Player Matchup

Ullr
Ullr
CA_pelanashi
Ullr
Level 102
God Stats
9W - 11L
1,255 SR
Queue Stats
350W - 369L
1,492 Elo+
Party 1
He Bo
He Bo
Ca_Frr4nnn
He Bo
Level 123
God Stats
6W - 2L
1,808 SR
Queue Stats
252W - 284L
1,470 Elo+
Party 1
Bacchus
Bacchus
Francoskere987
Bacchus
Level 66
God Stats
5W - 4L
1,569 SR
Queue Stats
75W - 90L
1,434 Elo+
Party 1
Neith
Neith
HellDragonWrath
Neith
Level 139
God Stats
20W - 21L
1,516 SR
Queue Stats
48W - 69L
1,489 Elo+
Solo
Sol
Sol
iTzSkere-_
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 85L
1,417 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,460 Elo+

VS

Team Averages
Level 95
1,594 SR
1,420 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KuDeTrayesti
Atlas
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
Arachne
Arachne
RosaLouca
Arachne
Level 155
God Stats
87W - 88L
1,495 SR
Queue Stats
567W - 589L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
dark_sider_190
Cu Chulainn
Level 80
God Stats
2W - 2L
1,698 SR
Queue Stats
107W - 120L
1,406 Elo+
Party 2
Discordia
Discordia
viniciuscosta31
Discordia
Level 68
God Stats
5W - 3L
1,774 SR
Queue Stats
43W - 54L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,548
655
4,502
7,101
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
14
7 / 0 / 3
7,678
768
7,700
4,552
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 7
6,275
628
4,086
7,470
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 3
6,459
646
6,834
4,324
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 2 / 3
6,242
624
4,263
4,816
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 3 / 1
5,453
545
3,871
6,870
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 2
5,058
506
4,216
7,648
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
RosaLouca
Arachne
9
2 / 6 / 1
5,447
545
2,600
11,691
4,716
Cu Chulainn
dark_sider_190
Cu Chulainn
9
0 / 1 / 1
5,314
531
2,587
9,715
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
viniciuscosta31
Discordia
10
1 / 1 / 0
5,665
567
2,433
2,859
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
1
0.83
W
3
1
1
3.5
W
He Bo
7
0
3
8.5
W
1
1
7
4.5
W
0
1
3
1.5
L
0
3
2
0.33
L
Arachne
RosaLouca
Arachne
2
6
1
0.42
L
Cu Chulainn
dark_sider_190
Cu Chulainn
0
1
1
0.5
W
3
2
3
2.25
L
Discordia
viniciuscosta31
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
15,707
28,263
Taken
38,783
12,899
Mitigated
21,095
8,456
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,871
2,203
0
2,217
6,870
2,671
0
5,060
1,810
0
33,725
W
4,502
1,624
0
962
7,101
2,669
0
2,087
4,758
0
52,580
W
He Bo
7,700
1,566
0
2,948
4,552
1,439
0
415
4,073
62,329
0
W
4,086
869
0
1,881
7,470
6,099
0
2,819
4,572
18,053
0
W
6,834
1,748
0
837
4,324
1,328
295
0
3,901
0
47,801
L
4,216
1,528
0
1,274
7,648
5,249
0
3,413
4,235
15,812
0
L
Arachne
RosaLouca
Arachne
2,600
1,897
0
1,656
11,691
4,716
0
4,971
6,720
0
26,148
L
Cu Chulainn
dark_sider_190
Cu Chulainn
2,587
91
0
3,314
9,715
7,414
0
1,077
8,638
0
31,567
W
4,263
1,163
0
1,828
4,816
1,364
0
929
3,887
36,402
0
L
Discordia
viniciuscosta31
Discordia
2,433
198
0
509
2,859
1,045
0
1,528
1,331
33,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
26,937
383
Minions Killed
272
0
Camps Cleared
0
1,073,364
Distance Traveled
1,020,348
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,453
545
64
6
0
189,424
0
W
Ullr
6,548
655
98
10
0
204,878
1
W
He Bo
7,678
768
105
11
0
245,757
0
W
Bacchus
6,275
628
25
3
0
218,084
0
W
Neith
6,459
646
90
9
0
181,091
6
L
Atlas
5,058
506
19
2
0
225,085
1
L
Arachne
5,447
545
54
5
0
190,703
0
L
Cu Chulainn
5,314
531
52
5
0
224,199
7
W
Sol
6,242
624
65
7
0
223,554
0
L
Discordia
5,665
567
83
8
0
190,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role