Player Matchup

Mulan
Mulan
Gold I
Grubē
Mulan
Gold I
Level 161
God Stats
10W - 16L
1,546 SR
Queue Stats
349W - 347L
1,673 MMR
Solo
Janus
Janus
Platinum IV
Lightskin mg
Janus
Platinum IV
Level 158
God Stats
56W - 54L
1,379 SR
Queue Stats
665W - 638L
1,678 MMR
Solo
Atlas
Atlas
Gold III
PepperUrCheese
Atlas
Gold III
Level 149
God Stats
28W - 15L
1,775 SR
Queue Stats
156W - 142L
1,589 MMR
Party 1
Charybdis
Charybdis
Gold III
Xf khan
Charybdis
Gold III
Level 155
God Stats
4W - 6L
1,577 SR
Queue Stats
40W - 39L
1,664 MMR
Solo
Bakasura
Bakasura
Platinum IV
xOzzie
Bakasura
Platinum IV
Level 127
God Stats
4W - 0L
1,703 SR
Queue Stats
116W - 109L
1,742 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,596 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,550 SR
1,637 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
 
Tsukuyomi
Platinum IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
JrlsTheName
Hades
Gold I
Level 109
God Stats
5W - 7L
1,536 SR
Queue Stats
104W - 107L
1,674 MMR
Solo
Nemesis
Nemesis
Gold II
OnshorePear503
Nemesis
Gold II
Level 159
God Stats
11W - 15L
1,515 SR
Queue Stats
289W - 309L
1,675 MMR
Party 2
Khepri
Khepri
Gold II
Puddles64
Khepri
Gold II
Level 121
God Stats
12W - 11L
1,605 SR
Queue Stats
158W - 167L
1,658 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
VexingManatee73
Baba Yaga
Gold III
Level 154
God Stats
7W - 5L
1,593 SR
Queue Stats
63W - 63L
1,679 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Grubē
Mulan
18
3 / 4 / 2
11,123
654
13,185
20,352
17,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 4
10,102
594
14,073
8,972
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 5
9,265
545
5,177
18,216
17,233
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
Xf khan
Charybdis
15
6 / 1 / 2
9,698
570
10,162
9,640
3,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bakasura
xOzzie
Bakasura
16
3 / 2 / 7
10,132
596
9,188
20,994
9,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Bans
MercuryMartichorasHe BoVamana

VS

Bans
HerculesSerqetIzanamiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 5 / 0
8,618
507
12,978
12,631
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 1
8,947
526
8,730
14,973
11,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 2
8,578
505
12,941
16,159
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Khepri
Puddles64
Khepri
12
0 / 3 / 3
7,534
443
4,532
12,561
12,514
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
VexingManatee73
Baba Yaga
14
2 / 4 / 2
8,229
484
10,273
12,611
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
11
11
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
5
0
0.6
W
Mulan
Grubē
Mulan
3
4
2
1
L
3
4
1
0.88
W
4
2
4
3
L
3
3
2
1.33
W
3
2
5
2.75
L
Khepri
Puddles64
Khepri
0
3
3
0.5
L
Baba Yaga
VexingManatee73
Baba Yaga
2
4
2
0.75
W
Charybdis
Xf khan
Charybdis
6
1
2
7
W
Bakasura
xOzzie
Bakasura
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,785
Damage
49,454
78,174
Taken
68,935
51,319
Mitigated
43,802
30,962
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,978
4,002
0
2,101
12,631
6,629
0
2,722
9,551
0
82,690
W
Mulan
Grubē
Mulan
13,185
2,505
0
11,607
20,352
17,367
226
8,367
11,985
0
96,263
L
8,730
1,453
260
5,649
14,973
11,329
390
891
14,082
76,528
0
W
14,073
826
0
1,180
8,972
3,417
0
3,932
5,040
84,591
0
L
12,941
6,706
0
1,295
16,159
6,638
0
3,756
11,853
0
75,969
W
5,177
2,319
2,128
5,403
18,216
17,233
34
5,273
12,943
22,462
0
L
Khepri
Puddles64
Khepri
4,532
406
1,747
1,080
12,561
12,514
0
5,705
6,652
19,649
0
L
Baba Yaga
VexingManatee73
Baba Yaga
10,273
193
0
2,081
12,611
6,692
0
6,176
6,107
76,606
0
W
Charybdis
Xf khan
Charybdis
10,162
6,596
0
3,817
9,640
3,672
915
839
8,801
0
84,584
W
Bakasura
xOzzie
Bakasura
9,188
6,147
0
6,827
20,994
9,630
0
6,189
14,805
0
73,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
41,906
554
Minions Killed
517
0
Camps Cleared
0
1,740,554
Distance Traveled
1,648,349
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,618
507
132
8
0
345,403
0
W
Mulan
11,123
654
149
9
0
295,097
2
L
Hades
8,947
526
125
7
0
272,361
3
W
Janus
10,102
594
125
7
0
354,198
1
L
Nemesis
8,578
505
98
6
0
392,179
0
W
Atlas
9,265
545
25
1
0
349,711
3
L
Khepri
7,534
443
22
1
0
321,184
1
L
Baba Yaga
8,229
484
140
8
0
317,222
0
W
Charybdis
9,698
570
134
8
0
321,474
3
W
Bakasura
10,132
596
121
7
0
420,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role