Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze I
BeeRizzzle
Ah Muzen Cab
Bronze I
Level 167
God Stats
13W - 11L
1,285 SR
Queue Stats
598W - 658L
615 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Mrnom100
Nu Wa
Bronze III
Level 75
God Stats
10W - 8L
1,602 SR
Queue Stats
18W - 34L
636 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Mue777
Cthulhu
Silver IV
Level 149
God Stats
56W - 90L
1,376 SR
Queue Stats
415W - 507L
573 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,421 SR
608 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,474 SR
636 MMR
Hou Yi
Hou Yi
Silver III
Brizzle2084
Hou Yi
Silver III
Level 158
God Stats
6W - 7L
1,485 SR
Queue Stats
317W - 374L
803 MMR
Solo
Persephone
Persephone
Bronze I
TicciT0BY34
Persephone
Bronze I
Level 87
God Stats
1W - 6L
1,541 SR
Queue Stats
207W - 325L
565 MMR
Solo
Bacchus
Bacchus
Silver V
lordbartez
Bacchus
Silver V
Level 87
God Stats
145W - 185L
1,395 SR
Queue Stats
269W - 388L
540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeeRizzzle
Ah Muzen Cab
13
2 / 0 / 3
7,755
776
6,760
7,737
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Mrnom100
Nu Wa
12
1 / 1 / 4
7,266
727
8,472
6,291
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mue777
Cthulhu
13
2 / 1 / 1
8,213
821
3,818
7,556
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesAtlasAresBaron SamediVulcan

VS

Bans
Baba YagaBastetHorusOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 0 / 0
6,742
674
4,194
6,909
2,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
TicciT0BY34
Persephone
12
1 / 4 / 0
6,997
700
4,963
9,082
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
lordbartez
Bacchus
11
1 / 1 / 0
6,490
649
5,434
9,294
12,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
2
2
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeeRizzzle
Ah Muzen Cab
2
0
3
3.5
L
Hou Yi
0
0
0
0
W
Nu Wa
Mrnom100
Nu Wa
1
1
4
3
W
Cthulhu
Mue777
Cthulhu
2
1
1
2.5
L
Persephone
TicciT0BY34
Persephone
1
4
0
0.25
L
Bacchus
lordbartez
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
14,591
21,584
Taken
25,285
16,822
Mitigated
18,128
4,325
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeeRizzzle
Ah Muzen Cab
6,760
1,505
0
0
7,737
6,746
177
3,227
4,510
0
36,584
L
Hou Yi
4,194
790
0
1,303
6,909
2,727
0
3,630
3,279
0
31,017
W
Nu Wa
Mrnom100
Nu Wa
8,472
3,022
85
2,259
6,291
2,933
312
3,966
2,325
24,587
0
W
Cthulhu
Mue777
Cthulhu
3,818
297
339
1,642
7,556
7,143
0
2,867
4,689
18,362
0
L
Persephone
TicciT0BY34
Persephone
4,963
300
0
635
9,082
3,362
0
5,100
3,974
22,036
0
L
Bacchus
lordbartez
Bacchus
5,434
720
0
1,188
9,294
12,039
234
3,672
5,622
18,946
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,234
Gold Earned
20,229
128
Minions Killed
133
0
Camps Cleared
0
586,555
Distance Traveled
540,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,755
776
64
6
0
197,951
0
L
Hou Yi
6,742
674
58
6
0
135,226
0
W
Nu Wa
7,266
727
34
3
0
189,608
0
W
Cthulhu
8,213
821
30
3
0
198,996
0
L
Persephone
6,997
700
53
5
0
184,045
0
L
Bacchus
6,490
649
22
2
0
221,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role