Player Matchup

Hercules
Hercules
 
Hercules
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hokatzu
Chang'e
Level 138
God Stats
13W - 16L
1,464 SR
Queue Stats
430W - 481L
1,391 Elo+
Solo
Serqet
Serqet
colombo_alisson
Serqet
Level 58
God Stats
0W - 3L
1,146 SR
Queue Stats
10W - 23L
1,359 Elo+
Party 2
Athena
Athena
colorado_666
Athena
Level 66
God Stats
18W - 16L
1,467 SR
Queue Stats
123W - 116L
1,407 Elo+
Party 2
Team Averages
Level 111
1,415 SR
1,431 Elo+

VS

Team Averages
Level 66
1,539 SR
1,440 Elo+
Thanatos
Thanatos
AVDLM
Thanatos
Level 104
God Stats
16W - 18L
1,422 SR
Queue Stats
97W - 88L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
RaMllS_
The Morrigan
Level 65
God Stats
5W - 8L
1,596 SR
Queue Stats
145W - 132L
1,552 Elo+
Party 1
Martichoras
Martichoras
Shinomiyaa_
Martichoras
Level 45
God Stats
6W - 6L
1,475 SR
Queue Stats
47W - 44L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
frostish
Sun Wukong
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Athena
Athena
nathan_gamer7
Athena
Level 15
God Stats
14W - 8L
1,704 SR
Queue Stats
56W - 60L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 0
9,072
605
9,826
14,826
13,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
11
2 / 4 / 1
6,960
464
7,760
11,739
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
Hokatzu
Chang'e
12
2 / 3 / 2
7,578
505
7,636
10,335
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 3
7,277
485
3,723
12,238
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
2 / 1 / 1
7,404
494
3,503
9,929
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVDLM
Thanatos
15
10 / 2 / 1
9,489
633
17,549
16,429
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
RaMllS_
The Morrigan
14
0 / 3 / 7
8,307
554
3,686
8,934
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
Shinomiyaa_
Martichoras
12
2 / 1 / 2
7,324
488
7,369
9,179
3,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
frostish
Sun Wukong
14
4 / 2 / 0
9,147
610
11,623
14,012
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 4
6,896
460
1,252
9,339
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
16
16
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
0
0.75
L
Artemis
 
Artemis
2
4
1
0.63
W
Thanatos
AVDLM
Thanatos
10
2
1
5.25
L
Chang'e
Hokatzu
Chang'e
2
3
2
1
W
The Morrigan
RaMllS_
The Morrigan
0
3
7
1.17
W
Martichoras
Shinomiyaa_
Martichoras
2
1
2
3
L
0
4
3
0.38
L
Athena
2
1
1
2.5
W
Sun Wukong
frostish
Sun Wukong
4
2
0
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
41,479
59,067
Taken
57,893
29,524
Mitigated
34,014
15,803
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,826
3,798
0
7,290
14,826
13,094
0
100
14,726
0
76,064
L
Artemis
 
Artemis
7,760
1,421
0
2,819
11,739
3,182
838
585
11,154
0
40,365
W
Thanatos
AVDLM
Thanatos
17,549
5,643
0
15,174
16,429
7,187
172
3,814
11,942
0
76,306
L
Chang'e
Hokatzu
Chang'e
7,636
470
160
2,166
10,335
2,648
0
1,576
8,759
54,094
0
W
The Morrigan
RaMllS_
The Morrigan
3,686
1,220
0
976
8,934
3,489
16
5,018
3,324
57,732
231
W
Martichoras
Shinomiyaa_
Martichoras
7,369
2,553
0
2,260
9,179
3,914
372
752
8,399
0
59,385
L
3,723
601
0
484
12,238
4,154
0
1,354
10,884
0
53,922
L
Athena
3,503
1,047
136
2,748
9,929
6,446
19
1,092
8,837
25,516
0
W
Sun Wukong
frostish
Sun Wukong
11,623
2,905
0
2,218
14,012
12,459
191
195
13,496
0
69,503
W
1,252
292
0
1,633
9,339
6,965
150
782
8,557
9,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
41,163
404
Minions Killed
405
0
Camps Cleared
0
1,543,317
Distance Traveled
1,563,426
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,072
605
130
9
0
322,419
4
L
Artemis
6,960
464
76
5
0
282,169
0
W
Thanatos
9,489
633
99
7
0
351,673
0
L
Chang'e
7,578
505
89
6
0
255,080
9
W
The Morrigan
8,307
554
97
6
0
309,575
0
W
Martichoras
7,324
488
81
5
0
272,727
1
L
Serqet
7,277
485
75
5
0
353,115
0
L
Athena
7,404
494
34
2
0
330,534
4
W
Sun Wukong
9,147
610
108
7
0
289,969
0
W
Athena
6,896
460
20
1
0
339,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role