Player Matchup

Ares
Ares
Danpoke
Ares
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,162 Elo+
Party 1
Ao Kuang
Ao Kuang
Fionliss4174
Ao Kuang
Level 149
God Stats
20W - 28L
1,228 SR
Queue Stats
379W - 419L
1,341 Elo+
Solo
Kali
Kali
Valorey4358
Kali
Level 69
God Stats
0W - 1L
1,755 SR
Queue Stats
14W - 14L
1,429 Elo+
Solo
Neith
Neith
juankarlos097
Neith
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,162 Elo+
Party 1
Vulcan
Vulcan
just_kenne
Vulcan
Level 124
God Stats
12W - 23L
1,350 SR
Queue Stats
279W - 244L
1,445 Elo+
Solo
Team Averages
Level 115
1,467 SR
1,308 Elo+

VS

Team Averages
Level 90
1,522 SR
1,449 Elo+
Ratatoskr
Ratatoskr
Daydreamz-Seven
Ratatoskr
Level 80
God Stats
9W - 11L
1,533 SR
Queue Stats
315W - 267L
1,455 Elo+
Solo
Mulan
Mulan
IMaple M20V
Mulan
Level 88
God Stats
4W - 4L
1,504 SR
Queue Stats
149W - 182L
1,420 Elo+
Party 2
Anubis
Anubis
SuperWafles
Anubis
Level 109
God Stats
8W - 7L
1,601 SR
Queue Stats
21W - 26L
1,394 Elo+
Solo
Izanami
Izanami
UrSancho1
Izanami
Level 75
God Stats
71W - 73L
1,580 SR
Queue Stats
87W - 100L
1,460 Elo+
Party 2
Bacchus
Bacchus
achesie7e
Bacchus
Level 98
God Stats
2W - 4L
1,391 SR
Queue Stats
155W - 174L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Danpoke
Ares
12
1 / 1 / 2
7,830
435
8,654
16,843
15,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Fionliss4174
Ao Kuang
11
0 / 5 / 0
7,151
397
6,417
15,176
9,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 7 / 1
7,037
391
3,988
15,104
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 2
8,334
463
13,764
12,792
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
just_kenne
Vulcan
14
2 / 4 / 1
7,964
442
14,389
11,432
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Daydreamz-Seven
Ratatoskr
16
11 / 0 / 2
10,555
586
13,046
16,176
7,618
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 0 / 2
10,634
591
12,206
12,486
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
4 / 2 / 3
10,039
558
11,343
13,182
7,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
UrSancho1
Izanami
14
0 / 3 / 5
8,793
489
7,660
12,688
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
achesie7e
Bacchus
13
1 / 0 / 7
8,568
476
8,914
16,959
20,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
19
20
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
Danpoke
Ares
1
1
2
2
W
Ratatoskr
Daydreamz-Seven
Ratatoskr
11
0
2
12
L
Ao Kuang
Fionliss4174
Ao Kuang
0
5
0
0
W
3
0
2
4
W
Anubis
4
2
3
2.75
W
Izanami
UrSancho1
Izanami
0
3
5
0.83
L
0
7
1
0.07
W
Bacchus
achesie7e
Bacchus
1
0
7
4.5
L
2
3
2
1
L
Vulcan
just_kenne
Vulcan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
53,169
71,347
Taken
71,491
40,740
Mitigated
52,978
13,431
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Danpoke
Ares
8,654
761
0
2,792
16,843
15,549
0
7,967
8,876
18,311
0
W
Ratatoskr
Daydreamz-Seven
Ratatoskr
13,046
4,368
0
1,997
16,176
7,618
0
4,847
11,162
0
95,145
L
Ao Kuang
Fionliss4174
Ao Kuang
6,417
2,195
0
3,029
15,176
9,922
0
0
15,176
33,556
0
W
12,206
2,175
0
5,893
12,486
10,511
565
5,186
6,549
0
90,840
W
Anubis
11,343
574
165
6,291
13,182
7,968
1,726
7,247
5,479
94,477
0
W
Izanami
UrSancho1
Izanami
7,660
5,529
322
4,335
12,688
6,081
0
4,743
7,873
0
83,143
L
3,988
1,190
23
1,206
15,104
6,053
0
3,381
11,723
0
34,227
W
Bacchus
achesie7e
Bacchus
8,914
1,348
0
5,647
16,959
20,800
294
5,788
10,968
29,014
0
L
13,764
7,633
0
4,544
12,792
5,151
1,018
3,736
9,056
0
62,816
L
Vulcan
just_kenne
Vulcan
14,389
4,553
0
1,837
11,432
4,065
0
5,173
6,259
62,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
48,589
304
Minions Killed
594
0
Camps Cleared
0
1,719,325
Distance Traveled
1,786,706
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,830
435
19
1
0
374,421
7
W
Ratatoskr
10,555
586
130
7
0
440,680
0
L
Ao Kuang
7,151
397
47
3
0
302,644
0
W
Mulan
10,634
591
152
8
0
342,003
0
W
Anubis
10,039
558
148
8
0
297,270
0
W
Izanami
8,793
489
143
8
0
313,173
0
L
Kali
7,037
391
50
3
0
352,096
0
W
Bacchus
8,568
476
21
1
0
393,580
0
L
Neith
8,334
463
103
6
0
338,294
0
L
Vulcan
7,964
442
85
5
0
351,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role