Player Matchup

Kumbhakarna
Kumbhakarna
Amerisnothere
Kumbhakarna
Level 21
God Stats
1W - 1L
1,189 SR
Queue Stats
271W - 213L
1,447 Elo+
Party 4
Vamana
Vamana
BakedBe4n
Vamana
Level 35
God Stats
5W - 5L
1,434 SR
Queue Stats
30W - 29L
1,497 Elo+
Party 2
Fenrir
Fenrir
GamerCheeks0
Fenrir
Level 56
God Stats
9W - 6L
1,762 SR
Queue Stats
250W - 222L
1,455 Elo+
Party 4
Zeus
Zeus
Laclair
Zeus
Level 89
God Stats
4W - 3L
1,444 SR
Queue Stats
526W - 499L
1,473 Elo+
Party 2
Charybdis
Charybdis
RoonyFrag123
Charybdis
Level 85
God Stats
10W - 10L
1,255 SR
Queue Stats
438W - 420L
1,553 Elo+
Party 2
Team Averages
Level 57
1,417 SR
1,485 Elo+

VS

Team Averages
Level 41
1,592 SR
1,427 Elo+
Ix Chel
Ix Chel
D4SL
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,348 Elo+
Party 1
Atlas
Atlas
DannyHeroin
Atlas
Level 29
God Stats
8W - 3L
1,703 SR
Queue Stats
23W - 23L
1,410 Elo+
Party 1
Arachne
Arachne
F6orIwillAFK
Arachne
Level 18
God Stats
3W - 1L
1,821 SR
Queue Stats
24W - 23L
1,513 Elo+
Party 3
Hachiman
Hachiman
S0upp
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
SonavMarz
Amaterasu
Level 78
God Stats
2W - 3L
1,437 SR
Queue Stats
164W - 164L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amerisnothere
Kumbhakarna
11
1 / 1 / 6
7,149
511
3,764
9,328
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
BakedBe4n
Vamana
14
1 / 2 / 1
8,017
573
6,623
9,354
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
11
3 / 1 / 3
6,989
499
4,861
7,859
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Laclair
Zeus
15
8 / 4 / 4
9,755
697
16,085
11,189
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RoonyFrag123
Charybdis
14
2 / 2 / 2
7,912
565
8,004
7,714
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D4SL
Ix Chel
11
0 / 6 / 3
6,156
440
3,397
9,872
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 3 / 3
6,778
484
6,384
14,438
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
F6orIwillAFK
Arachne
13
3 / 1 / 2
7,732
552
4,071
10,164
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
S0upp
Hachiman
11
2 / 2 / 2
6,457
461
4,609
8,291
2,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SonavMarz
Amaterasu
13
2 / 3 / 0
7,678
548
5,185
12,721
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
9
10
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Amerisnothere
Kumbhakarna
1
1
6
4
W
Vamana
BakedBe4n
Vamana
1
2
1
0.75
L
Ix Chel
D4SL
Ix Chel
0
6
3
0.25
L
2
3
3
1.17
L
Arachne
F6orIwillAFK
Arachne
3
1
2
4
W
Fenrir
3
1
3
4.5
W
Zeus
Laclair
Zeus
8
4
4
2.5
W
Charybdis
RoonyFrag123
Charybdis
2
2
2
1.5
L
Hachiman
S0upp
Hachiman
2
2
2
1.5
L
Amaterasu
SonavMarz
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
23,646
45,444
Taken
55,486
22,637
Mitigated
32,427
16,230
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Amerisnothere
Kumbhakarna
3,764
399
103
4,344
9,328
6,291
0
2,055
7,273
22,525
0
W
Vamana
BakedBe4n
Vamana
6,623
2,094
0
3,483
9,354
5,856
0
0
8,826
0
59,953
L
Ix Chel
D4SL
Ix Chel
3,397
499
359
169
9,872
3,963
0
6,661
3,211
30,401
0
L
6,384
2,712
0
2,186
14,438
13,169
0
6,820
7,618
22,427
0
L
Arachne
F6orIwillAFK
Arachne
4,071
3,058
0
2,330
10,164
4,310
0
3,772
6,347
0
67,966
W
Fenrir
4,861
1,254
0
1,111
7,859
3,279
122
1,196
6,663
0
40,248
W
Zeus
Laclair
Zeus
16,085
4,197
0
2,903
11,189
4,481
621
5,359
5,830
79,759
0
W
Charybdis
RoonyFrag123
Charybdis
8,004
4,021
0
4,286
7,714
2,730
717
1,171
6,543
0
72,929
L
Hachiman
S0upp
Hachiman
4,609
3,490
0
1,937
8,291
2,910
368
2,022
6,269
0
35,915
L
Amaterasu
SonavMarz
Amaterasu
5,185
2,256
0
4,542
12,721
8,075
0
574
11,294
0
57,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
34,801
459
Minions Killed
351
0
Camps Cleared
0
1,339,056
Distance Traveled
1,422,568
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,149
511
32
2
0
262,954
1
W
Vamana
8,017
573
97
7
0
258,613
2
L
Ix Chel
6,156
440
51
4
0
257,889
0
L
Atlas
6,778
484
27
2
0
289,293
2
L
Arachne
7,732
552
104
7
0
318,937
2
W
Fenrir
6,989
499
64
5
0
315,360
0
W
Zeus
9,755
697
136
10
0
253,950
0
W
Charybdis
7,912
565
130
9
0
248,179
0
L
Hachiman
6,457
461
67
5
0
265,583
0
L
Amaterasu
7,678
548
102
7
0
290,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role