Player Matchup

Yu Huang
Yu Huang
AjaxnHisGoons
Yu Huang
Level 17
God Stats
4W - 0L
1,707 SR
Queue Stats
22W - 12L
1,587 Elo+
Party 2
Izanami
Izanami
JoanThawtties2
Izanami
Level 39
God Stats
19W - 4L
1,769 SR
Queue Stats
38W - 8L
1,826 Elo+
Party 2
Maui
Maui
ajaxandhisgoons
Maui
Level 12
God Stats
3W - 0L
1,293 SR
Queue Stats
11W - 3L
1,792 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,735 Elo+

VS

Team Averages
Level 34
1,443 SR
1,411 Elo+
The Morrigan
The Morrigan
Sk8terBoiL8trBoi
The Morrigan
Level 24
God Stats
20W - 23L
1,302 SR
Queue Stats
57W - 74L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
TKoS0531
Cernunnos
Level 39
God Stats
0W - 3L
1,520 SR
Queue Stats
19W - 20L
1,462 Elo+
Solo
Surtr
Surtr
plmnht
Surtr
Level 40
God Stats
13W - 12L
1,509 SR
Queue Stats
130W - 153L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AjaxnHisGoons
Yu Huang
14
6 / 0 / 5
8,678
868
12,183
6,748
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 6
8,195
820
8,442
7,583
4,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 9
8,322
832
4,283
11,955
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sk8terBoiL8trBoi
The Morrigan
11
0 / 5 / 2
6,503
650
3,970
6,901
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TKoS0531
Cernunnos
12
0 / 1 / 3
6,769
677
6,313
9,704
3,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
plmnht
Surtr
11
3 / 5 / 0
6,975
698
10,261
13,931
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AjaxnHisGoons
Yu Huang
6
0
5
8.5
W
3
1
6
6
L
The Morrigan
Sk8terBoiL8trBoi
The Morrigan
0
5
2
0.2
L
Cernunnos
TKoS0531
Cernunnos
0
1
3
1.5
W
2
2
9
3.25
L
Surtr
plmnht
Surtr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
20,544
26,286
Taken
30,536
20,429
Mitigated
13,599
6,073
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AjaxnHisGoons
Yu Huang
12,183
713
0
1,464
6,748
3,351
838
1,153
5,595
34,535
0
W
8,442
4,773
0
1,510
7,583
4,077
338
580
7,003
0
45,710
L
The Morrigan
Sk8terBoiL8trBoi
The Morrigan
3,970
1,016
0
192
6,901
2,577
0
4,862
1,729
20,091
2,577
L
Cernunnos
TKoS0531
Cernunnos
6,313
3,313
0
1,179
9,704
3,648
770
5,226
4,200
0
25,912
W
4,283
432
164
2,935
11,955
13,001
125
1,888
10,067
12,223
0
L
Surtr
plmnht
Surtr
10,261
3,522
0
2,181
13,931
7,374
25
5,558
8,109
489
22,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
20,247
147
Minions Killed
105
0
Camps Cleared
0
559,011
Distance Traveled
535,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,678
868
55
6
0
192,222
0
W
Izanami
8,195
820
87
9
0
184,946
0
L
The Morrigan
6,503
650
39
4
0
165,284
0
L
Cernunnos
6,769
677
40
4
0
179,369
0
W
Maui
8,322
832
5
1
0
181,843
0
L
Surtr
6,975
698
26
3
0
190,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role