Player Matchup

Athena
Athena
Cpt Jiggly
Athena
Level 113
God Stats
16W - 13L
1,590 SR
Queue Stats
122W - 117L
1,459 Elo+
Party 1
Lancelot
Lancelot
LiquidN-DCup
Lancelot
Level 156
God Stats
1W - 2L
1,266 SR
Queue Stats
58W - 74L
1,525 Elo+
Party 2
Charybdis
Charybdis
Nocito18
Charybdis
Level 55
God Stats
12W - 12L
1,519 SR
Queue Stats
112W - 97L
1,497 Elo+
Party 1
Anubis
Anubis
TheGamefather___
Anubis
Level 109
God Stats
26W - 7L
1,566 SR
Queue Stats
672W - 659L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
UnflappedDust15
Hun Batz
Level 108
God Stats
4W - 6L
1,424 SR
Queue Stats
105W - 95L
1,521 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,501 Elo+

VS

Team Averages
Level 124
1,497 SR
1,532 Elo+
Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FaZe Daniel4980
Xing Tian
Level 108
God Stats
19W - 14L
1,514 SR
Queue Stats
691W - 619L
1,513 Elo+
Solo
Charybdis
Charybdis
Petesports
Charybdis
Level 135
God Stats
6W - 6L
1,416 SR
Queue Stats
303W - 279L
1,528 Elo+
Solo
Yu Huang
Yu Huang
Reaching MD
Yu Huang
Level 108
God Stats
4W - 0L
1,510 SR
Queue Stats
370W - 335L
1,566 Elo+
Solo
Bellona
Bellona
Rex Raptor X
Bellona
Level 155
God Stats
5W - 5L
1,546 SR
Queue Stats
51W - 49L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cpt Jiggly
Athena
9
0 / 4 / 0
5,514
501
3,991
11,044
7,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
LiquidN-DCup
Lancelot
10
1 / 1 / 0
5,761
524
4,928
7,344
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Nocito18
Charybdis
10
1 / 1 / 0
5,546
504
4,910
8,131
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 4 / 0
6,800
618
2,904
7,000
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
12
0 / 0 / 0
6,088
553
1,612
6,623
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 3
6,099
554
1,329
6,678
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
FaZe Daniel4980
Xing Tian
8
0 / 0 / 3
4,881
444
5,158
8,119
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Petesports
Charybdis
11
3 / 2 / 3
6,380
580
6,317
7,077
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Reaching MD
Yu Huang
13
5 / 0 / 3
7,781
707
7,318
4,365
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Rex Raptor X
Bellona
11
0 / 1 / 1
6,380
580
3,511
9,785
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
4
Kills
10
10
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
L
Athena
Cpt Jiggly
Athena
0
4
0
0
W
Xing Tian
FaZe Daniel4980
Xing Tian
0
0
3
1.5
L
Lancelot
LiquidN-DCup
Lancelot
1
1
0
1
L
Charybdis
Nocito18
Charybdis
1
1
0
1
W
Charybdis
Petesports
Charybdis
3
2
3
2.25
W
Yu Huang
Reaching MD
Yu Huang
5
0
3
6.5
W
Bellona
Rex Raptor X
Bellona
0
1
1
0.5
L
2
4
0
0.5
L
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
23,633
40,142
Taken
36,024
21,488
Mitigated
19,786
13,203
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,329
852
0
3,795
6,678
2,407
0
1,425
5,253
0
30,183
L
Athena
Cpt Jiggly
Athena
3,991
678
1,171
2,453
11,044
7,798
0
2,847
8,197
20,275
0
W
Xing Tian
FaZe Daniel4980
Xing Tian
5,158
902
265
1,492
8,119
4,291
0
963
7,156
24,250
0
L
Lancelot
LiquidN-DCup
Lancelot
4,928
575
0
1,869
7,344
5,485
0
342
7,002
0
33,431
L
Charybdis
Nocito18
Charybdis
4,910
2,715
0
3,278
8,131
3,000
178
4,598
3,533
0
44,198
W
Charybdis
Petesports
Charybdis
6,317
3,263
0
2,068
7,077
2,577
222
2,351
4,726
0
47,465
W
Yu Huang
Reaching MD
Yu Huang
7,318
346
0
625
4,365
1,534
0
1,710
2,655
63,161
0
W
Bellona
Rex Raptor X
Bellona
3,511
1,206
0
2,873
9,785
8,977
0
793
8,992
0
45,162
L
2,904
161
0
1,306
7,000
2,826
0
4,156
2,844
48,487
0
L
Hun Batz
1,612
396
0
3,126
6,623
2,379
0
589
6,034
0
45,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
31,521
343
Minions Killed
383
0
Camps Cleared
0
1,195,742
Distance Traveled
1,122,460
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,099
554
61
6
0
267,345
0
L
Athena
5,514
501
29
3
0
236,474
0
W
Xing Tian
4,881
444
23
2
0
198,030
0
L
Lancelot
5,761
524
56
5
0
255,999
2
L
Charybdis
5,546
504
79
7
0
205,318
0
W
Charybdis
6,380
580
85
8
0
214,920
1
W
Yu Huang
7,781
707
127
12
0
238,065
2
W
Bellona
6,380
580
87
8
0
204,100
3
L
Anubis
6,800
618
93
8
0
231,919
3
L
Hun Batz
6,088
553
86
8
0
266,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role