-
Cabrakan
9,632
961
0
4,979
12,336
8,005
637
0
12,336
58,316
0
L
Anhur
Rudup
Anhur
4,272
3,053
0
1,196
7,704
2,500
450
3,558
4,050
0
26,556
L
Scylla
3,176
379
0
1,322
6,095
1,890
221
2,240
3,677
43,499
0
W
Hachiman
evlboy12
Hachiman
6,182
4,201
0
2,322
6,884
2,513
595
2,185
4,699
0
31,918
W
3,530
656
0
896
10,040
3,839
0
1,188
8,852
0
45,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
35,061
249
Minions Killed
319
0
Camps Cleared
0
1,205,128
Distance Traveled
1,183,196
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,960
580
17
1
0
254,245
4
L
Bacchus
5,905
492
26
2
0
235,320
0
W
Baba Yaga
7,269
606
76
6
0
253,722
0
L
Fenrir
7,253
604
59
5
0
264,157
0
L
Bellona
6,352
529
43
4
0
232,680
0
W
Cabrakan
8,048
671
108
9
0
169,521
0
L
Anhur
5,259
438
52
4
0
225,095
0
L
Scylla
6,490
541
69
6
0
247,876
1
W
Hachiman
5,824
485
50
4
0
241,758
0
W
Thor
6,960
580
68
6
0
263,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role