Player Matchup

Geb
Geb
Atroxxprime
Geb
Level 38
God Stats
2W - 0L
1,654 SR
Queue Stats
19W - 23L
1,296 Elo+
Party 1
Ne Zha
Ne Zha
Claymath52
Ne Zha
Level 164
God Stats
2W - 2L
1,239 SR
Queue Stats
62W - 86L
1,368 Elo+
Solo
Janus
Janus
Dr_Goldfish99
Janus
Level 61
God Stats
5W - 1L
1,640 SR
Queue Stats
43W - 52L
1,401 Elo+
Party 1
Izanami
Izanami
Rage-N-Fury1991
Izanami
Level 19
God Stats
8W - 5L
1,383 SR
Queue Stats
12W - 21L
1,312 Elo+
Party 1
Hel
Hel
THE_KILLERCROC_
Hel
Level 149
God Stats
3W - 0L
1,639 SR
Queue Stats
95W - 115L
1,414 Elo+
Party 1
Team Averages
Level 86
1,511 SR
1,358 Elo+

VS

Team Averages
Level 128
1,507 SR
1,484 Elo+
Rama
Rama
LyCuS-WoLf
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 140L
1,346 Elo+
Solo
Cerberus
Cerberus
PanzerShrekt_o7
Cerberus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,493 Elo+
Party 2
Loki
Loki
Sicarius_Shade
Loki
Level 145
God Stats
24W - 21L
1,459 SR
Queue Stats
95W - 88L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 178
God Stats
212W - 253L
1,499 SR
Queue Stats
344W - 429L
1,438 Elo+
Solo
Ymir
Ymir
crazi666pz
Ymir
Level 148
God Stats
2W - 3L
1,578 SR
Queue Stats
135W - 150L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,672
723
3,651
14,722
13,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Claymath52
Ne Zha
15
1 / 0 / 3
8,570
714
7,780
6,622
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 3
9,227
769
6,918
5,011
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 2
8,241
687
3,575
10,297
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 1
9,208
767
5,159
6,865
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,233
686
5,023
6,274
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
2 / 2 / 1
7,848
654
7,525
13,157
13,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 2
8,847
737
9,506
10,623
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 1 / 2
8,565
714
6,342
4,896
1,851
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 2
7,554
630
1,972
3,740
3,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
5
Kills
6
6
Deaths
5
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Ne Zha
Claymath52
Ne Zha
1
0
3
2.5
W
1
0
3
2.5
L
1
2
1
0.75
L
Cerberus
2
2
1
1.25
W
0
3
2
0.33
L
2
0
2
3
W
3
1
1
3.5
L
1
1
2
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
30,368
43,517
Taken
38,690
26,097
Mitigated
26,520
18,239
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,651
84
1,683
1,371
14,722
13,383
115
4,292
10,430
14,853
0
W
Ne Zha
Claymath52
Ne Zha
7,780
633
0
1,052
6,622
2,796
1,269
2,409
4,213
0
40,514
W
6,918
951
0
862
5,011
2,029
1,295
3,701
1,310
36,252
0
L
5,023
4,252
0
0
6,274
2,369
870
2,335
3,939
0
31,196
L
Cerberus
7,525
391
0
2,244
13,157
13,399
162
4,188
8,969
18,703
0
W
3,575
3,014
0
517
10,297
4,478
4,038
3,160
7,137
0
23,919
L
9,506
2,829
0
2,136
10,623
5,779
0
4,731
5,892
0
38,707
W
5,159
288
8,152
4,602
6,865
3,411
589
2,277
4,588
46,159
0
L
6,342
2,126
0
0
4,896
1,851
54
2,418
2,478
31,914
0
L
1,972
65
28
734
3,740
3,122
0
2,056
1,684
8,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,918
Gold Earned
41,047
296
Minions Killed
229
0
Camps Cleared
0
1,302,913
Distance Traveled
1,087,815
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,672
723
16
1
0
254,970
0
W
Ne Zha
8,570
714
53
4
0
277,514
0
W
Janus
9,227
769
83
7
0
275,267
0
L
Rama
8,233
686
63
5
0
189,489
0
L
Cerberus
7,848
654
36
3
0
243,905
0
W
Izanami
8,241
687
47
4
0
226,583
0
L
Loki
8,847
737
58
5
0
286,766
0
W
Hel
9,208
767
97
8
0
268,579
4
L
Nu Wa
8,565
714
57
5
0
211,778
4
L
Ymir
7,554
630
15
1
0
155,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role