Player Matchup

Izanami
Izanami
BustaNuttiner
Izanami
Level 123
God Stats
1W - 0L
1,797 SR
Queue Stats
50W - 42L
1,551 Elo+
Party 1
Hera
Hera
KhaosSpilogastre
Hera
Level 102
God Stats
1W - 0L
1,290 SR
Queue Stats
25W - 9L
1,686 Elo+
Party 1
Yu Huang
Yu Huang
SK1LLTASTROPHE
Yu Huang
Level 119
God Stats
5W - 3L
1,724 SR
Queue Stats
413W - 427L
1,445 Elo+
Solo
Xing Tian
Xing Tian
flexecuti0n
Xing Tian
Level 155
God Stats
3W - 0L
1,687 SR
Queue Stats
380W - 402L
1,424 Elo+
Solo
Kukulkan
Kukulkan
phachina
Kukulkan
Level 65
God Stats
3W - 0L
1,840 SR
Queue Stats
34W - 28L
1,555 Elo+
Party 1
Team Averages
Level 113
1,667 SR
1,532 Elo+

VS

Team Averages
Level 90
1,592 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Bluepowers31
Vamana
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Discordia
Discordia
GloriouslyMAD
Discordia
Level 159
God Stats
1W - 1L
1,770 SR
Queue Stats
109W - 97L
1,531 Elo+
Solo
Skadi
Skadi
Lamerindien
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Party 2
Sobek
Sobek
ZTX Ssenpaii
Sobek
Level 94
God Stats
2W - 2L
1,688 SR
Queue Stats
198W - 187L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
9 / 4 / 9
10,702
973
21,417
8,978
4,254
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 2 / 6
10,777
980
16,037
7,090
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
16
5 / 1 / 11
9,258
842
11,365
7,796
3,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
flexecuti0n
Xing Tian
14
3 / 2 / 15
8,645
786
5,189
11,085
14,391
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
phachina
Kukulkan
14
1 / 3 / 8
8,607
782
5,972
5,272
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 7 / 6
7,848
713
4,971
13,149
6,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
15
7 / 5 / 2
9,011
819
9,767
13,670
10,946
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
GloriouslyMAD
Discordia
16
2 / 7 / 7
8,952
814
8,205
10,565
4,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 3
6,943
631
3,715
9,796
4,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 6
8,239
749
5,983
19,070
19,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
27
Kills
12
12
Deaths
27
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
6
0.57
L
Vamana
7
5
2
1.6
W
Izanami
9
4
9
3.38
L
Discordia
GloriouslyMAD
Discordia
2
7
7
0.79
W
9
2
6
6
L
0
5
3
0.3
W
Yu Huang
5
1
11
10.5
L
2
3
6
1.67
W
Xing Tian
flexecuti0n
Xing Tian
3
2
15
5.25
W
Kukulkan
phachina
Kukulkan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,980
Damage
32,641
40,221
Taken
66,250
27,781
Mitigated
45,413
10,079
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,971
1,256
474
2,681
13,149
6,147
0
6,895
6,254
0
10,262
L
Vamana
9,767
5,616
815
2,039
13,670
10,946
0
9,150
4,520
0
20,465
W
Izanami
21,417
15,637
218
1,617
8,978
4,254
2,067
3,706
5,227
0
38,027
L
Discordia
GloriouslyMAD
Discordia
8,205
414
0
750
10,565
4,390
0
5,063
5,502
20,522
0
W
16,037
3,325
838
2,020
7,090
3,175
1,272
2,516
4,363
36,086
0
L
3,715
1,203
750
1,113
9,796
4,020
0
7,327
2,469
0
7,699
W
Yu Huang
11,365
391
453
1,356
7,796
3,821
704
3,454
4,295
18,285
0
L
5,983
436
349
7,277
19,070
19,910
0
10,128
8,942
16,728
24
W
Xing Tian
flexecuti0n
Xing Tian
5,189
508
1,191
1,987
11,085
14,391
0
1,660
9,090
7,186
0
W
Kukulkan
phachina
Kukulkan
5,972
275
0
399
5,272
2,140
1,149
2,828
2,444
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
40,993
126
Minions Killed
85
0
Camps Cleared
0
954,489
Distance Traveled
908,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,848
713
7
1
0
192,980
0
L
Vamana
9,011
819
19
2
0
187,204
0
W
Izanami
10,702
973
50
5
0
171,281
0
L
Discordia
8,952
814
24
2
0
162,705
0
W
Hera
10,777
980
38
3
0
222,886
0
L
Skadi
6,943
631
15
1
0
164,958
0
W
Yu Huang
9,258
842
16
1
0
191,677
0
L
Sobek
8,239
749
20
2
0
201,030
0
W
Xing Tian
8,645
786
2
0
0
178,516
0
W
Kukulkan
8,607
782
20
2
0
190,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role