Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
LususN
Tyr
Level 144
God Stats
1W - 3L
1,551 SR
Queue Stats
57W - 35L
1,655 Elo+
Party 1
Hel
Hel
ProbJustLuck
Hel
Level 106
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 8L
1,537 Elo+
Party 1
Hachiman
Hachiman
Vevah
Hachiman
Level 149
God Stats
2W - 5L
1,325 SR
Queue Stats
47W - 43L
1,602 Elo+
Party 1
Bakasura
Bakasura
greaselion
Bakasura
Level 65
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,617 Elo+

VS

Team Averages
Level 116
1,500 SR
1,580 Elo+
Thanatos
Thanatos
MerlinMainz
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,586 Elo+
Party 3
Khepri
Khepri
Mondollo16
Khepri
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 134L
1,590 Elo+
Party 2
Ishtar
Ishtar
OpenlyDetailed
Ishtar
Level 159
God Stats
4W - 3L
1,526 SR
Queue Stats
137W - 88L
1,606 Elo+
Party 3
Chaac
Chaac
TheW0rld123
Chaac
Level 149
God Stats
18W - 16L
1,614 SR
Queue Stats
793W - 694L
1,546 Elo+
Solo
Ix Chel
Ix Chel
Unbeltedbread230
Ix Chel
Level 125
God Stats
2W - 4L
1,362 SR
Queue Stats
242W - 206L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 1 / 2
8,126
508
10,929
9,116
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
LususN
Tyr
15
1 / 1 / 0
9,062
566
7,209
16,569
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
1 / 3 / 2
6,476
405
3,361
15,180
11,934
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
Vevah
Hachiman
14
0 / 3 / 1
8,096
506
5,699
13,517
5,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
greaselion
Bakasura
12
3 / 6 / 2
7,668
479
6,868
17,546
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MerlinMainz
Thanatos
13
8 / 1 / 4
8,619
539
10,976
13,414
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Mondollo16
Khepri
12
1 / 1 / 11
7,770
486
3,726
8,687
6,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 7
8,955
560
13,779
9,647
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 1
9,179
574
9,466
13,417
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
8,461
529
10,956
8,982
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
14
14
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
1
2
3
L
Tyr
LususN
Tyr
1
1
0
1
W
Thanatos
MerlinMainz
Thanatos
8
1
4
10
W
Khepri
Mondollo16
Khepri
1
1
11
6.5
W
3
1
7
6.5
L
1
3
2
0.67
W
0
1
1
0.5
W
2
3
3
1.17
L
Hachiman
Vevah
Hachiman
0
3
1
0.17
L
Bakasura
greaselion
Bakasura
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
48,903
71,928
Taken
54,147
37,782
Mitigated
32,662
26,698
Healing
23,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,929
771
0
2,871
9,116
3,592
0
2,888
6,181
66,129
0
L
Tyr
LususN
Tyr
7,209
991
0
8,576
16,569
9,800
0
48
15,517
0
85,430
W
Thanatos
MerlinMainz
Thanatos
10,976
2,616
0
8,513
13,414
5,490
0
5,322
7,872
0
59,192
W
Khepri
Mondollo16
Khepri
3,726
615
2,145
2,007
8,687
6,771
0
3,032
5,575
15,709
0
W
13,779
9,174
0
3,509
9,647
4,259
0
255
9,392
0
89,069
L
3,361
246
3,336
5,858
15,180
11,934
0
6,467
8,713
17,204
0
W
9,466
1,517
0
5,365
13,417
13,038
0
0
13,239
0
89,672
W
10,956
2,575
777
1,227
8,982
3,104
0
5,989
2,913
69,962
0
L
Hachiman
Vevah
Hachiman
5,699
3,682
0
3,500
13,517
5,144
0
963
12,554
0
68,199
L
Bakasura
greaselion
Bakasura
6,868
5,731
0
2,557
17,546
7,312
0
4,316
13,230
0
45,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
42,984
510
Minions Killed
503
0
Camps Cleared
0
1,720,577
Distance Traveled
1,646,266
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,126
508
134
8
0
354,722
7
L
Tyr
9,062
566
151
9
0
373,942
2
W
Thanatos
8,619
539
73
5
0
373,078
2
W
Khepri
7,770
486
11
1
0
347,896
12
W
Ishtar
8,955
560
133
8
0
303,833
3
L
Hel
6,476
405
13
1
0
344,066
0
W
Chaac
9,179
574
160
10
0
309,735
0
W
Ix Chel
8,461
529
126
8
0
311,724
0
L
Hachiman
8,096
506
126
8
0
291,617
3
L
Bakasura
7,668
479
86
5
0
356,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role