Player Matchup

Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
FireLordZeus1
Bacchus
Silver III
Level 125
God Stats
10W - 8L
1,771 SR
Queue Stats
309W - 320L
1,018 MMR
Party 2
Thanatos
Thanatos
Silver III
NIKE KING45
Thanatos
Silver III
Level 158
God Stats
3W - 3L
1,520 SR
Queue Stats
279W - 292L
1,057 MMR
Solo
Neith
Neith
Silver II
NotoriousFruit
Neith
Silver II
Level 124
God Stats
16W - 18L
1,462 SR
Queue Stats
118W - 153L
1,091 MMR
Party 2
Zeus
Zeus
Silver V
deathslasher316
Zeus
Silver V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,176 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,551 SR
1,168 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,603 SR
1,100 MMR
Gilgamesh
Gilgamesh
Silver II
FishyOfTheGooN
Gilgamesh
Silver II
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 143L
1,005 MMR
Party 3
Loki
Loki
Silver II
Pk_sensor
Loki
Silver II
Level 103
God Stats
2W - 0L
1,703 SR
Queue Stats
33W - 41L
1,086 MMR
Party 3
Martichoras
Martichoras
Gold V
RuneEmperor
Martichoras
Gold V
Level 159
God Stats
16W - 7L
1,717 SR
Queue Stats
65W - 65L
1,364 MMR
Party 1
Khepri
Khepri
Silver III
aqecp
Khepri
Silver III
Level 43
God Stats
11W - 16L
1,695 SR
Queue Stats
171W - 208L
1,057 MMR
Solo
Ishtar
Ishtar
Silver II
jg10000
Ishtar
Silver II
Level 116
God Stats
7W - 9L
1,398 SR
Queue Stats
89W - 98L
988 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 3 / 1
5,471
547
977
5,527
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
8
0 / 3 / 5
5,382
538
2,555
7,161
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
NIKE KING45
Thanatos
12
3 / 4 / 0
6,416
642
2,835
9,721
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 3
5,866
587
3,411
6,039
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 8 / 1
4,843
484
2,798
7,741
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PoseidonCernunnosHe Bo

VS

Bans
Ao KuangVamanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FishyOfTheGooN
Gilgamesh
11
3 / 0 / 1
6,859
686
3,365
5,108
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
10
6 / 3 / 6
6,938
694
6,781
6,516
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
RuneEmperor
Martichoras
12
8 / 0 / 4
7,963
796
6,803
5,627
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
aqecp
Khepri
10
2 / 1 / 3
6,191
619
1,483
4,557
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
jg10000
Ishtar
10
0 / 2 / 1
5,982
598
2,140
5,504
2,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
19
19
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Bacchus
0
3
5
0.83
W
Gilgamesh
FishyOfTheGooN
Gilgamesh
3
0
1
3.5
L
Thanatos
NIKE KING45
Thanatos
3
4
0
0.75
L
2
1
3
3.5
W
Loki
6
3
6
3
W
Martichoras
RuneEmperor
Martichoras
8
0
4
10
W
Khepri
aqecp
Khepri
2
1
3
3.5
L
0
8
1
0.06
W
Ishtar
jg10000
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
20,572
36,189
Taken
27,312
15,703
Mitigated
13,247
11,857
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
977
117
0
1,465
5,527
1,161
0
70
5,229
28,644
0
L
Bacchus
2,555
598
0
1,313
7,161
7,012
0
758
6,284
16,823
0
W
Gilgamesh
FishyOfTheGooN
Gilgamesh
3,365
1,318
0
1,434
5,108
3,579
422
1,953
3,155
0
43,337
L
Thanatos
NIKE KING45
Thanatos
2,835
890
0
5,490
9,721
3,796
0
15
9,706
0
47,734
L
3,411
1,821
0
2,925
6,039
2,110
0
640
5,399
0
35,383
W
Loki
6,781
1,872
0
260
6,516
2,011
0
1,328
5,188
0
32,544
W
Martichoras
RuneEmperor
Martichoras
6,803
2,177
0
1,909
5,627
2,142
925
2,039
3,588
0
55,498
W
Khepri
aqecp
Khepri
1,483
259
0
1,336
4,557
3,272
150
1,184
3,373
13,080
0
L
2,798
393
0
664
7,741
1,624
0
0
7,696
23,313
0
W
Ishtar
jg10000
Ishtar
2,140
1,137
0
1,406
5,504
2,243
233
421
5,083
0
37,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
33,933
271
Minions Killed
288
0
Camps Cleared
0
936,293
Distance Traveled
962,890
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,471
547
60
6
0
166,252
1
L
Bacchus
5,382
538
24
2
0
202,256
0
W
Gilgamesh
6,859
686
69
7
0
188,317
0
L
Thanatos
6,416
642
83
8
0
200,171
1
L
Neith
5,866
587
66
7
0
171,901
1
W
Loki
6,938
694
43
4
0
196,606
0
W
Martichoras
7,963
796
78
8
0
184,558
0
W
Khepri
6,191
619
18
2
0
208,014
0
L
Zeus
4,843
484
38
4
0
195,713
0
W
Ishtar
5,982
598
80
8
0
185,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role