Player Matchup

Thanatos
Thanatos
Jhozoh
Thanatos
Level 7
God Stats
4W - 1L
1,700 SR
Queue Stats
27W - 14L
1,459 Elo+
Party 2
Geb
Geb
Y0urR3alDad
Geb
Level 38
God Stats
2W - 1L
1,597 SR
Queue Stats
11W - 11L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
iAniicetus
Aphrodite
Level 87
God Stats
2W - 1L
1,700 SR
Queue Stats
28W - 15L
1,438 Elo+
Party 2
Team Averages
Level 44
1,665 SR
1,430 Elo+

VS

Team Averages
Level 123
1,470 SR
1,445 Elo+
Fenrir
Fenrir
XxChampxX14
Fenrir
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,415 Elo+
Party 1
Ix Chel
Ix Chel
juanyrider
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Vamana
Vamana
kingJutsu147
Vamana
Level 82
God Stats
5W - 5L
1,409 SR
Queue Stats
61W - 62L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jhozoh
Thanatos
16
11 / 1 / 7
10,535
958
14,805
11,488
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 14
8,968
815
9,608
12,417
13,309
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
iAniicetus
Aphrodite
15
6 / 4 / 10
9,531
866
12,215
11,720
5,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 7 / 3
8,025
730
9,418
17,071
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
juanyrider
Ix Chel
12
1 / 6 / 2
7,703
700
6,260
8,222
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
12
2 / 6 / 4
7,969
724
12,513
16,810
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
7
8
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Jhozoh
Thanatos
11
1
7
14.5
L
Fenrir
4
7
3
0.79
W
2
3
14
3
W
Aphrodite
iAniicetus
Aphrodite
6
4
10
2.75
L
Ix Chel
juanyrider
Ix Chel
1
6
2
0.33
L
Vamana
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
28,191
35,625
Taken
42,103
25,047
Mitigated
30,882
24,332
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Jhozoh
Thanatos
14,805
4,136
0
9,764
11,488
6,622
1,407
3,062
8,262
0
42,403
L
Fenrir
9,418
2,353
0
1,513
17,071
13,889
0
9,809
6,919
0
24,287
W
9,608
1,771
0
582
12,417
13,309
575
2,634
8,872
19,168
831
W
Aphrodite
iAniicetus
Aphrodite
12,215
1,943
6,716
7,270
11,720
5,116
876
1,195
10,013
38,624
0
L
Ix Chel
juanyrider
Ix Chel
6,260
758
465
394
8,222
2,274
165
1,830
6,181
27,318
0
L
Vamana
12,513
7,550
0
1,460
16,810
14,719
0
9,383
7,106
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
23,697
134
Minions Killed
111
0
Camps Cleared
0
630,969
Distance Traveled
557,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,535
958
44
4
0
227,032
0
L
Fenrir
8,025
730
27
2
0
198,773
0
W
Geb
8,968
815
16
1
0
208,283
0
W
Aphrodite
9,531
866
74
7
0
195,654
0
L
Ix Chel
7,703
700
43
4
0
159,074
0
L
Vamana
7,969
724
41
4
0
199,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role