Player Matchup

Ao Kuang
Ao Kuang
BarthalamuleSama
Ao Kuang
Level 143
God Stats
1W - 1L
1,300 SR
Queue Stats
93W - 104L
1,500 Elo+
Party 2
Charybdis
Charybdis
EdU4rrd0RGX
Charybdis
Level 123
God Stats
12W - 7L
1,544 SR
Queue Stats
149W - 156L
1,540 Elo+
Solo
Bacchus
Bacchus
TossMeAPandaa
Bacchus
Level 88
God Stats
1W - 1L
1,320 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 2
Scylla
Scylla
dontjuiceme
Scylla
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 21L
1,454 Elo+
Party 2
Bakasura
Bakasura
mat14s
Bakasura
Level 82
God Stats
3W - 4L
1,490 SR
Queue Stats
83W - 92L
1,406 Elo+
Solo
Team Averages
Level 112
1,431 SR
1,471 Elo+

VS

Team Averages
Level 30
1,492 SR
1,434 Elo+
Scylla
Scylla
 
Scylla
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AjarsCrusty
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Executioner3225
Hercules
Level 23
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 18L
1,196 Elo+
Party 1
Thanatos
Thanatos
SimpleMoosicle
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
happy5happy5
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,691 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
8,113
811
8,194
8,661
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
EdU4rrd0RGX
Charybdis
15
3 / 2 / 7
8,166
817
7,143
6,512
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
14
2 / 2 / 13
7,818
782
7,646
9,891
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
14
3 / 0 / 6
7,927
793
4,586
3,845
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
mat14s
Bakasura
16
8 / 1 / 3
9,113
911
8,470
6,307
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 3
6,716
672
3,828
6,494
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 5 / 1
8,027
803
7,833
9,535
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
0 / 4 / 2
7,066
707
4,502
10,779
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
14
1 / 4 / 2
7,691
769
4,539
8,641
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
happy5happy5
Morgan Le Fay
12
0 / 4 / 2
7,067
707
4,944
6,549
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
21
Kills
5
5
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
3
0.38
L
Anubis
4
5
1
0.9
W
5
0
8
9
W
Charybdis
EdU4rrd0RGX
Charybdis
3
2
7
3.25
L
Hercules
0
4
2
0.25
L
Thanatos
1
4
2
0.5
W
Bacchus
2
2
13
4.25
W
Scylla
3
0
6
6
L
Morgan Le Fay
happy5happy5
Morgan Le Fay
0
4
2
0.25
W
Bakasura
mat14s
Bakasura
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,039
Damage
25,646
35,216
Taken
41,998
23,661
Mitigated
24,795
8,619
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,828
450
0
168
6,494
2,444
0
2,886
3,328
10,819
0
L
Anubis
7,833
19
218
1,303
9,535
5,189
0
4,274
4,843
30,276
0
W
8,194
1,853
0
3,872
8,661
3,516
0
2,611
5,913
19,948
0
W
Charybdis
EdU4rrd0RGX
Charybdis
7,143
5,093
0
625
6,512
2,357
1,629
4,366
2,108
0
25,936
L
Hercules
4,502
1,223
0
2,185
10,779
9,773
122
6,447
4,121
0
15,235
L
Thanatos
4,539
906
0
2,548
8,641
4,507
0
3,176
5,297
0
14,612
W
Bacchus
7,646
713
27
1,590
9,891
13,406
228
5,644
4,013
15,723
0
W
Scylla
4,586
313
0
0
3,845
1,252
598
1,510
2,293
26,886
0
L
Morgan Le Fay
happy5happy5
Morgan Le Fay
4,944
901
0
479
6,549
2,882
0
2,705
3,718
23,390
0
W
Bakasura
mat14s
Bakasura
8,470
6,630
0
2,505
6,307
3,130
504
2,474
3,692
0
27,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
36,567
217
Minions Killed
182
0
Camps Cleared
0
1,101,860
Distance Traveled
1,017,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,716
672
14
1
0
191,490
0
L
Anubis
8,027
803
68
7
0
208,080
0
W
Ao Kuang
8,113
811
21
2
0
200,017
0
W
Charybdis
8,166
817
60
6
0
216,966
0
L
Hercules
7,066
707
30
3
0
213,426
0
L
Thanatos
7,691
769
24
2
0
216,650
0
W
Bacchus
7,818
782
17
2
0
241,332
0
W
Scylla
7,927
793
47
5
0
200,771
0
L
Morgan Le Fay
7,067
707
46
5
0
188,059
0
W
Bakasura
9,113
911
72
7
0
242,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role