Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Poxlitener
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,707 Elo+
Party 2
Ra
Ra
Ulare
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,535 Elo+
Party 2
Rama
Rama
agwashington
Rama
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 250L
1,498 Elo+
Party 1
Tiamat
Tiamat
yngclampgod
Tiamat
Level 85
God Stats
1W - 8L
1,141 SR
Queue Stats
358W - 364L
1,495 Elo+
Solo
Team Averages
Level 97
1,428 SR
1,547 Elo+

VS

Team Averages
Level 77
1,588 SR
1,500 Elo+
Ares
Ares
C0lli3Girl22
Ares
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
488W - 529L
1,519 Elo+
Party 4
Anubis
Anubis
KhaosLoki47
Anubis
Level 141
God Stats
12W - 11L
1,696 SR
Queue Stats
503W - 502L
1,524 Elo+
Party 4
Ra
Ra
Steezy_Darko
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
VERBBBAY
Danzaburou
Level 61
God Stats
3W - 5L
1,269 SR
Queue Stats
198W - 183L
1,467 Elo+
Party 3
Hun Batz
Hun Batz
damonator6
Hun Batz
Level 43
God Stats
3W - 0L
1,761 SR
Queue Stats
88W - 75L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
1,576
263
0
0
0
Chiron
Poxlitener
Chiron
13
0 / 2 / 8
6,140
1,023
4,356
5,289
1,535
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
11
2 / 3 / 4
5,739
957
3,807
5,158
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 4
5,895
983
1,979
5,490
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
7 / 1 / 3
7,400
1,233
8,621
6,104
4,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
6,466
1,078
2,690
5,338
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
0 / 3 / 3
5,542
924
4,385
4,929
2,470
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 4
5,974
996
5,008
4,530
1,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
VERBBBAY
Danzaburou
13
3 / 1 / 4
6,777
1,130
3,784
5,146
2,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
damonator6
Hun Batz
11
1 / 3 / 5
6,043
1,007
4,010
5,936
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
8
8
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
2
2
6
2.5
W
Anubis
0
3
3
0.5
L
Chiron
Poxlitener
Chiron
0
2
8
2
W
2
2
4
2
L
Ra
2
3
4
1.33
W
Danzaburou
VERBBBAY
Danzaburou
3
1
4
5
L
2
2
4
2
W
Hun Batz
damonator6
Hun Batz
1
3
5
1.17
L
Tiamat
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
19,877
22,041
Taken
25,879
9,537
Mitigated
13,689
8,780
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
2,690
110
0
676
5,338
4,523
0
1,447
3,804
3,271
0
W
Anubis
4,385
0
0
355
4,929
2,470
160
2,928
1,888
13,882
0
L
Chiron
Poxlitener
Chiron
4,356
1,205
450
620
5,289
1,535
98
2,775
2,432
0
9,370
W
5,008
213
1,924
1,493
4,530
1,927
0
3,368
1,059
7,238
0
L
Ra
3,807
38
2,450
1,222
5,158
1,762
0
2,555
2,598
8,883
0
W
Danzaburou
VERBBBAY
Danzaburou
3,784
1,964
365
1,961
5,146
2,375
0
2,662
2,484
0
11,440
L
1,979
1,324
654
989
5,490
1,974
0
3,248
2,151
0
6,470
W
Hun Batz
damonator6
Hun Batz
4,010
294
547
285
5,936
2,394
0
1,720
4,216
0
11,883
L
Tiamat
8,621
987
182
2,213
6,104
4,266
275
3,237
2,777
18,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
30,802
54
Minions Killed
64
0
Camps Cleared
0
455,927
Distance Traveled
598,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
1,576
263
0
0
0
0
0
W
Ares
6,466
1,078
0
0
0
97,998
0
W
Anubis
5,542
924
17
3
0
121,443
0
L
Chiron
6,140
1,023
10
2
0
105,343
0
W
Ra
5,974
996
6
1
0
118,391
0
L
Ra
5,739
957
5
1
0
109,417
0
W
Danzaburou
6,777
1,130
27
5
0
140,916
0
L
Rama
5,895
983
18
3
0
100,740
0
W
Hun Batz
6,043
1,007
14
2
0
119,496
0
L
Tiamat
7,400
1,233
21
4
0
140,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role