Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
S GLADIN
Thor
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 388L
1,617 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SuperNooB698313
Kumbhakarna
Level 200
God Stats
3W - 3L
1,252 SR
Queue Stats
192W - 176L
1,585 Elo+
Party 3
Eset
Eset
Sweetpotatoes
Eset
Level 169
God Stats
75W - 68L
1,569 SR
Queue Stats
239W - 246L
1,447 Elo+
Solo
Danzaburou
Danzaburou
driggers970
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,800 Elo+
Party 2
Team Averages
Level 159
1,464 SR
1,590 Elo+

VS

Team Averages
Level 136
1,601 SR
1,487 Elo+
Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DeadEyeGamer611
Set
Level 145
God Stats
5W - 7L
1,568 SR
Queue Stats
79W - 73L
1,391 Elo+
Solo
Ganesha
Ganesha
HartmannAoE
Ganesha
Level 147
God Stats
16W - 11L
1,711 SR
Queue Stats
406W - 430L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
PaintFan32
Ix Chel
Level 105
God Stats
1W - 2L
1,550 SR
Queue Stats
165W - 181L
1,486 Elo+
Party 1
Vamana
Vamana
TheZigbot9000
Vamana
Level 147
God Stats
6W - 9L
1,679 SR
Queue Stats
145W - 166L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 5
8,694
869
6,141
8,161
3,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
6 / 1 / 4
8,879
888
13,027
7,377
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
SuperNooB698313
Kumbhakarna
13
0 / 4 / 8
7,372
737
5,238
11,687
11,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

16
3 / 1 / 4
8,504
850
11,212
5,217
2,165
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
driggers970
Danzaburou
13
1 / 0 / 6
7,647
765
6,386
5,066
2,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 3 / 2
7,642
764
4,901
10,979
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 2
7,765
777
3,790
8,264
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
HartmannAoE
Ganesha
13
0 / 1 / 5
7,695
770
3,630
13,829
13,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
PaintFan32
Ix Chel
14
2 / 3 / 1
7,586
759
6,370
7,394
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 2
6,879
688
7,915
14,425
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
12
Kills
7
7
Deaths
13
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
5
4.5
L
Charybdis
 
Charybdis
1
3
2
0.67
L
3
3
2
1.33
L
Ganesha
HartmannAoE
Ganesha
0
1
5
2.5
L
Ix Chel
PaintFan32
Ix Chel
2
3
1
0.83
W
Thor
6
1
4
8
W
Kumbhakarna
SuperNooB698313
Kumbhakarna
0
4
8
1
W
3
1
4
5
L
1
3
2
0.67
W
Danzaburou
driggers970
Danzaburou
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
26,606
37,508
Taken
54,891
24,013
Mitigated
41,835
6,796
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,141
4,865
265
1,557
8,161
3,515
4,400
1,982
5,980
0
40,644
L
Charybdis
 
Charybdis
4,901
2,884
0
978
10,979
4,262
0
3,464
7,417
0
28,883
L
3,790
1,142
0
161
8,264
5,450
0
2,312
5,874
0
15,943
L
Ganesha
HartmannAoE
Ganesha
3,630
180
1,651
3,214
13,829
13,572
0
3,380
10,242
14,539
0
L
Ix Chel
PaintFan32
Ix Chel
6,370
786
2,907
816
7,394
3,425
0
3,016
4,269
29,071
0
W
Thor
13,027
3,464
0
1,038
7,377
4,807
0
1,598
5,486
0
31,376
W
Kumbhakarna
SuperNooB698313
Kumbhakarna
5,238
635
0
904
11,687
11,519
0
2,942
8,412
11,784
0
W
11,212
986
411
1,181
5,217
2,165
437
1,896
3,019
36,277
0
L
7,915
2,928
0
1,062
14,425
15,126
0
3,660
10,639
0
18,532
W
Danzaburou
driggers970
Danzaburou
6,386
1,434
0
1,440
5,066
2,007
0
992
3,893
0
21,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
37,567
224
Minions Killed
180
0
Camps Cleared
0
1,029,079
Distance Traveled
1,027,042
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,694
869
81
8
0
209,540
2
L
Charybdis
7,642
764
54
5
0
199,385
0
L
Set
7,765
777
34
3
0
196,905
0
L
Ganesha
7,695
770
2
0
0
224,709
0
L
Ix Chel
7,586
759
68
7
0
209,539
0
W
Thor
8,879
888
44
4
0
222,389
0
W
Kumbhakarna
7,372
737
9
1
0
188,784
2
W
Eset
8,504
850
54
5
0
217,561
2
L
Vamana
6,879
688
22
2
0
196,504
0
W
Danzaburou
7,647
765
36
4
0
190,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role