Player Matchup

Maui
Maui
BallsDeep1850
Maui
Level 53
God Stats
0W - 2L
1,507 SR
Queue Stats
74W - 73L
1,447 Elo+
Party 1
Chiron
Chiron
Bombface O
Chiron
Level 134
God Stats
11W - 10L
1,733 SR
Queue Stats
110W - 108L
1,561 Elo+
Solo
Susano
Susano
Syr Artorias
Susano
Level 100
God Stats
4W - 10L
1,204 SR
Queue Stats
109W - 122L
1,494 Elo+
Solo
Guan Yu
Guan Yu
ZwackAttack
Guan Yu
Level 82
God Stats
8W - 5L
1,634 SR
Queue Stats
57W - 66L
1,464 Elo+
Party 1
Chang'e
Chang'e
tye_th3original
Chang'e
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,557 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,505 Elo+

VS

Team Averages
Level 75
1,471 SR
1,490 Elo+
Bakasura
Bakasura
KingEGay
Bakasura
Level 42
God Stats
32W - 29L
1,512 SR
Queue Stats
34W - 38L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
KingMalik6669
Zhong Kui
Level 101
God Stats
3W - 4L
1,254 SR
Queue Stats
26W - 26L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
MLG Poptart5803
Cthulhu
Level 60
God Stats
2W - 0L
1,709 SR
Queue Stats
45W - 23L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tunnlez
Ah Muzen Cab
Level 62
God Stats
29W - 17L
1,594 SR
Queue Stats
170W - 141L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
errorfromdanorth
Baron Samedi
Level 109
God Stats
1W - 1L
1,288 SR
Queue Stats
198W - 198L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,099
444
2,932
12,654
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Bombface O
Chiron
8
2 / 4 / 0
6,513
407
7,486
9,053
3,152
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
2 / 1 / 1
8,100
506
3,990
8,539
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
ZwackAttack
Guan Yu
13
3 / 3 / 1
8,385
524
9,679
14,722
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 1
7,428
464
7,028
13,381
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KingEGay
Bakasura
18
9 / 0 / 1
10,932
683
9,675
14,093
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
KingMalik6669
Zhong Kui
13
1 / 4 / 3
8,424
527
6,887
10,806
5,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 2
8,019
501
7,420
14,124
9,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Tunnlez
Ah Muzen Cab
13
2 / 1 / 1
7,946
497
6,808
8,056
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
errorfromdanorth
Baron Samedi
14
1 / 3 / 3
8,595
537
6,411
7,998
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
9
Kills
14
14
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Chiron
Bombface O
Chiron
2
4
0
0.5
W
Bakasura
KingEGay
Bakasura
9
0
1
9.5
W
Zhong Kui
KingMalik6669
Zhong Kui
1
4
3
0.63
W
1
1
2
2
L
Susano
2
1
1
2.5
W
Ah Muzen Cab
Tunnlez
Ah Muzen Cab
2
1
1
2.5
L
Guan Yu
ZwackAttack
Guan Yu
3
3
1
1.17
W
Baron Samedi
errorfromdanorth
Baron Samedi
1
3
3
0.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,115
Damage
37,201
58,349
Taken
55,077
34,165
Mitigated
28,855
13,997
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,932
1,007
226
3,738
12,654
9,499
0
5,249
7,125
16,140
0
L
Chiron
Bombface O
Chiron
7,486
4,010
351
2,204
9,053
3,152
0
3,108
5,872
0
29,573
W
Bakasura
KingEGay
Bakasura
9,675
6,555
0
6,635
14,093
6,483
698
1,763
12,161
0
99,108
W
Zhong Kui
KingMalik6669
Zhong Kui
6,887
1,017
0
4,402
10,806
5,469
168
1,549
8,637
54,534
0
W
7,420
703
1,577
5,802
14,124
9,692
110
2,851
11,273
37,587
0
L
Susano
3,990
1,158
0
410
8,539
3,533
0
1,637
6,762
0
64,985
W
Ah Muzen Cab
Tunnlez
Ah Muzen Cab
6,808
2,336
0
706
8,056
2,772
1,666
990
6,972
0
49,782
L
Guan Yu
ZwackAttack
Guan Yu
9,679
2,095
241
3,686
14,722
13,263
495
5,509
8,497
0
57,349
W
Baron Samedi
errorfromdanorth
Baron Samedi
6,411
988
57
1,571
7,998
4,439
58
3,613
4,385
61,334
0
L
7,028
418
360
2,781
13,381
4,718
0
5,215
7,562
56,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
43,916
361
Minions Killed
465
0
Camps Cleared
0
1,480,592
Distance Traveled
1,596,587
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,099
444
27
2
0
329,937
4
L
Chiron
6,513
407
49
3
0
203,321
0
W
Bakasura
10,932
683
162
10
0
409,055
12
W
Zhong Kui
8,424
527
87
5
0
259,720
4
W
Cthulhu
8,019
501
35
2
0
328,468
1
L
Susano
8,100
506
120
8
0
350,658
3
W
Ah Muzen Cab
7,946
497
88
6
0
316,380
0
L
Guan Yu
8,385
524
78
5
0
291,510
3
W
Baron Samedi
8,595
537
93
6
0
282,964
4
L
Chang'e
7,428
464
87
5
0
305,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role