Player Matchup

Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DeadlySinWrathh
Fenrir
Level 44
God Stats
6W - 2L
1,739 SR
Queue Stats
206W - 211L
1,420 Elo+
Solo
Ix Chel
Ix Chel
McQuick
Ix Chel
Level 66
God Stats
3W - 1L
1,275 SR
Queue Stats
47W - 31L
1,495 Elo+
Party 1
Medusa
Medusa
Spanc
Medusa
Level 42
God Stats
1W - 0L
1,699 SR
Queue Stats
124W - 105L
1,535 Elo+
Solo
Izanami
Izanami
StinkDonk
Izanami
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 19L
1,573 Elo+
Party 1
Team Averages
Level 52
1,543 SR
1,504 Elo+

VS

Team Averages
Level 78
1,459 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Changedname2246
Hercules
Level 69
God Stats
1W - 2L
1,489 SR
Queue Stats
136W - 120L
1,535 Elo+
Party 2
Persephone
Persephone
Ucant7killme
Persephone
Level 111
God Stats
0W - 5L
1,307 SR
Queue Stats
79W - 77L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 1 / 5
6,330
791
2,958
5,902
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 4 / 3
6,476
810
4,985
8,510
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
McQuick
Ix Chel
13
1 / 1 / 5
6,552
819
5,345
5,064
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Spanc
Medusa
13
4 / 1 / 3
6,818
852
7,945
5,431
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
StinkDonk
Izanami
13
2 / 1 / 4
6,512
814
6,093
5,130
2,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 1 / 4
6,317
790
4,292
5,749
2,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
12
1 / 2 / 2
6,312
789
3,158
9,177
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
 
Anhur
9
1 / 3 / 2
5,496
687
1,177
3,874
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
12
5 / 2 / 1
6,779
847
5,826
7,443
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Ucant7killme
Persephone
11
1 / 4 / 3
6,202
775
4,646
6,187
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
8
8
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
5
3.5
L
Nox
 
Nox
0
1
4
2
L
Sobek
 
Sobek
1
2
2
1
L
Anhur
 
Anhur
1
3
2
0.67
L
Hercules
5
2
1
2.75
W
4
4
3
1.38
W
Ix Chel
McQuick
Ix Chel
1
1
5
3.5
W
Medusa
Spanc
Medusa
4
1
3
5.5
W
Izanami
StinkDonk
Izanami
2
1
4
4
L
Persephone
Ucant7killme
Persephone
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
19,099
30,037
Taken
32,430
14,697
Mitigated
21,859
3,156
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,958
1,289
0
715
5,902
4,723
0
2,830
2,992
6,583
0
L
Nox
 
Nox
4,292
893
0
1,668
5,749
2,600
389
857
4,892
22,976
0
L
Sobek
 
Sobek
3,158
240
0
2,929
9,177
8,374
0
3,241
5,936
9,079
0
L
Anhur
 
Anhur
1,177
408
0
286
3,874
1,265
0
1,251
2,623
0
2,564
L
Hercules
5,826
2,339
0
2,163
7,443
7,593
0
2,163
5,280
0
12,746
W
4,985
886
0
156
8,510
3,628
0
3,236
5,122
0
10,598
W
Ix Chel
McQuick
Ix Chel
5,345
1,177
244
950
5,064
2,079
0
1,532
3,404
24,826
0
W
Medusa
Spanc
Medusa
7,945
4,208
0
0
5,431
2,211
884
2,562
2,792
0
21,436
W
Izanami
StinkDonk
Izanami
6,093
3,929
0
1,091
5,130
2,056
276
1,936
3,067
0
29,487
L
Persephone
Ucant7killme
Persephone
4,646
286
0
1,228
6,187
2,027
0
791
5,368
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,688
Gold Earned
31,106
162
Minions Killed
104
0
Camps Cleared
0
886,124
Distance Traveled
748,899
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,330
791
5
1
0
165,765
0
L
Nox
6,317
790
48
6
0
168,038
6
L
Sobek
6,312
789
9
1
0
162,350
0
L
Anhur
5,496
687
3
0
0
78,028
0
L
Hercules
6,779
847
12
2
0
185,345
0
W
Fenrir
6,476
810
14
2
0
192,151
0
W
Ix Chel
6,552
819
60
8
0
188,037
0
W
Medusa
6,818
852
27
3
0
178,209
0
W
Izanami
6,512
814
56
7
0
161,962
0
L
Persephone
6,202
775
32
4
0
155,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role