Player Matchup

Neith
Neith
adokin_skywalker
Neith
Level 68
God Stats
182W - 377L
1,200 SR
Queue Stats
324W - 645L
1,094 Elo+
Party 1
Cthulhu
Cthulhu
anik1LaDe
Cthulhu
Level 26
God Stats
4W - 21L
1,162 SR
Queue Stats
125W - 384L
980 Elo+
Party 1
Merlin
Merlin
verdugo287007
Merlin
Level 20
God Stats
11W - 63L
949 SR
Queue Stats
109W - 343L
795 Elo+
Party 1
Team Averages
Level 38
1,103 SR
956 Elo+

VS

Team Averages
Level 85
1,818 SR
1,648 Elo+
Izanami
Izanami
Marvel Max24
Izanami
Level 7
God Stats
3W - 1L
1,689 SR
Queue Stats
7W - 4L
1,669 Elo+
Party 2
Chang'e
Chang'e
tomcat28g
Chang'e
Level 152
God Stats
1W - 0L
1,811 SR
Queue Stats
10W - 6L
1,608 Elo+
Party 2
Gilgamesh
Gilgamesh
tomcat29g
Gilgamesh
Level 97
God Stats
4W - 0L
1,955 SR
Queue Stats
7W - 4L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,096
591
5,144
7,431
3,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
anik1LaDe
Cthulhu
11
0 / 4 / 2
6,937
578
5,824
12,851
10,942
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 2
7,183
599
8,292
8,334
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marvel Max24
Izanami
13
1 / 2 / 9
8,319
693
3,810
9,541
3,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
tomcat28g
Chang'e
16
8 / 0 / 3
10,105
842
15,423
8,690
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
tomcat29g
Gilgamesh
15
2 / 0 / 8
8,804
734
6,453
12,119
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
1
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Marvel Max24
Izanami
1
2
9
2.75
L
1
5
0
0.2
L
Cthulhu
anik1LaDe
Cthulhu
0
4
2
0.25
W
Chang'e
tomcat28g
Chang'e
8
0
3
9.5
W
Gilgamesh
tomcat29g
Gilgamesh
2
0
8
6
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
25,686
28,616
Taken
30,350
17,355
Mitigated
17,245
2,612
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Marvel Max24
Izanami
3,810
3,055
0
483
9,541
3,898
1,326
5,306
4,141
0
13,701
L
5,144
1,997
0
555
7,431
3,088
0
4,746
2,555
0
13,047
L
Cthulhu
anik1LaDe
Cthulhu
5,824
0
52
0
12,851
10,942
0
6,608
5,901
14,332
449
W
Chang'e
tomcat28g
Chang'e
15,423
727
6,388
7,622
8,690
3,869
1,070
3,996
4,605
61,443
0
W
Gilgamesh
tomcat29g
Gilgamesh
6,453
1,265
0
1,364
12,119
9,478
499
4,110
7,892
0
34,144
L
8,292
1,022
0
2,005
8,334
3,325
0
4,075
3,955
30,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,216
Gold Earned
27,228
89
Minions Killed
165
0
Camps Cleared
0
535,975
Distance Traveled
682,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,319
693
23
2
0
197,162
0
L
Neith
7,096
591
11
1
0
152,632
0
L
Cthulhu
6,937
578
21
2
0
200,285
0
W
Chang'e
10,105
842
103
9
0
256,848
0
W
Gilgamesh
8,804
734
39
3
0
228,350
0
L
Merlin
7,183
599
57
5
0
183,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role