Player Matchup

Hercules
Hercules
Balethazar
Hercules
Level 123
God Stats
3W - 1L
1,493 SR
Queue Stats
132W - 114L
1,492 Elo+
Solo
Chiron
Chiron
LX SPID3Y
Chiron
Level 163
God Stats
16W - 17L
1,475 SR
Queue Stats
494W - 515L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
NatureVixenx
Kuzenbo
Level 123
God Stats
23W - 8L
1,563 SR
Queue Stats
465W - 466L
1,499 Elo+
Party 2
Chaac
Chaac
johnnyshot87
Chaac
Level 168
God Stats
9W - 2L
1,535 SR
Queue Stats
216W - 216L
1,491 Elo+
Solo
Artio
Artio
ohyoukn0w
Artio
Level 145
God Stats
8W - 5L
1,936 SR
Queue Stats
645W - 684L
1,510 Elo+
Solo
Team Averages
Level 144
1,600 SR
1,497 Elo+

VS

Team Averages
Level 108
1,500 SR
1,528 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AriesWeezy
Chiron
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 68L
1,353 Elo+
Party 1
Bastet
Bastet
RevoCain
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,546 Elo+
Solo
Shiva
Shiva
SoullessKings
Shiva
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 47L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balethazar
Hercules
17
11 / 3 / 22
10,882
907
19,059
20,427
32,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
LX SPID3Y
Chiron
17
8 / 2 / 22
10,496
875
22,646
12,670
7,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
NatureVixenx
Kuzenbo
15
2 / 2 / 26
10,223
852
6,205
21,095
27,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
14 / 0 / 19
11,116
926
15,062
19,861
16,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
ohyoukn0w
Artio
15
2 / 3 / 25
9,455
788
7,638
17,860
23,988
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 8 / 4
8,029
669
9,676
14,644
8,453
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
 
Skadi
13
1 / 9 / 3
7,396
616
12,379
14,735
7,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
AriesWeezy
Chiron
14
2 / 8 / 4
7,763
647
11,130
16,947
9,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bastet
RevoCain
Bastet
16
2 / 8 / 4
8,357
696
6,823
14,007
7,953
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 4
8,847
737
13,792
15,953
22,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
29
37
Kills
10
10
Deaths
37
114
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
8
4
0.5
L
Skadi
 
Skadi
1
9
3
0.28
L
Chiron
AriesWeezy
Chiron
2
8
4
0.5
W
Hercules
Balethazar
Hercules
11
3
22
7.33
W
Chiron
LX SPID3Y
Chiron
8
2
22
9.5
W
Kuzenbo
NatureVixenx
Kuzenbo
2
2
26
7.5
L
Bastet
RevoCain
Bastet
2
8
4
0.5
L
3
4
4
1.25
W
14
0
19
23.5
W
Artio
ohyoukn0w
Artio
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,610
Damage
53,800
91,913
Taken
76,286
107,402
Mitigated
56,494
45,198
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,676
3,684
1,007
2,171
14,644
8,453
0
3,956
10,461
14,316
0
L
Skadi
 
Skadi
12,379
4,375
366
191
14,735
7,806
0
2,775
11,768
0
22,592
L
Chiron
AriesWeezy
Chiron
11,130
4,047
1,181
2,456
16,947
9,731
0
2,053
14,608
0
22,300
W
Hercules
Balethazar
Hercules
19,059
4,974
1,145
7,440
20,427
32,193
1,285
1,943
18,484
0
24,077
W
Chiron
LX SPID3Y
Chiron
22,646
9,715
4,381
3,109
12,670
7,009
3,339
1,490
11,180
0
47,168
W
Kuzenbo
NatureVixenx
Kuzenbo
6,205
2,535
3,933
4,617
21,095
27,607
943
3,064
18,031
12,943
0
L
Bastet
RevoCain
Bastet
6,823
1,987
237
1,081
14,007
7,953
0
1,795
12,011
0
14,381
L
13,792
1,880
1,135
3,401
15,953
22,551
0
3,264
12,156
0
27,856
W
15,062
964
419
11,928
19,861
16,605
1,487
1,132
18,729
0
33,140
W
Artio
ohyoukn0w
Artio
7,638
257
2,606
5,620
17,860
23,988
773
2,047
15,813
16,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
40,392
117
Minions Killed
94
0
Camps Cleared
0
1,249,789
Distance Traveled
986,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,029
669
12
1
0
195,006
0
L
Skadi
7,396
616
17
1
0
184,025
0
L
Chiron
7,763
647
29
2
0
175,350
0
W
Hercules
10,882
907
17
1
0
239,852
0
W
Chiron
10,496
875
48
4
0
220,618
0
W
Kuzenbo
10,223
852
12
1
0
248,378
0
L
Bastet
8,357
696
13
1
0
224,355
0
L
Shiva
8,847
737
23
2
0
207,366
0
W
Chaac
11,116
926
21
2
0
270,593
0
W
Artio
9,455
788
19
2
0
270,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role