Player Matchup

Cthulhu
Cthulhu
HANYSLAT
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
OriginOfEsty
Ne Zha
Level 129
God Stats
12W - 13L
1,509 SR
Queue Stats
127W - 153L
1,510 Elo+
Party 1
Scylla
Scylla
Ovechkin0819
Scylla
Level 108
God Stats
1W - 2L
1,856 SR
Queue Stats
252W - 279L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
Plxtinummmmmm
Cernunnos
Level 7
God Stats
3W - 2L
1,825 SR
Queue Stats
15W - 12L
1,697 Elo+
Party 1
Chaac
Chaac
TH DaCRUZ
Chaac
Level 39
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 15L
1,258 Elo+
Party 2
Team Averages
Level 58
1,597 SR
1,478 Elo+

VS

Team Averages
Level 78
1,557 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ix Chel
Ix Chel
Bilbolaggins911
Ix Chel
Level 147
God Stats
27W - 24L
1,569 SR
Queue Stats
230W - 233L
1,496 Elo+
Party 3
Nemesis
Nemesis
DadisthenX
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 86L
1,460 Elo+
Party 3
Nu Wa
Nu Wa
TrollGamer24
Nu Wa
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
tcsch92
Yemoja
Level 163
God Stats
24W - 14L
1,715 SR
Queue Stats
54W - 49L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HANYSLAT
Cthulhu
10
2 / 3 / 6
6,185
476
5,745
8,910
7,301
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
13
4 / 2 / 5
8,088
622
7,598
11,033
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
11
2 / 4 / 4
7,222
556
7,012
10,671
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Plxtinummmmmm
Cernunnos
13
6 / 4 / 2
7,659
589
12,203
11,501
4,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TH DaCRUZ
Chaac
11
0 / 6 / 0
6,284
483
3,434
12,626
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 4
6,638
511
6,973
10,842
3,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 4 / 2
8,022
617
10,797
9,936
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DadisthenX
Nemesis
14
4 / 1 / 0
8,081
622
2,560
8,342
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 1
8,970
690
12,465
6,942
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
tcsch92
Yemoja
10
1 / 4 / 7
7,075
544
4,603
14,635
10,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
19
19
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
5
4
0.6
W
6
4
2
1.75
W
Nemesis
DadisthenX
Nemesis
4
1
0
4
L
Cthulhu
HANYSLAT
Cthulhu
2
3
6
1.67
L
Ne Zha
4
2
5
3.25
L
Scylla
2
4
4
1
L
Cernunnos
Plxtinummmmmm
Cernunnos
6
4
2
1.75
L
Chaac
TH DaCRUZ
Chaac
0
6
0
0
W
7
1
1
7.5
W
Yemoja
tcsch92
Yemoja
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
37,398
54,741
Taken
50,697
25,550
Mitigated
26,112
7,471
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,973
5,555
0
1,470
10,842
3,939
0
942
9,900
0
51,183
W
10,797
119
795
1,365
9,936
3,609
0
4,784
5,152
53,495
0
W
Nemesis
DadisthenX
Nemesis
2,560
1,468
0
1,102
8,342
3,083
0
636
7,706
0
69,569
L
Cthulhu
HANYSLAT
Cthulhu
5,745
448
151
51
8,910
7,301
114
3,737
5,173
17,502
0
L
Ne Zha
7,598
2,732
0
786
11,033
4,706
0
3,545
7,488
0
59,476
L
Scylla
7,012
897
0
1,618
10,671
3,551
0
7,444
3,227
46,757
0
L
Cernunnos
Plxtinummmmmm
Cernunnos
12,203
7,073
0
4,193
11,501
4,765
536
3,313
8,188
0
67,489
L
Chaac
TH DaCRUZ
Chaac
3,434
940
0
672
12,626
5,227
0
9,826
2,800
0
45,854
W
12,465
4,564
0
620
6,942
5,032
397
1,030
5,912
73,315
0
W
Yemoja
tcsch92
Yemoja
4,603
638
2,866
1,682
14,635
10,449
68
5,365
9,270
15,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
38,786
356
Minions Killed
438
0
Camps Cleared
0
1,295,310
Distance Traveled
1,270,847
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,638
511
90
7
0
219,769
2
W
Ix Chel
8,022
617
82
6
0
260,944
2
W
Nemesis
8,081
622
124
10
0
309,227
3
L
Cthulhu
6,185
476
14
1
0
255,210
0
L
Ne Zha
8,088
622
90
7
0
297,120
0
L
Scylla
7,222
556
75
6
0
250,799
0
L
Cernunnos
7,659
589
100
8
0
231,585
1
L
Chaac
6,284
483
77
6
0
260,596
0
W
Nu Wa
8,970
690
124
10
0
233,755
0
W
Yemoja
7,075
544
18
1
0
247,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role