Player Matchup

Ra
Ra
DRZZZZZ
Ra
Level 60
God Stats
2W - 2L
1,719 SR
Queue Stats
5W - 10L
1,585 Elo+
Party 1
Anubis
Anubis
MixyMark
Anubis
Level 88
God Stats
1W - 2L
1,131 SR
Queue Stats
7W - 15L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
littleserra128
Danzaburou
Level 110
God Stats
0W - 1L
1,784 SR
Queue Stats
24W - 39L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
suckmesuckme
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 1
Achilles
Achilles
vigesimal30
Achilles
Level 87
God Stats
31W - 19L
1,620 SR
Queue Stats
288W - 302L
1,529 Elo+
Solo
Team Averages
Level 75
1,551 SR
1,504 Elo+

VS

Team Averages
Level 98
1,587 SR
1,482 Elo+
The Morrigan
The Morrigan
Artorm
The Morrigan
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 205L
1,480 Elo+
Party 2
Thanatos
Thanatos
GazzaRoss
Thanatos
Level 138
God Stats
3W - 3L
1,504 SR
Queue Stats
185W - 198L
1,541 Elo+
Party 2
Anhur
Anhur
Guwocky
Anhur
Level 46
God Stats
2W - 2L
1,420 SR
Queue Stats
126W - 112L
1,488 Elo+
Solo
Nu Wa
Nu Wa
SorryBae
Nu Wa
Level 66
God Stats
3W - 0L
1,801 SR
Queue Stats
29W - 23L
1,379 Elo+
Party 3
Shiva
Shiva
WholeDaddy
Shiva
Level 86
God Stats
2W - 0L
1,707 SR
Queue Stats
29W - 26L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
9,835
984
9,228
13,990
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MixyMark
Anubis
15
1 / 10 / 3
9,703
970
6,414
15,770
8,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
littleserra128
Danzaburou
15
0 / 6 / 5
9,553
955
11,548
19,204
7,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
suckmesuckme
Cthulhu
15
4 / 9 / 1
10,263
1,026
10,852
21,498
24,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
vigesimal30
Achilles
15
1 / 4 / 3
9,694
969
7,711
16,738
26,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

93

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Artorm
The Morrigan
18
9 / 0 / 24
12,653
1,265
19,799
9,314
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GazzaRoss
Thanatos
17
8 / 4 / 19
12,068
1,207
18,825
13,407
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Guwocky
Anhur
18
12 / 0 / 18
12,741
1,274
16,853
7,854
3,519
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
SorryBae
Nu Wa
17
4 / 1 / 22
11,141
1,114
13,135
5,392
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
16
4 / 1 / 21
11,130
1,113
15,146
12,845
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
141
6
Kills
37
37
Deaths
6
17
Assists
104
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Artorm
The Morrigan
9
0
24
21
L
0
8
5
0.31
W
Thanatos
GazzaRoss
Thanatos
8
4
19
4.38
W
Anhur
Guwocky
Anhur
12
0
18
21
L
Anubis
MixyMark
Anubis
1
10
3
0.25
W
Nu Wa
SorryBae
Nu Wa
4
1
22
15
W
Shiva
4
1
21
14.5
L
Danzaburou
littleserra128
Danzaburou
0
6
5
0.42
L
Cthulhu
suckmesuckme
Cthulhu
4
9
1
0.5
L
Achilles
vigesimal30
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
83,758
87,200
Taken
48,812
73,841
Mitigated
30,181
8,930
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Artorm
The Morrigan
19,799
2,784
0
546
9,314
4,008
0
5,008
4,025
39,980
1,593
L
9,228
912
1,504
1,409
13,990
6,741
0
5,193
8,451
44,170
0
W
Thanatos
GazzaRoss
Thanatos
18,825
3,005
0
6,241
13,407
6,211
0
5,465
7,594
0
25,394
W
Anhur
Guwocky
Anhur
16,853
14,678
0
758
7,854
3,519
0
4,763
3,039
0
36,256
L
Anubis
MixyMark
Anubis
6,414
180
0
1,179
15,770
8,428
0
6,034
9,570
30,834
0
W
Nu Wa
SorryBae
Nu Wa
13,135
3,498
0
0
5,392
2,272
0
2,425
2,870
37,885
0
W
Shiva
15,146
1,138
138
1,495
12,845
14,171
0
7,739
4,790
22
23,672
L
Danzaburou
littleserra128
Danzaburou
11,548
4,969
0
2,170
19,204
7,588
0
6,380
12,613
0
49,233
L
Cthulhu
suckmesuckme
Cthulhu
10,852
403
229
504
21,498
24,490
0
5,905
15,121
28,572
0
L
Achilles
vigesimal30
Achilles
7,711
651
0
1,935
16,738
26,594
0
7,221
9,143
0
17,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
59,733
249
Minions Killed
202
2
Camps Cleared
13
888,000
Distance Traveled
948,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,653
1,265
70
7
6
220,510
0
L
Ra
9,835
984
93
9
0
184,861
0
W
Thanatos
12,068
1,207
14
1
1
188,655
0
W
Anhur
12,741
1,274
38
4
6
194,750
0
L
Anubis
9,703
970
53
5
0
147,186
0
W
Nu Wa
11,141
1,114
59
6
0
170,165
0
W
Shiva
11,130
1,113
21
2
0
174,151
0
L
Danzaburou
9,553
955
59
6
1
187,285
0
L
Cthulhu
10,263
1,026
30
3
0
160,408
0
L
Achilles
9,694
969
14
1
1
208,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role