Player Matchup

Tyr
Tyr
Ajdavies96
Tyr
Level 122
God Stats
31W - 35L
1,843 SR
Queue Stats
175W - 182L
1,494 Elo+
Party 2
Vulcan
Vulcan
MisterMeaner
Vulcan
Level 159
God Stats
11W - 3L
1,648 SR
Queue Stats
201W - 195L
1,492 Elo+
Party 2
Martichoras
Martichoras
T4STE TH3 R4MBO
Martichoras
Level 132
God Stats
4W - 6L
1,371 SR
Queue Stats
194W - 199L
1,549 Elo+
Party 2
Team Averages
Level 138
1,621 SR
1,511 Elo+

VS

Team Averages
Level 92
1,522 SR
1,483 Elo+
Ah Puch
Ah Puch
Alpha Nawan
Ah Puch
Level 69
God Stats
41W - 27L
1,655 SR
Queue Stats
187W - 177L
1,457 Elo+
Party 1
Kali
Kali
Uncommon-Tgr
Kali
Level 114
God Stats
0W - 1L
1,340 SR
Queue Stats
105W - 109L
1,503 Elo+
Solo
Athena
Athena
Z Nirqs
Athena
Level 92
God Stats
4W - 4L
1,571 SR
Queue Stats
338W - 337L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,422
651
12,436
15,472
15,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
16
4 / 5 / 5
11,389
712
15,106
10,261
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
T4STE TH3 R4MBO
Martichoras
17
6 / 4 / 5
11,620
726
18,579
16,311
6,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alpha Nawan
Ah Puch
16
1 / 4 / 7
10,532
658
14,879
12,793
8,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 5 / 1
11,513
720
12,908
18,917
12,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Z Nirqs
Athena
17
3 / 2 / 7
11,982
749
7,327
22,034
29,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
10
10
Deaths
11
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Ah Puch
Alpha Nawan
Ah Puch
1
4
7
1.13
W
Vulcan
4
5
5
1.3
W
Martichoras
T4STE TH3 R4MBO
Martichoras
6
4
5
2.13
L
6
5
1
1.3
L
Athena
Z Nirqs
Athena
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
35,114
42,044
Taken
53,744
26,527
Mitigated
50,279
9,558
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,436
774
0
2,695
15,472
15,369
288
6,935
8,065
0
21,137
L
Ah Puch
Alpha Nawan
Ah Puch
14,879
729
0
1,273
12,793
8,658
0
2,710
10,083
51,343
0
W
Vulcan
15,106
7,618
0
1,315
10,261
4,165
898
4,415
5,558
61,432
0
W
Martichoras
T4STE TH3 R4MBO
Martichoras
18,579
12,267
0
5,548
16,311
6,993
2,015
9,829
6,172
0
60,789
L
12,908
5,910
0
3,522
18,917
12,611
0
5,342
13,575
0
43,394
L
Athena
Z Nirqs
Athena
7,327
2,272
241
4,583
22,034
29,010
0
7,178
14,856
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
34,027
186
Minions Killed
173
0
Camps Cleared
0
859,546
Distance Traveled
837,100
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,422
651
28
2
0
318,372
0
L
Ah Puch
10,532
658
104
7
0
273,997
4
W
Vulcan
11,389
712
92
6
0
272,809
1
W
Martichoras
11,620
726
66
4
0
268,365
3
L
Kali
11,513
720
41
3
0
251,082
0
L
Athena
11,982
749
28
2
0
312,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role