Player Matchup

Vamana
Vamana
ChromosomeCrusha
Vamana
Level 43
God Stats
1W - 2L
1,481 SR
Queue Stats
20W - 16L
1,561 Elo+
Party 1
Hera
Hera
D4rk_L1NK_101111
Hera
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 213L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Eleahr
Baron Samedi
Level 149
God Stats
11W - 11L
1,793 SR
Queue Stats
367W - 351L
1,579 Elo+
Solo
Danzaburou
Danzaburou
Jony670
Danzaburou
Level 39
God Stats
35W - 39L
1,276 SR
Queue Stats
212W - 211L
1,416 Elo+
Solo
Janus
Janus
commander46175
Janus
Level 126
God Stats
0W - 2L
1,469 SR
Queue Stats
155W - 139L
1,513 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,528 Elo+

VS

Team Averages
Level 131
1,521 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BatteryViolence
Kukulkan
Level 148
God Stats
7W - 3L
1,540 SR
Queue Stats
357W - 365L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
BigJimmy1506
Danzaburou
Level 146
God Stats
16W - 17L
1,500 SR
Queue Stats
507W - 490L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
cielo-frio4
Sun Wukong
Level 87
God Stats
128W - 105L
1,565 SR
Queue Stats
412W - 387L
1,579 Elo+
Solo
Ymir
Ymir
kaderitos
Ymir
Level 139
God Stats
4W - 3L
1,500 SR
Queue Stats
1,325W - 1,294L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,283
552
6,971
11,153
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 1
7,073
472
10,423
8,375
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Eleahr
Baron Samedi
12
1 / 3 / 4
8,069
538
6,128
13,028
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Jony670
Danzaburou
12
1 / 7 / 2
7,617
508
6,870
13,407
6,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,830
522
6,856
9,740
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 6
7,786
519
5,320
10,619
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
14
2 / 1 / 4
8,330
555
5,688
8,477
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BigJimmy1506
Danzaburou
16
9 / 2 / 0
10,416
694
13,267
10,191
5,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
cielo-frio4
Sun Wukong
15
3 / 0 / 2
9,237
616
8,094
12,909
9,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
1 / 3 / 7
7,432
495
3,913
13,096
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
16
16
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
6
2
W
Kukulkan
2
1
4
4
W
Danzaburou
BigJimmy1506
Danzaburou
9
2
0
4.5
L
4
0
2
5
L
0
3
1
0.17
L
Baron Samedi
Eleahr
Baron Samedi
1
3
4
1
L
Danzaburou
Jony670
Danzaburou
1
7
2
0.29
W
Sun Wukong
cielo-frio4
Sun Wukong
3
0
2
4
L
2
3
1
0.83
W
Ymir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
36,282
55,703
Taken
55,292
29,754
Mitigated
34,971
13,584
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,320
461
0
550
10,619
4,153
0
2,886
7,733
0
55,360
W
Kukulkan
5,688
443
0
1,180
8,477
3,739
0
4,765
3,712
69,102
0
W
Danzaburou
BigJimmy1506
Danzaburou
13,267
8,197
0
5,321
10,191
5,037
776
1,728
8,463
0
97,930
L
6,971
3,872
0
1,375
11,153
5,766
25
2,503
8,650
0
70,173
L
10,423
2,480
0
1,093
8,375
3,170
0
2,153
6,222
71,998
0
L
Baron Samedi
Eleahr
Baron Samedi
6,128
1,070
1,199
5,741
13,028
11,125
252
3,525
9,503
36,877
0
L
Danzaburou
Jony670
Danzaburou
6,870
2,835
0
2,760
13,407
6,340
962
715
12,692
0
55,947
W
Sun Wukong
cielo-frio4
Sun Wukong
8,094
1,765
0
4,456
12,909
9,552
549
8,319
4,590
0
68,033
L
6,856
1,482
0
1,416
9,740
3,353
0
705
9,035
60,827
0
W
Ymir
3,913
554
0
1,996
13,096
12,490
0
6,037
7,059
13,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,872
Gold Earned
43,201
460
Minions Killed
482
0
Camps Cleared
0
1,570,817
Distance Traveled
1,502,477
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,786
519
99
7
0
357,577
5
W
Kukulkan
8,330
555
113
8
0
281,914
0
W
Danzaburou
10,416
694
137
9
0
296,486
1
L
Vamana
8,283
552
103
7
0
378,654
0
L
Hera
7,073
472
113
8
0
297,395
3
L
Baron Samedi
8,069
538
37
2
0
285,142
2
L
Danzaburou
7,617
508
103
7
0
289,653
0
W
Sun Wukong
9,237
616
118
8
0
298,759
0
L
Janus
7,830
522
104
7
0
319,973
2
W
Ymir
7,432
495
15
1
0
267,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role