Player Matchup

Tiamat
Tiamat
GreekFreak_k
Tiamat
Level 51
God Stats
8W - 16L
1,281 SR
Queue Stats
797W - 751L
1,381 Elo+
Solo
Nemesis
Nemesis
Manigoldo99
Nemesis
Level 82
God Stats
8W - 14L
1,173 SR
Queue Stats
237W - 202L
1,511 Elo+
Solo
Nike
Nike
RoronoaRyuZoro
Nike
Level 144
God Stats
31W - 28L
1,756 SR
Queue Stats
600W - 569L
1,521 Elo+
Solo
Cthulhu
Cthulhu
TheCeaslessVoid
Cthulhu
Level 75
God Stats
58W - 64L
1,444 SR
Queue Stats
206W - 249L
1,419 Elo+
Party 1
Charybdis
Charybdis
TheIceVirus
Charybdis
Level 109
God Stats
5W - 2L
1,715 SR
Queue Stats
300W - 322L
1,468 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,460 Elo+

VS

Team Averages
Level 101
1,517 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 105
God Stats
248W - 249L
1,524 SR
Queue Stats
624W - 653L
1,470 Elo+
Solo
Yemoja
Yemoja
CoupeKid93
Yemoja
Level 129
God Stats
15W - 10L
1,639 SR
Queue Stats
356W - 355L
1,407 Elo+
Solo
Izanami
Izanami
Syr Artorias
Izanami
Level 100
God Stats
3W - 8L
1,421 SR
Queue Stats
109W - 122L
1,433 Elo+
Solo
Serqet
Serqet
TheBoulder135
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 0 / 1
4,279
713
407
299
80
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Manigoldo99
Nemesis
7
3 / 0 / 0
4,546
758
2,283
3,984
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 1
3,681
614
2,116
4,137
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 1
3,663
611
3,409
2,553
1,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TheIceVirus
Charybdis
6
1 / 0 / 1
3,849
642
1,718
2,675
705
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 1 / 0
2,889
482
67
861
199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Chief Matuna
King Arthur
5
0 / 1 / 0
3,498
583
2,832
6,238
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
CoupeKid93
Yemoja
5
0 / 2 / 0
3,555
593
866
4,842
2,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Syr Artorias
Izanami
6
0 / 0 / 0
3,428
571
956
2,471
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,206
534
884
3,706
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
King Arthur
Chief Matuna
King Arthur
0
1
0
0
L
Yemoja
CoupeKid93
Yemoja
0
2
0
0
W
Tiamat
0
0
1
0.5
W
Nemesis
Manigoldo99
Nemesis
3
0
0
3
W
0
0
1
0.5
L
Izanami
Syr Artorias
Izanami
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Charybdis
TheIceVirus
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,933
Damage
5,605
13,648
Taken
18,118
5,173
Mitigated
7,605
5,672
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
67
43
0
97
861
199
0
266
539
4,325
0
L
King Arthur
Chief Matuna
King Arthur
2,832
249
0
1,075
6,238
3,289
0
0
6,238
0
19,192
L
Yemoja
CoupeKid93
Yemoja
866
290
1,074
1,139
4,842
2,401
0
1,865
2,692
8,132
0
W
Tiamat
407
85
0
136
299
80
305
67
232
16,221
0
W
Nemesis
Manigoldo99
Nemesis
2,283
887
0
2,123
3,984
1,173
0
0
3,984
0
18,037
W
2,116
121
0
676
4,137
1,968
0
0
4,137
0
16,649
L
Izanami
Syr Artorias
Izanami
956
724
0
512
2,471
716
0
1,156
1,212
0
20,241
L
884
428
0
1,487
3,706
1,000
0
85
3,621
0
11,163
W
3,409
156
192
970
2,553
1,247
0
337
2,216
14,467
0
W
Charybdis
TheIceVirus
Charybdis
1,718
983
0
1,575
2,675
705
0
529
2,146
0
20,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,018
Gold Earned
16,576
148
Minions Killed
110
0
Camps Cleared
0
600,336
Distance Traveled
487,678
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,889
482
5
1
0
31,966
0
L
King Arthur
3,498
583
27
5
0
127,397
1
L
Yemoja
3,555
593
14
2
0
102,627
1
W
Tiamat
4,279
713
31
5
0
112,007
6
W
Nemesis
4,546
758
40
7
0
138,690
0
W
Nike
3,681
614
19
3
0
130,550
1
L
Izanami
3,428
571
37
6
0
77,783
1
L
Serqet
3,206
534
27
5
0
147,905
0
W
Cthulhu
3,663
611
19
3
0
127,194
2
W
Charybdis
3,849
642
39
7
0
91,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role