Player Matchup

Ganesha
Ganesha
ScoobyNoobietv
Ganesha
Level 128
God Stats
2W - 2L
1,253 SR
Queue Stats
5W - 5L
1,327 Elo+
Party 1
Izanami
Izanami
Zakkair Xero
Izanami
Level 84
God Stats
1W - 2L
1,926 SR
Queue Stats
61W - 67L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
iximyouudaamdaam
Baron Samedi
Level 67
God Stats
26W - 16L
1,854 SR
Queue Stats
76W - 55L
1,620 Elo+
Solo
Team Averages
Level 93
1,678 SR
1,471 Elo+

VS

Team Averages
Level 100
1,441 SR
1,568 Elo+
Ix Chel
Ix Chel
HellsDemon X911
Ix Chel
Level 67
God Stats
32W - 37L
1,354 SR
Queue Stats
225W - 251L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
MR VAIN619
Baron Samedi
Level 124
God Stats
9W - 7L
1,464 SR
Queue Stats
368W - 376L
1,501 Elo+
Solo
Chaac
Chaac
MrCaughtEmSlipn
Chaac
Level 109
God Stats
6W - 4L
1,505 SR
Queue Stats
45W - 45L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,404
801
1,849
9,302
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Zakkair Xero
Izanami
10
2 / 3 / 0
6,354
794
5,808
7,665
3,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
iximyouudaamdaam
Baron Samedi
8
0 / 2 / 1
5,426
678
2,491
4,980
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,478
810
7,483
5,444
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MR VAIN619
Baron Samedi
12
3 / 0 / 5
6,892
862
7,901
4,057
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 6
6,567
821
4,461
7,912
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Baron Samedi
MR VAIN619
Baron Samedi
3
0
5
5.5
W
3
1
6
6
L
0
4
2
0.25
L
Izanami
Zakkair Xero
Izanami
2
3
0
0.67
L
Baron Samedi
iximyouudaamdaam
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,148
Damage
19,845
21,947
Taken
17,413
13,316
Mitigated
11,054
3,496
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,483
990
580
341
5,444
1,859
621
1,055
4,389
17,060
0
W
Baron Samedi
MR VAIN619
Baron Samedi
7,901
564
895
1,395
4,057
1,962
526
1,034
3,023
31,536
0
W
4,461
482
0
1,242
7,912
7,233
315
2,303
5,609
0
11,155
L
1,849
113
0
624
9,302
7,943
0
7,010
2,173
6,122
0
L
Izanami
Zakkair Xero
Izanami
5,808
3,262
0
1,025
7,665
3,029
0
4,792
2,717
0
24,003
L
Baron Samedi
iximyouudaamdaam
Baron Samedi
2,491
302
397
1,450
4,980
2,344
0
3,654
1,287
17,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,184
Gold Earned
19,937
94
Minions Killed
98
0
Camps Cleared
0
376,537
Distance Traveled
417,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,478
810
22
3
0
137,753
0
W
Baron Samedi
6,892
862
55
7
0
146,465
0
W
Chaac
6,567
821
21
3
0
132,935
0
L
Ganesha
6,404
801
5
1
0
145,142
0
L
Izanami
6,354
794
51
6
0
134,112
2
L
Baron Samedi
5,426
678
38
5
0
97,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role