Player Matchup

Thor
Thor
Killerhead7647
Thor
Level 8
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Janus
Janus
LaFenetreNeuve
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SkitzoParadoX
Danzaburou
Level 94
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 10L
1,316 Elo+
Party 1
Ymir
Ymir
UndrgroundAries
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,419 Elo+
Solo
Hercules
Hercules
niser
Hercules
Level 45
God Stats
1W - 1L
1,509 SR
Queue Stats
4W - 7L
1,503 Elo+
Party 1
Team Averages
Level 32
1,549 SR
1,492 Elo+

VS

Team Averages
Level 15
1,526 SR
1,477 Elo+
Hel
Hel
HelSimp
Hel
Level 2
God Stats
12W - 4L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
HerculesisBest
Hercules
Level 2
God Stats
12W - 2L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 2
Set
Set
SettinDeez
Set
Level 2
God Stats
9W - 0L
1,500 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Tod0roky
Bacchus
Level 29
God Stats
9W - 7L
1,485 SR
Queue Stats
145W - 154L
1,440 Elo+
Solo
Ix Chel
Ix Chel
Unrealex32
Ix Chel
Level 39
God Stats
16W - 15L
1,645 SR
Queue Stats
105W - 123L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,261
726
6,153
9,823
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 3
7,771
777
7,995
11,752
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SkitzoParadoX
Danzaburou
12
0 / 2 / 3
6,578
658
5,729
8,692
3,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 2
6,596
660
3,643
11,451
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
niser
Hercules
12
1 / 1 / 2
6,575
658
2,600
8,292
7,204
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
2 / 1 / 8
7,762
776
9,577
5,900
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
13
4 / 3 / 6
7,478
748
11,987
15,287
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 0 / 2
8,684
868
12,184
6,458
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Tod0roky
Bacchus
13
1 / 1 / 7
7,078
708
3,969
7,583
7,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Unrealex32
Ix Chel
13
0 / 2 / 6
7,124
712
8,377
5,350
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
14
14
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
2
1
8
6
W
Hercules
4
3
6
2.33
L
1
4
1
0.38
L
4
4
3
1.38
W
7
0
2
8
L
Danzaburou
SkitzoParadoX
Danzaburou
0
2
3
0.75
W
Bacchus
Tod0roky
Bacchus
1
1
7
4.5
L
0
3
2
0.33
W
Ix Chel
Unrealex32
Ix Chel
0
2
6
1.5
L
Hercules
niser
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
46,094
50,010
Taken
40,578
27,831
Mitigated
26,231
7,751
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
9,577
657
4,819
3,326
5,900
2,502
264
1,910
3,990
29,229
0
W
Hercules
11,987
4,666
0
5,402
15,287
10,417
0
3,186
12,101
0
12,268
L
6,153
1,070
0
745
9,823
4,357
0
5,023
4,516
0
26,166
L
7,995
339
0
3,047
11,752
4,472
0
3,790
7,678
30,450
0
W
12,184
5,518
0
903
6,458
3,506
1,578
1,782
4,676
0
38,454
L
Danzaburou
SkitzoParadoX
Danzaburou
5,729
2,023
0
256
8,692
3,740
0
3,925
4,426
0
16,975
W
Bacchus
Tod0roky
Bacchus
3,969
75
0
1,202
7,583
7,599
160
2,859
4,724
8,115
0
L
3,643
839
0
1,299
11,451
8,058
0
4,464
6,633
8,103
0
W
Ix Chel
Unrealex32
Ix Chel
8,377
1,550
1,479
340
5,350
2,207
53
1,901
3,449
28,645
0
L
Hercules
niser
Hercules
2,600
478
0
2,404
8,292
7,204
104
4,188
3,782
0
5,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
38,126
155
Minions Killed
191
0
Camps Cleared
0
966,217
Distance Traveled
1,052,063
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,762
776
57
6
0
233,086
0
W
Hercules
7,478
748
7
1
0
224,274
0
L
Thor
7,261
726
54
5
0
181,252
0
L
Janus
7,771
777
59
6
0
217,617
0
W
Set
8,684
868
68
7
0
214,126
0
L
Danzaburou
6,578
658
24
2
0
196,512
0
W
Bacchus
7,078
708
12
1
0
203,506
3
L
Ymir
6,596
660
12
1
0
145,308
0
W
Ix Chel
7,124
712
47
5
0
177,071
0
L
Hercules
6,575
658
6
1
0
225,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role