Player Matchup

Geb
Geb
Blagemo
Geb
Level 127
God Stats
4W - 2L
1,787 SR
Queue Stats
127W - 166L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
ElPastaDente
Danzaburou
Level 121
God Stats
6W - 14L
1,373 SR
Queue Stats
103W - 147L
1,454 Elo+
Party 2
Guan Yu
Guan Yu
John C ReiIly
Guan Yu
Level 94
God Stats
8W - 6L
1,773 SR
Queue Stats
38W - 38L
1,557 Elo+
Party 2
Ah Puch
Ah Puch
Mrfundamentals10
Ah Puch
Level 106
God Stats
0W - 2L
1,368 SR
Queue Stats
296W - 280L
1,479 Elo+
Solo
He Bo
He Bo
Robottron
He Bo
Level 155
God Stats
1W - 2L
1,405 SR
Queue Stats
168W - 212L
1,513 Elo+
Party 2
Team Averages
Level 121
1,541 SR
1,501 Elo+

VS

Team Averages
Level 115
1,541 SR
1,502 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Saebriss
Aphrodite
Level 105
God Stats
70W - 39L
1,628 SR
Queue Stats
326W - 302L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
The_MarcDD
Sun Wukong
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 276L
1,415 Elo+
Solo
Ra
Ra
draw_me_near
Ra
Level 129
God Stats
26W - 12L
1,697 SR
Queue Stats
293W - 225L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
samsakilla93
Nu Wa
Level 108
God Stats
25W - 15L
1,379 SR
Queue Stats
38W - 28L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 4 / 3
5,672
436
2,555
13,111
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ElPastaDente
Danzaburou
10
0 / 1 / 0
5,595
430
5,497
9,258
3,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
12
3 / 3 / 0
7,205
554
8,656
11,344
11,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 2
5,949
458
7,710
12,585
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
Robottron
He Bo
11
3 / 3 / 1
6,885
530
6,927
9,527
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 0 / 3
7,314
563
6,276
6,854
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Saebriss
Aphrodite
11
1 / 2 / 5
6,386
491
6,198
9,026
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
The_MarcDD
Sun Wukong
10
0 / 3 / 0
6,213
478
4,608
11,878
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
8 / 2 / 6
8,120
625
9,636
8,840
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 5
7,067
544
9,715
7,537
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
16
16
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
3
3.5
L
Geb
0
4
3
0.38
L
Danzaburou
ElPastaDente
Danzaburou
0
1
0
0
L
Guan Yu
3
3
0
1
L
1
5
2
0.4
L
He Bo
Robottron
He Bo
3
3
1
1.17
W
Aphrodite
Saebriss
Aphrodite
1
2
5
1.75
W
Sun Wukong
The_MarcDD
Sun Wukong
0
3
0
0
W
8
2
6
5.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,345
Damage
36,433
55,825
Taken
44,135
33,418
Mitigated
20,564
15,788
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,276
4,332
0
0
6,854
2,982
934
578
6,276
0
52,547
L
Geb
2,555
185
370
2,837
13,111
9,726
0
7,495
5,282
14,891
0
L
Danzaburou
ElPastaDente
Danzaburou
5,497
2,977
216
2,946
9,258
3,389
0
1,793
7,385
0
42,880
L
Guan Yu
8,656
1,131
54
2,474
11,344
11,957
0
1,941
9,403
0
49,919
L
7,710
1,389
0
4,340
12,585
5,098
0
9,183
3,207
45,628
0
L
He Bo
Robottron
He Bo
6,927
247
0
2,551
9,527
3,248
0
4,442
4,999
41,983
0
W
Aphrodite
Saebriss
Aphrodite
6,198
684
2,979
4,601
9,026
5,049
380
5,210
3,656
34,155
0
W
Sun Wukong
The_MarcDD
Sun Wukong
4,608
1,627
0
2,234
11,878
5,975
0
388
11,490
0
38,927
W
9,636
1,357
168
2,104
8,840
3,300
0
4,254
4,464
53,019
0
W
9,715
1,662
0
1,780
7,537
3,258
584
6,256
1,057
45,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
35,100
302
Minions Killed
359
0
Camps Cleared
0
1,218,915
Distance Traveled
1,242,544
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,314
563
77
6
0
243,420
0
L
Geb
5,672
436
12
1
0
237,342
4
L
Danzaburou
5,595
430
67
5
0
246,052
0
L
Guan Yu
7,205
554
77
6
0
248,746
0
L
Ah Puch
5,949
458
81
6
0
210,992
2
L
He Bo
6,885
530
65
5
0
275,783
5
W
Aphrodite
6,386
491
67
5
0
223,264
0
W
Sun Wukong
6,213
478
65
5
0
239,619
1
W
Ra
8,120
625
78
6
0
295,486
0
W
Nu Wa
7,067
544
72
6
0
240,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role