Player Matchup

Nox
Nox
AlexDrake79
Nox
Level 87
God Stats
2W - 4L
1,444 SR
Queue Stats
160W - 172L
1,435 Elo+
Party 2
Hercules
Hercules
RompeOrtos24
Hercules
Level 40
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
Syslex
Surtr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,747 Elo+
Party 1
Fenrir
Fenrir
adri_0091
Fenrir
Level 127
God Stats
1W - 5L
1,265 SR
Queue Stats
416W - 446L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xX_calaveron_Xx
Kumbhakarna
Level 133
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 1L
1,747 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,561 Elo+

VS

Team Averages
Level 126
1,516 SR
1,485 Elo+
Cerberus
Cerberus
ArmsV1
Cerberus
Level 158
God Stats
11W - 8L
1,496 SR
Queue Stats
1,008W - 1,047L
1,473 Elo+
Solo
Fenrir
Fenrir
Grántélbárt
Fenrir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,492 Elo+
Solo
Apollo
Apollo
JetMetal07
Apollo
Level 108
God Stats
3W - 0L
1,777 SR
Queue Stats
47W - 58L
1,432 Elo+
Solo
Chronos
Chronos
Kero45120
Chronos
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 145L
1,537 Elo+
Solo
Surtr
Surtr
israstine
Surtr
Level 159
God Stats
2W - 2L
1,306 SR
Queue Stats
214W - 195L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
6,430
714
4,092
7,659
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
RompeOrtos24
Hercules
13
0 / 5 / 4
6,518
724
9,545
12,377
10,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Syslex
Surtr
13
2 / 3 / 4
7,322
814
4,600
9,173
11,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
adri_0091
Fenrir
12
4 / 3 / 3
6,836
760
4,822
6,518
3,418
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xX_calaveron_Xx
Kumbhakarna
14
2 / 6 / 5
7,728
859
8,368
14,674
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmsV1
Cerberus
13
0 / 2 / 17
7,982
887
4,424
12,416
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 11
8,732
970
7,601
10,692
13,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
JetMetal07
Apollo
14
9 / 1 / 5
9,097
1,011
11,585
6,741
3,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Kero45120
Chronos
15
6 / 1 / 10
8,781
976
10,056
6,418
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
israstine
Surtr
15
3 / 3 / 12
8,461
940
9,480
13,229
15,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
9
Kills
22
22
Deaths
9
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cerberus
ArmsV1
Cerberus
0
2
17
4.25
W
4
2
11
4.75
W
Apollo
JetMetal07
Apollo
9
1
5
11.5
W
Chronos
Kero45120
Chronos
6
1
10
11
L
Hercules
RompeOrtos24
Hercules
0
5
4
0.4
L
Surtr
Syslex
Surtr
2
3
4
1.33
L
Fenrir
adri_0091
Fenrir
4
3
3
1.83
W
Surtr
israstine
Surtr
3
3
12
3
L
Kumbhakarna
xX_calaveron_Xx
Kumbhakarna
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
43,146
50,401
Taken
49,496
37,041
Mitigated
47,517
7,150
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
793
152
320
7,659
4,016
279
2,172
5,487
14,617
0
W
Cerberus
ArmsV1
Cerberus
4,424
80
932
5,403
12,416
10,920
352
2,732
9,684
9,262
0
W
7,601
1,744
1,506
2,317
10,692
13,984
110
3,966
6,726
2,434
9,940
W
Apollo
JetMetal07
Apollo
11,585
6,036
251
1,407
6,741
3,541
2,554
1,746
4,995
0
17,274
W
Chronos
Kero45120
Chronos
10,056
3,741
444
1,271
6,418
3,528
606
2,339
4,079
28,693
0
L
Hercules
RompeOrtos24
Hercules
9,545
704
0
1,934
12,377
10,048
42
4,343
8,034
0
16,778
L
Surtr
Syslex
Surtr
4,600
1,768
206
600
9,173
11,234
0
2,120
7,053
115
9,309
L
Fenrir
adri_0091
Fenrir
4,822
391
1,156
490
6,518
3,418
625
2,382
4,136
0
8,845
W
Surtr
israstine
Surtr
9,480
2,901
1,250
2,974
13,229
15,544
149
1,792
11,437
305
21,542
L
Kumbhakarna
xX_calaveron_Xx
Kumbhakarna
8,368
164
183
2,109
14,674
8,325
0
4,618
10,056
20,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
43,053
87
Minions Killed
125
0
Camps Cleared
0
720,326
Distance Traveled
906,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,430
714
27
3
0
135,666
0
W
Cerberus
7,982
887
15
2
0
170,054
0
W
Fenrir
8,732
970
6
1
0
211,913
0
W
Apollo
9,097
1,011
26
3
0
190,222
0
W
Chronos
8,781
976
42
5
0
178,953
0
L
Hercules
6,518
724
14
2
0
161,023
0
L
Surtr
7,322
814
7
1
0
96,403
0
L
Fenrir
6,836
760
6
1
0
168,717
0
W
Surtr
8,461
940
36
4
0
155,823
0
L
Kumbhakarna
7,728
859
33
4
0
158,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role