Player Matchup

Ra
Ra
 
Ra
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
King_Trelin
Martichoras
Level 159
God Stats
2W - 6L
1,342 SR
Queue Stats
218W - 242L
1,444 Elo+
Solo
Serqet
Serqet
ThisGameSucks001
Serqet
Level 97
God Stats
2W - 3L
1,734 SR
Queue Stats
173W - 144L
1,396 Elo+
Solo
Anubis
Anubis
Tootie 1984
Anubis
Level 166
God Stats
7W - 2L
1,611 SR
Queue Stats
262W - 256L
1,523 Elo+
Solo
Shiva
Shiva
dfdeffe
Shiva
Level 69
God Stats
36W - 26L
1,591 SR
Queue Stats
138W - 154L
1,414 Elo+
Solo
Team Averages
Level 132
1,556 SR
1,456 Elo+

VS

Team Averages
Level 137
1,602 SR
1,516 Elo+
Hachiman
Hachiman
Chubby_Kratos911
Hachiman
Level 139
God Stats
6W - 4L
1,684 SR
Queue Stats
94W - 82L
1,521 Elo+
Party 1
Sol
Sol
LDollface
Sol
Level 171
God Stats
29W - 32L
1,450 SR
Queue Stats
139W - 141L
1,528 Elo+
Solo
Chang'e
Chang'e
NickFromWithin
Chang'e
Level 158
God Stats
14W - 5L
1,918 SR
Queue Stats
182W - 173L
1,512 Elo+
Party 1
Bellona
Bellona
Trey_Shloongz
Bellona
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,593 Elo+
Party 1
Mulan
Mulan
darck_ghost2002
Mulan
Level 108
God Stats
3W - 5L
1,459 SR
Queue Stats
312W - 335L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 1 / 5
7,108
592
8,146
7,659
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
King_Trelin
Martichoras
12
3 / 0 / 3
7,641
637
4,898
5,834
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 2 / 4
7,869
656
8,068
9,824
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
11
0 / 5 / 4
6,671
556
6,294
10,483
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
dfdeffe
Shiva
12
3 / 0 / 1
7,076
590
7,482
10,148
9,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,678
473
3,088
6,941
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 2
6,727
561
6,225
10,048
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 2
6,930
578
10,846
13,129
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
9
0 / 4 / 1
5,615
468
4,640
14,033
13,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

3
0 / 4 / 0
4,012
334
2,280
5,028
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
8
8
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
5
7.5
L
0
1
0
0
W
Martichoras
King_Trelin
Martichoras
3
0
3
4.5
L
3
5
2
0.8
L
5
4
2
1.5
W
7
2
4
4.5
W
Anubis
0
5
4
0.4
L
Bellona
0
4
1
0.13
L
0
4
0
0
W
Shiva
dfdeffe
Shiva
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,888
Damage
27,079
43,948
Taken
49,179
25,489
Mitigated
25,627
12,841
Healing
15,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,146
2,149
495
2,318
7,659
3,297
873
2,336
5,323
37,504
3,274
L
3,088
2,148
0
2,419
6,941
2,415
0
84
6,857
0
31,713
W
Martichoras
King_Trelin
Martichoras
4,898
1,600
0
2,645
5,834
2,668
2,540
153
5,681
0
57,928
L
6,225
1,999
0
3,301
10,048
3,031
0
4,650
4,859
45,454
5,339
L
10,846
1,346
398
5,254
13,129
3,736
0
5,296
7,324
40,497
0
W
8,068
2,897
0
2,343
9,824
4,147
18
5,476
4,348
0
42,696
W
Anubis
6,294
176
0
2,870
10,483
5,689
352
7,990
2,493
45,936
0
L
Bellona
4,640
2,610
0
3,209
14,033
13,978
0
1,353
12,482
0
30,971
L
2,280
741
9
644
5,028
2,467
0
2,109
2,919
0
8,024
W
Shiva
dfdeffe
Shiva
7,482
2,068
0
2,170
10,148
9,688
0
811
9,337
0
44,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
28,962
376
Minions Killed
268
0
Camps Cleared
0
1,159,884
Distance Traveled
956,124
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,108
592
66
6
0
221,838
0
L
Hachiman
5,678
473
61
5
0
214,076
0
W
Martichoras
7,641
637
98
8
0
207,698
2
L
Sol
6,727
561
77
6
0
203,777
4
L
Chang'e
6,930
578
63
5
0
255,439
2
W
Serqet
7,869
656
62
5
0
280,683
0
W
Anubis
6,671
556
89
7
0
212,545
0
L
Bellona
5,615
468
55
5
0
209,122
1
L
Mulan
4,012
334
12
1
0
73,710
0
W
Shiva
7,076
590
61
5
0
237,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role