Player Matchup

Ix Chel
Ix Chel
Aldruon
Ix Chel
Level 152
God Stats
1W - 2L
1,777 SR
Queue Stats
8W - 10L
1,756 Elo+
Party 3
Scylla
Scylla
Luciferskid
Scylla
Level 129
God Stats
3W - 0L
1,324 SR
Queue Stats
43W - 32L
1,557 Elo+
Party 3
Tyr
Tyr
Phiazen tv
Tyr
Level 89
God Stats
11W - 11L
1,332 SR
Queue Stats
79W - 104L
1,475 Elo+
Party 1
Lancelot
Lancelot
Simonis49
Lancelot
Level 128
God Stats
12W - 9L
1,498 SR
Queue Stats
77W - 70L
1,591 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sleepless EIite
Kumbhakarna
Level 87
God Stats
1W - 0L
1,732 SR
Queue Stats
55W - 78L
1,094 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,495 Elo+

VS

Team Averages
Level 78
1,538 SR
1,557 Elo+
Anubis
Anubis
Fumi0
Anubis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 17L
1,632 Elo+
Party 2
Thanatos
Thanatos
LeeKeyhole
Thanatos
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 22L
1,624 Elo+
Party 2
Chang'e
Chang'e
Nesshii
Chang'e
Level 136
God Stats
8W - 7L
1,495 SR
Queue Stats
169W - 183L
1,493 Elo+
Solo
Cthulhu
Cthulhu
PanzerShrekt_o7
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,524 Elo+
Party 4
Chaac
Chaac
Sicarius_Shade
Chaac
Level 145
God Stats
12W - 11L
1,695 SR
Queue Stats
95W - 88L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aldruon
Ix Chel
15
3 / 3 / 5
8,210
746
11,244
8,774
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
1 / 3 / 7
7,957
723
8,888
5,834
2,014
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 4 / 3
8,244
749
4,949
13,232
11,201
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Simonis49
Lancelot
15
4 / 3 / 4
8,205
746
8,679
10,447
5,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Sleepless EIite
Kumbhakarna
13
0 / 3 / 8
7,201
655
3,900
14,125
9,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fumi0
Anubis
15
3 / 1 / 10
8,171
743
10,303
5,943
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
LeeKeyhole
Thanatos
14
6 / 6 / 6
8,222
747
12,659
12,539
4,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Nesshii
Chang'e
15
1 / 1 / 6
8,042
731
5,334
7,227
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 4
6,992
636
7,671
9,433
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 9
8,256
751
8,107
16,025
18,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
11
Kills
16
16
Deaths
11
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Aldruon
Ix Chel
3
3
5
1.83
L
Anubis
Fumi0
Anubis
3
1
10
8
L
Thanatos
LeeKeyhole
Thanatos
6
6
6
1.5
W
Scylla
1
3
7
1.5
L
Chang'e
Nesshii
Chang'e
1
1
6
4
L
1
1
4
3
W
3
4
3
1.13
L
5
2
9
4.75
W
Lancelot
Simonis49
Lancelot
4
3
4
2
W
Kumbhakarna
Sleepless EIite
Kumbhakarna
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
44,074
52,412
Taken
51,167
30,827
Mitigated
40,292
6,520
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Aldruon
Ix Chel
11,244
1,367
2,001
1,444
8,774
3,114
0
3,689
4,948
31,697
0
L
Anubis
Fumi0
Anubis
10,303
765
0
503
5,943
2,958
0
2,700
3,243
29,805
0
L
Thanatos
LeeKeyhole
Thanatos
12,659
3,103
0
4,343
12,539
4,652
0
5,362
7,177
0
19,166
W
Scylla
8,888
813
0
159
5,834
2,014
108
2,798
2,901
32,366
0
L
Chang'e
Nesshii
Chang'e
5,334
548
1,983
3,352
7,227
2,827
0
2,200
5,027
38,382
0
L
7,671
389
54
418
9,433
11,545
0
6,049
3,384
16,231
0
W
4,949
1,079
0
713
13,232
11,201
0
6,170
6,571
247
19,158
L
8,107
1,532
0
4,817
16,025
18,310
0
7,968
8,057
0
23,091
W
Lancelot
Simonis49
Lancelot
8,679
1,521
0
1,110
10,447
5,323
0
3,074
7,167
0
23,445
W
Kumbhakarna
Sleepless EIite
Kumbhakarna
3,900
317
0
1,093
14,125
9,175
0
6,075
7,517
7,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
39,683
183
Minions Killed
197
0
Camps Cleared
0
1,135,273
Distance Traveled
1,047,267
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,210
746
54
5
0
202,677
0
L
Anubis
8,171
743
57
5
0
186,088
0
L
Thanatos
8,222
747
19
2
0
234,151
0
W
Scylla
7,957
723
57
5
0
216,520
1
L
Chang'e
8,042
731
80
7
0
197,933
0
L
Cthulhu
6,992
636
14
1
0
221,888
0
W
Tyr
8,244
749
28
3
0
240,454
0
L
Chaac
8,256
751
27
2
0
207,207
0
W
Lancelot
8,205
746
34
3
0
239,830
0
W
Kumbhakarna
7,201
655
10
1
0
235,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role