Player Matchup

Olorun
Olorun
KyraXero
Olorun
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,524 Elo+
Party 2
Hachiman
Hachiman
Thekkiller530
Hachiman
Level 141
God Stats
0W - 2L
1,694 SR
Queue Stats
221W - 231L
1,476 Elo+
Party 1
Scylla
Scylla
ZWalyUnU
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,516 Elo+
Party 2
He Bo
He Bo
luisely19
He Bo
Level 34
God Stats
0W - 3L
1,328 SR
Queue Stats
29W - 34L
1,459 Elo+
Party 1
Yemoja
Yemoja
silke777777-silk
Yemoja
Level 29
God Stats
10W - 11L
1,113 SR
Queue Stats
28W - 43L
1,089 Elo+
Party 1
Team Averages
Level 86
1,427 SR
1,413 Elo+

VS

Team Averages
Level 126
1,487 SR
1,494 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CaO_oN
Baron Samedi
Level 122
God Stats
9W - 9L
1,429 SR
Queue Stats
108W - 117L
1,485 Elo+
Solo
Skadi
Skadi
OtaldoPRETO
Skadi
Level 128
God Stats
12W - 6L
1,571 SR
Queue Stats
170W - 196L
1,439 Elo+
Solo
Loki
Loki
halfredindogra
Loki
Level 69
God Stats
16W - 22L
1,436 SR
Queue Stats
291W - 290L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KyraXero
Olorun
11
1 / 5 / 0
6,583
598
3,972
10,121
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Thekkiller530
Hachiman
11
2 / 1 / 0
6,489
590
6,551
6,250
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
ZWalyUnU
Scylla
9
1 / 3 / 0
5,523
502
2,347
7,017
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
luisely19
He Bo
9
1 / 1 / 1
5,631
512
3,022
7,084
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,511
501
2,631
6,936
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 2
6,053
550
7,519
5,377
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
 
Aphrodite
10
1 / 1 / 0
5,745
522
2,652
7,628
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
CaO_oN
Baron Samedi
13
5 / 1 / 0
7,462
678
7,805
5,969
2,798
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 0
6,059
551
3,362
7,063
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 2
6,146
559
2,522
7,377
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
9
10
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
2
2
W
Aphrodite
 
Aphrodite
1
1
0
1
W
Baron Samedi
CaO_oN
Baron Samedi
5
1
0
5
L
Olorun
KyraXero
Olorun
1
5
0
0.2
W
1
2
0
0.5
L
Hachiman
Thekkiller530
Hachiman
2
1
0
2
L
Scylla
ZWalyUnU
Scylla
1
3
0
0.33
W
1
0
2
2
L
He Bo
luisely19
He Bo
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
23,860
37,408
Taken
33,414
15,644
Mitigated
15,261
13,082
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,519
566
0
1,238
5,377
2,610
275
3,026
2,351
49,118
0
W
Aphrodite
 
Aphrodite
2,652
482
2,853
4,667
7,628
5,014
216
3,239
4,389
21,317
0
W
Baron Samedi
CaO_oN
Baron Samedi
7,805
648
0
2,877
5,969
2,798
0
3,550
2,419
52,556
0
L
Olorun
KyraXero
Olorun
3,972
1,432
0
2,705
10,121
4,000
0
6,603
3,518
45,618
7,786
W
3,362
1,235
0
1,021
7,063
2,351
0
260
6,803
0
42,284
L
Hachiman
Thekkiller530
Hachiman
6,551
4,094
0
2,462
6,250
2,291
0
280
5,970
0
51,115
L
Scylla
ZWalyUnU
Scylla
2,347
43
0
1,000
7,017
2,442
0
3,476
3,541
36,810
0
W
2,522
457
0
2,230
7,377
2,488
0
1,602
5,775
0
37,622
L
He Bo
luisely19
He Bo
3,022
203
0
3,695
7,084
2,249
0
3,450
3,634
30,573
0
L
2,631
399
1,804
1,416
6,936
4,662
0
4,167
2,769
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
31,465
326
Minions Killed
330
0
Camps Cleared
0
1,041,088
Distance Traveled
1,092,907
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,053
550
76
7
0
230,218
0
W
Aphrodite
5,745
522
36
3
0
210,827
0
W
Baron Samedi
7,462
678
91
8
0
202,860
7
L
Olorun
6,583
598
82
7
0
186,618
0
W
Skadi
6,059
551
67
6
0
228,137
4
L
Hachiman
6,489
590
89
8
0
191,164
0
L
Scylla
5,523
502
81
7
0
210,331
0
W
Loki
6,146
559
60
5
0
220,865
0
L
He Bo
5,631
512
54
5
0
221,652
0
L
Yemoja
5,511
501
20
2
0
231,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role