Player Matchup

Hun Batz
Hun Batz
CAPI115RY
Hun Batz
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 169L
1,580 Elo+
Solo
Ix Chel
Ix Chel
Daypanda2003726
Ix Chel
Level 118
God Stats
16W - 15L
1,510 SR
Queue Stats
78W - 74L
1,529 Elo+
Solo
Pele
Pele
MavTheIrishSwine
Pele
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 53L
1,536 Elo+
Solo
Ah Puch
Ah Puch
fercho1141
Ah Puch
Level 138
God Stats
5W - 1L
1,653 SR
Queue Stats
130W - 116L
1,519 Elo+
Party 2
Neith
Neith
karcox
Neith
Level 157
God Stats
1W - 2L
1,293 SR
Queue Stats
109W - 94L
1,515 Elo+
Party 2
Team Averages
Level 131
1,491 SR
1,536 Elo+

VS

Team Averages
Level 92
1,455 SR
1,284 Elo+
Horus
Horus
DRAGONFIST_GOD
Horus
Level 128
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Artio
Artio
Illuminated_Pain
Artio
Level 127
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Neith
Neith
RawR_DeadSh0t14
Neith
Level 85
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 3L
1,284 Elo+
Party 1
Serqet
Serqet
Wt2391
Serqet
Level 98
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 1
Vulcan
Vulcan
eajj999
Vulcan
Level 23
God Stats
0W - 1L
1,031 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAPI115RY
Hun Batz
19
13 / 2 / 5
12,069
671
15,127
16,533
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 2 / 7
10,703
595
14,299
13,878
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
5 / 3 / 4
10,682
593
15,001
19,817
7,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
fercho1141
Ah Puch
16
6 / 3 / 9
10,852
603
18,553
14,714
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
karcox
Neith
16
1 / 0 / 13
9,905
550
10,531
12,484
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
9,759
542
14,298
23,207
27,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 7 / 5
9,155
509
4,948
22,575
24,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 3
8,035
446
8,026
12,988
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Wt2391
Serqet
14
4 / 10 / 0
9,342
519
11,491
21,074
8,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
eajj999
Vulcan
15
1 / 7 / 2
9,312
517
7,971
14,871
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
36
Kills
10
10
Deaths
37
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CAPI115RY
Hun Batz
13
2
5
7.75
L
4
7
1
0.64
W
11
2
7
7.25
L
1
7
5
0.5
W
5
3
4
2.33
L
0
6
3
0.25
L
Serqet
Wt2391
Serqet
4
10
0
0.4
L
Vulcan
eajj999
Vulcan
1
7
2
0.29
W
Ah Puch
fercho1141
Ah Puch
6
3
9
3.5
W
Neith
karcox
Neith
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,511
Damage
46,734
77,426
Taken
94,715
30,646
Mitigated
70,383
26,603
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CAPI115RY
Hun Batz
15,127
5,265
0
1,016
16,533
7,145
0
2,877
13,398
0
120,470
L
14,298
6,319
320
6,725
23,207
27,351
492
4,975
18,232
91
52,502
W
14,299
1,712
3,457
4,974
13,878
5,646
356
1,939
11,583
58,664
0
L
4,948
542
221
2,661
22,575
24,625
210
9,513
13,062
27,659
0
W
15,001
4,323
0
6,467
19,817
7,430
2,436
2,328
17,431
0
89,257
L
8,026
2,895
0
2,380
12,988
4,481
0
4,577
8,411
0
54,755
L
Serqet
Wt2391
Serqet
11,491
5,529
267
4,164
21,074
8,046
0
6,950
14,124
0
39,748
L
Vulcan
eajj999
Vulcan
7,971
2,953
0
2,110
14,871
5,880
400
6,837
8,034
69,575
0
W
Ah Puch
fercho1141
Ah Puch
18,553
830
0
4,399
14,714
5,022
326
3,678
10,435
93,001
0
W
Neith
karcox
Neith
10,531
5,236
0
6,290
12,484
5,403
477
2,341
9,801
0
87,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,211
Gold Earned
45,603
634
Minions Killed
411
0
Camps Cleared
0
1,708,535
Distance Traveled
1,656,195
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,069
671
164
9
0
415,449
0
L
Horus
9,759
542
65
4
0
313,715
0
W
Ix Chel
10,703
595
108
6
0
320,280
1
L
Artio
9,155
509
36
2
0
349,871
1
W
Pele
10,682
593
113
6
0
323,832
0
L
Neith
8,035
446
102
6
0
310,024
2
L
Serqet
9,342
519
47
3
0
355,568
3
L
Vulcan
9,312
517
161
9
0
327,017
0
W
Ah Puch
10,852
603
141
8
0
341,480
0
W
Neith
9,905
550
108
6
0
307,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role