Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gollyhawhaw
Bacchus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,611 Elo+
Party 3
Cliodhna
Cliodhna
JanosikNH
Cliodhna
Level 169
God Stats
10W - 13L
1,012 SR
Queue Stats
454W - 468L
1,465 Elo+
Solo
Kukulkan
Kukulkan
XxVOLTINxX
Kukulkan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
Xαver
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,612 Elo+
Solo
Team Averages
Level 124
1,402 SR
1,549 Elo+

VS

Team Averages
Level 140
1,477 SR
1,339 Elo+
Apollo
Apollo
DarK-w2ed
Apollo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,178 Elo+
Party 1
Camazotz
Camazotz
ElProfessorY
Camazotz
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
211W - 210L
1,359 Elo+
Party 1
Cabrakan
Cabrakan
Nemesis_Vic
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,178 Elo+
Party 1
Ix Chel
Ix Chel
SemajSenni
Ix Chel
Level 209
God Stats
2W - 2L
1,587 SR
Queue Stats
104W - 96L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
l18 Killer
Hun Batz
Level 166
God Stats
3W - 4L
1,298 SR
Queue Stats
159W - 166L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 4 / 17
10,650
710
10,393
10,898
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Gollyhawhaw
Bacchus
20
4 / 2 / 28
12,615
841
9,524
22,406
36,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
JanosikNH
Cliodhna
17
5 / 5 / 22
10,863
724
14,175
16,917
9,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
XxVOLTINxX
Kukulkan
20
14 / 3 / 17
13,031
869
26,149
13,649
7,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Xαver
Baron Samedi
20
9 / 2 / 21
12,535
836
19,094
12,758
8,439
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarK-w2ed
Apollo
17
4 / 8 / 5
10,219
681
10,713
15,693
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
ElProfessorY
Camazotz
14
3 / 8 / 4
9,326
622
8,080
17,540
7,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Nemesis_Vic
Cabrakan
15
0 / 9 / 5
9,160
611
3,775
22,279
32,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
SemajSenni
Ix Chel
20
6 / 2 / 7
12,383
826
19,006
10,379
4,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
l18 Killer
Hun Batz
17
2 / 10 / 4
10,313
688
13,750
17,786
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
40
37
Kills
15
16
Deaths
37
105
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
17
3.38
L
Apollo
DarK-w2ed
Apollo
4
8
5
0.81
L
Camazotz
ElProfessorY
Camazotz
3
8
4
0.63
W
Bacchus
Gollyhawhaw
Bacchus
4
2
28
9
W
Cliodhna
JanosikNH
Cliodhna
5
5
22
3.2
L
Cabrakan
Nemesis_Vic
Cabrakan
0
9
5
0.28
L
Ix Chel
SemajSenni
Ix Chel
6
2
7
4.75
W
Kukulkan
XxVOLTINxX
Kukulkan
14
3
17
7.5
W
Baron Samedi
Xαver
Baron Samedi
9
2
21
9.75
L
Hun Batz
l18 Killer
Hun Batz
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,335
Damage
55,324
76,628
Taken
83,677
67,463
Mitigated
60,053
37,322
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,393
114
1,423
2,482
10,898
5,827
1,871
4,214
6,684
22,018
0
L
Apollo
DarK-w2ed
Apollo
10,713
3,623
423
1,215
15,693
7,339
0
12,184
3,218
0
24,561
L
Camazotz
ElProfessorY
Camazotz
8,080
760
760
3,930
17,540
7,483
0
12,496
4,799
0
11,605
W
Bacchus
Gollyhawhaw
Bacchus
9,524
850
1,076
9,592
22,406
36,726
823
4,698
17,708
16,059
0
W
Cliodhna
JanosikNH
Cliodhna
14,175
1,390
1,327
2,514
16,917
9,047
704
4,896
12,021
0
29,183
L
Cabrakan
Nemesis_Vic
Cabrakan
3,775
102
517
1,161
22,279
32,809
0
17,664
4,034
5,769
0
L
Ix Chel
SemajSenni
Ix Chel
19,006
898
2,303
4,068
10,379
4,973
0
7,283
2,895
44,913
0
W
Kukulkan
XxVOLTINxX
Kukulkan
26,149
3,344
3,799
3,984
13,649
7,424
2,513
2,830
10,819
49,673
0
W
Baron Samedi
Xαver
Baron Samedi
19,094
1,810
6,120
5,005
12,758
8,439
1,936
6,143
6,615
38,425
0
L
Hun Batz
l18 Killer
Hun Batz
13,750
1,740
235
552
17,786
7,449
0
14,061
3,571
0
32,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,694
Gold Earned
51,401
178
Minions Killed
137
0
Camps Cleared
0
1,448,742
Distance Traveled
1,305,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,650
710
33
2
0
242,771
0
L
Apollo
10,219
681
35
2
0
235,895
0
L
Camazotz
9,326
622
5
0
0
254,086
0
W
Bacchus
12,615
841
13
1
0
311,892
0
W
Cliodhna
10,863
724
34
2
0
302,844
0
L
Cabrakan
9,160
611
2
0
0
250,329
0
L
Ix Chel
12,383
826
55
4
0
314,351
0
W
Kukulkan
13,031
869
50
3
0
291,701
0
W
Baron Samedi
12,535
836
48
3
0
299,534
0
L
Hun Batz
10,313
688
40
3
0
250,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role