Player Matchup

Thanatos
Thanatos
Breauxski
Thanatos
Level 40
God Stats
3W - 3L
1,392 SR
Queue Stats
81W - 121L
1,347 Elo+
Solo
Chaac
Chaac
MRCROWNEY
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Puki_32
Kukulkan
Level 66
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
golimoon
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Танебазарь
Neith
Level 39
God Stats
11W - 13L
1,532 SR
Queue Stats
38W - 44L
1,442 Elo+
Solo
Team Averages
Level 63
1,493 SR
1,458 Elo+

VS

Team Averages
Level 62
1,325 SR
1,335 Elo+
Fafnir
Fafnir
CaptainForkBeard
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 94L
1,363 Elo+
Party 1
King Arthur
King Arthur
landonator9000
King Arthur
Level 68
God Stats
11W - 4L
1,584 SR
Queue Stats
109W - 108L
1,386 Elo+
Party 1
Ishtar
Ishtar
lbrodymc
Ishtar
Level 69
God Stats
4W - 7L
1,143 SR
Queue Stats
195W - 198L
1,426 Elo+
Solo
Chang'e
Chang'e
luunasul
Chang'e
Level 38
God Stats
1W - 3L
1,109 SR
Queue Stats
4W - 11L
1,311 Elo+
Solo
Thanatos
Thanatos
silasdude04
Thanatos
Level 31
God Stats
9W - 9L
1,290 SR
Queue Stats
12W - 18L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Breauxski
Thanatos
9
1 / 3 / 0
5,566
557
2,377
9,279
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MRCROWNEY
Chaac
8
0 / 3 / 0
4,882
488
2,582
7,428
3,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Puki_32
Kukulkan
10
0 / 0 / 0
5,599
560
3,178
2,339
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
golimoon
Cerberus
8
0 / 2 / 1
4,968
497
2,313
9,080
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 1
4,864
486
3,798
6,158
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
6,398
640
2,941
6,814
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
landonator9000
King Arthur
9
1 / 0 / 0
5,755
576
5,006
8,694
4,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
lbrodymc
Ishtar
10
4 / 0 / 3
5,869
587
6,798
4,310
1,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
luunasul
Chang'e
10
0 / 0 / 0
5,683
568
669
4,909
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
silasdude04
Thanatos
10
5 / 1 / 1
6,563
656
4,645
9,404
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Breauxski
Thanatos
1
3
0
0.33
W
1
0
7
4.5
L
Chaac
MRCROWNEY
Chaac
0
3
0
0
L
Kukulkan
Puki_32
Kukulkan
0
0
0
0
L
Cerberus
golimoon
Cerberus
0
2
1
0.25
W
King Arthur
landonator9000
King Arthur
1
0
0
1
W
Ishtar
lbrodymc
Ishtar
4
0
3
5.5
W
Chang'e
luunasul
Chang'e
0
0
0
0
W
Thanatos
silasdude04
Thanatos
5
1
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
20,059
34,284
Taken
34,131
14,451
Mitigated
18,160
11,440
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Breauxski
Thanatos
2,377
343
0
5,090
9,279
2,973
0
822
8,457
0
32,962
W
2,941
920
0
2,246
6,814
7,037
52
1,429
5,385
16,266
0
L
Chaac
MRCROWNEY
Chaac
2,582
628
0
2,417
7,428
3,800
0
0
7,428
0
16,941
L
Kukulkan
Puki_32
Kukulkan
3,178
260
0
916
2,339
830
625
567
1,772
40,836
0
L
Cerberus
golimoon
Cerberus
2,313
114
0
2,369
9,080
4,941
0
1,341
7,739
16,157
0
W
King Arthur
landonator9000
King Arthur
5,006
653
0
2,002
8,694
4,600
0
0
8,694
0
30,828
W
Ishtar
lbrodymc
Ishtar
6,798
4,306
0
2,363
4,310
1,495
1,027
493
3,817
0
38,615
W
Chang'e
luunasul
Chang'e
669
65
0
2,142
4,909
1,748
0
2,795
2,114
35,692
0
W
Thanatos
silasdude04
Thanatos
4,645
427
0
8,429
9,404
3,280
0
774
8,630
0
33,986
L
3,798
1,554
0
648
6,158
1,907
0
880
5,278
0
26,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
30,268
232
Minions Killed
243
0
Camps Cleared
0
953,112
Distance Traveled
1,030,898
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,566
557
58
6
0
202,752
0
W
Fafnir
6,398
640
13
1
0
202,947
4
L
Chaac
4,882
488
25
3
0
177,724
0
L
Kukulkan
5,599
560
71
7
0
185,698
0
L
Cerberus
4,968
497
31
3
0
207,428
1
W
King Arthur
5,755
576
47
5
0
217,274
1
W
Ishtar
5,869
587
56
6
0
173,298
2
W
Chang'e
5,683
568
63
6
0
200,519
0
W
Thanatos
6,563
656
64
6
0
236,860
1
L
Neith
4,864
486
47
5
0
179,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role