Player Matchup

Apollo
Apollo
DannLS
Apollo
Level 143
God Stats
1W - 1L
1,303 SR
Queue Stats
69W - 56L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ERRASEL
Morgan Le Fay
Level 38
God Stats
36W - 37L
1,456 SR
Queue Stats
65W - 74L
1,366 Elo+
Solo
Nu Wa
Nu Wa
PrkyCes
Nu Wa
Level 144
God Stats
5W - 2L
1,558 SR
Queue Stats
40W - 44L
1,377 Elo+
Party 1
Vamana
Vamana
TlxTaquitoxP
Vamana
Level 72
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 15L
1,404 Elo+
Party 1
Atlas
Atlas
antony55
Atlas
Level 68
God Stats
1W - 2L
1,417 SR
Queue Stats
63W - 62L
1,416 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,428 Elo+

VS

Team Averages
Level 83
1,509 SR
1,368 Elo+
Set
Set
Arctinomicon
Set
Level 62
God Stats
8W - 9L
1,697 SR
Queue Stats
91W - 105L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
Big Spagheti
Baron Samedi
Level 107
God Stats
5W - 5L
1,347 SR
Queue Stats
78W - 138L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
GORILLA BUSTER
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 221L
1,372 Elo+
Party 2
Mulan
Mulan
Meat Glacier
Mulan
Level 40
God Stats
42W - 62L
1,500 SR
Queue Stats
65W - 124L
1,264 Elo+
Party 2
Hou Yi
Hou Yi
rolliro
Hou Yi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DannLS
Apollo
17
5 / 4 / 7
10,251
732
11,992
16,013
8,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
ERRASEL
Morgan Le Fay
18
4 / 1 / 14
11,011
787
17,872
11,366
5,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
PrkyCes
Nu Wa
20
18 / 1 / 7
12,723
909
29,128
12,382
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
18
2 / 2 / 14
10,256
733
10,595
14,695
10,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
antony55
Atlas
16
1 / 0 / 14
9,513
680
7,547
10,737
12,402
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,702
693
11,290
17,914
9,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Big Spagheti
Baron Samedi
15
0 / 7 / 4
8,773
627
10,733
16,825
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
GORILLA BUSTER
Jormungandr
16
1 / 4 / 3
9,068
648
12,202
18,369
24,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 9 / 3
8,616
615
8,474
20,334
16,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
rolliro
Hou Yi
16
2 / 5 / 2
9,491
678
8,127
16,012
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
30
Kills
8
8
Deaths
30
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Baron Samedi
Big Spagheti
Baron Samedi
0
7
4
0.29
W
Apollo
DannLS
Apollo
5
4
7
2.13
W
Morgan Le Fay
ERRASEL
Morgan Le Fay
4
1
14
11
L
Jormungandr
GORILLA BUSTER
Jormungandr
1
4
3
0.63
L
1
9
3
0.28
W
Nu Wa
PrkyCes
Nu Wa
18
1
7
21.5
W
Vamana
2
2
14
4.5
W
Atlas
antony55
Atlas
1
0
14
8
L
Hou Yi
rolliro
Hou Yi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,134
Damage
50,826
65,193
Taken
89,454
41,914
Mitigated
63,746
6,843
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,290
4,966
0
3,254
17,914
9,783
0
12,185
5,729
0
30,964
L
Baron Samedi
Big Spagheti
Baron Samedi
10,733
1,024
2,098
2,772
16,825
6,942
0
12,873
3,952
34,910
0
W
Apollo
DannLS
Apollo
11,992
7,508
0
1,577
16,013
8,254
2,937
4,216
11,292
0
37,222
W
Morgan Le Fay
ERRASEL
Morgan Le Fay
17,872
1,441
0
587
11,366
5,158
0
3,691
7,001
51,497
0
L
Jormungandr
GORILLA BUSTER
Jormungandr
12,202
2,101
0
1,166
18,369
24,258
0
8,426
9,943
31,496
0
L
8,474
690
0
2,110
20,334
16,555
0
12,045
8,289
0
15,912
W
Nu Wa
PrkyCes
Nu Wa
29,128
7,601
402
2,000
12,382
5,366
2,749
4,894
6,709
60,130
0
W
Vamana
10,595
6,065
156
2,121
14,695
10,734
95
4,266
9,865
0
40,899
W
Atlas
antony55
Atlas
7,547
2,350
0
0
10,737
12,402
77
4,330
5,591
16,184
0
L
Hou Yi
rolliro
Hou Yi
8,127
5,203
0
707
16,012
6,208
0
9,018
6,994
0
38,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
45,650
280
Minions Killed
218
0
Camps Cleared
0
1,449,257
Distance Traveled
1,290,330
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,702
693
29
2
0
280,628
0
L
Baron Samedi
8,773
627
59
4
0
247,724
0
W
Apollo
10,251
732
77
6
0
266,685
0
W
Morgan Le Fay
11,011
787
64
5
0
301,375
0
L
Jormungandr
9,068
648
34
2
0
274,653
0
L
Mulan
8,616
615
16
1
0
249,294
0
W
Nu Wa
12,723
909
63
5
0
275,070
3
W
Vamana
10,256
733
57
4
0
334,261
0
W
Atlas
9,513
680
19
1
0
271,866
1
L
Hou Yi
9,491
678
80
6
0
238,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role