Player Matchup

Maui
Maui
Gold V
 
Maui
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
JDAVIDXD
Cerberus
Gold V
Level 158
God Stats
2W - 6L
1,574 SR
Queue Stats
189W - 198L
1,403 MMR
Solo
Scylla
Scylla
Bronze III
KinderAcrobat48
Scylla
Bronze III
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 72L
1,400 MMR
Solo
Neith
Neith
Bronze III
darckael21
Neith
Bronze III
Level 108
God Stats
6W - 9L
1,470 SR
Queue Stats
210W - 308L
1,400 MMR
Party 1
Bakasura
Bakasura
Bronze III
eric_chiavon
Bakasura
Bronze III
Level 80
God Stats
6W - 7L
1,678 SR
Queue Stats
113W - 205L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,545 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,518 SR
1,402 MMR
Pele
Pele
Gold V
Preownedmilk
Pele
Gold V
Level 93
God Stats
2W - 0L
1,451 SR
Queue Stats
116W - 126L
1,291 MMR
Party 2
Rama
Rama
Silver II
STRIKERX53
Rama
Silver II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,408 MMR
Solo
Kukulkan
Kukulkan
Gold I
X1PhantomWolf1X
Kukulkan
Gold I
Level 146
God Stats
33W - 21L
1,638 SR
Queue Stats
164W - 166L
1,511 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
YungIgnant
Amaterasu
Bronze III
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,407 MMR
Solo
Eset
Eset
Gold III
lausite
Eset
Gold III
Level 159
God Stats
21W - 22L
1,500 SR
Queue Stats
357W - 369L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 2 / 6
7,509
501
6,096
11,416
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
JDAVIDXD
Cerberus
12
1 / 5 / 0
7,414
494
10,491
15,969
11,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 1 / 1
8,435
562
2,291
5,289
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
5 / 2 / 1
7,603
507
7,336
8,273
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
eric_chiavon
Bakasura
11
1 / 3 / 2
6,884
459
1,644
12,723
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
HerculesMartichorasMercuryVamana

VS

Bans
He BoCharybdisAphroditeYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,256
550
4,879
12,389
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 2 / 4
8,360
557
6,528
8,805
3,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
14
4 / 1 / 0
8,561
571
4,935
3,593
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
YungIgnant
Amaterasu
14
4 / 1 / 4
8,313
554
9,587
15,969
13,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
lausite
Eset
13
1 / 3 / 7
8,091
539
6,765
9,756
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
13
13
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
2
6
2
L
Cerberus
JDAVIDXD
Cerberus
1
5
0
0.2
L
0
1
1
0.5
W
3
1
1
3.5
W
1
2
4
1.5
W
Kukulkan
4
1
0
4
W
Amaterasu
YungIgnant
Amaterasu
4
1
4
6
L
Neith
5
2
1
2.75
L
Bakasura
eric_chiavon
Bakasura
1
3
2
0.67
W
Eset
lausite
Eset
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
32,694
53,670
Taken
50,512
32,708
Mitigated
30,131
15,341
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,096
1,480
252
4,511
11,416
9,821
0
4,026
7,390
29,534
0
L
Cerberus
JDAVIDXD
Cerberus
10,491
1,582
0
4,923
15,969
11,507
0
2,239
13,730
55,616
0
L
2,291
386
0
750
5,289
2,108
0
1,804
3,485
75,947
0
W
4,879
1,367
0
2,424
12,389
4,598
14
1,953
10,436
0
76,834
W
6,528
5,839
0
3,388
8,805
3,824
874
1,898
6,907
0
64,996
W
Kukulkan
4,935
341
0
528
3,593
1,659
0
2,309
1,284
61,181
0
W
Amaterasu
YungIgnant
Amaterasu
9,587
3,847
0
8,008
15,969
13,003
253
9,050
6,864
0
53,017
L
Neith
7,336
2,035
0
2,328
8,273
3,539
0
1,483
6,790
0
56,433
L
Bakasura
eric_chiavon
Bakasura
1,644
1,419
0
2,577
12,723
5,733
0
2,148
10,575
0
35,392
W
Eset
lausite
Eset
6,765
794
312
2,268
9,756
7,047
144
3,668
6,020
40,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
41,581
458
Minions Killed
468
0
Camps Cleared
0
1,449,363
Distance Traveled
1,565,514
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,509
501
31
2
0
276,004
2
L
Cerberus
7,414
494
113
8
0
246,047
6
L
Scylla
8,435
562
151
10
0
316,035
1
W
Pele
8,256
550
103
7
0
367,725
5
W
Rama
8,360
557
121
8
0
294,650
0
W
Kukulkan
8,561
571
120
8
0
311,695
4
W
Amaterasu
8,313
554
84
6
0
301,775
2
L
Neith
7,603
507
78
5
0
280,916
1
L
Bakasura
6,884
459
85
6
0
330,361
0
W
Eset
8,091
539
40
3
0
289,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role