Player Matchup

Maui
Maui
 
Maui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
D3LTA0NE
Neith
Level 159
God Stats
1W - 1L
1,216 SR
Queue Stats
54W - 51L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
GatorOfTheNight
Zhong Kui
Level 128
God Stats
150W - 132L
1,516 SR
Queue Stats
536W - 554L
1,520 Elo+
Solo
Surtr
Surtr
The_Unspoken_-1
Surtr
Level 50
God Stats
7W - 2L
1,289 SR
Queue Stats
7W - 4L
1,179 Elo+
Party 1
Baron Samedi
Baron Samedi
Whiteicanino912
Baron Samedi
Level 127
God Stats
1W - 0L
1,679 SR
Queue Stats
9W - 8L
1,731 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,513 Elo+

VS

Team Averages
Level 120
1,451 SR
1,526 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MouseyLokz
Chaac
Level 146
God Stats
21W - 26L
1,467 SR
Queue Stats
715W - 766L
1,590 Elo+
Solo
Yu Huang
Yu Huang
Natedog082005
Yu Huang
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 78L
1,542 Elo+
Solo
Cupid
Cupid
QueenRey
Cupid
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 113L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smashball1
Tsukuyomi
Level 144
God Stats
0W - 1L
1,290 SR
Queue Stats
12W - 11L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 4
6,961
1,392
1,821
8,959
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
D3LTA0NE
Neith
11
1 / 0 / 6
6,470
1,294
5,933
2,880
1,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
GatorOfTheNight
Zhong Kui
11
2 / 0 / 4
6,647
1,329
4,044
3,721
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 6
5,962
1,192
2,418
6,984
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Whiteicanino912
Baron Samedi
12
4 / 0 / 4
7,310
1,462
7,855
4,038
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

376

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 0 / 0
5,339
1,068
0
0
0
Chaac
10
1 / 4 / 1
6,146
1,229
6,318
10,186
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Natedog082005
Yu Huang
11
0 / 1 / 2
6,268
1,254
7,158
2,938
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
QueenRey
Cupid
11
1 / 1 / 1
6,244
1,249
4,894
4,097
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Smashball1
Tsukuyomi
11
0 / 2 / 2
5,963
1,193
5,869
7,276
5,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
2
2
Deaths
8
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
L
Hel
 
Hel
0
0
0
0
W
Neith
D3LTA0NE
Neith
1
0
6
4
W
Zhong Kui
GatorOfTheNight
Zhong Kui
2
0
4
4
L
Chaac
1
4
1
0.38
L
Yu Huang
Natedog082005
Yu Huang
0
1
2
1
L
Cupid
QueenRey
Cupid
1
1
1
1.5
L
Tsukuyomi
Smashball1
Tsukuyomi
0
2
2
0.5
W
0
2
6
1.5
W
Baron Samedi
Whiteicanino912
Baron Samedi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
24,239
26,582
Taken
24,497
21,120
Mitigated
20,187
8,698
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,821
537
0
854
8,959
8,717
0
2,594
6,042
4,522
0
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Neith
D3LTA0NE
Neith
5,933
3,168
0
1,691
2,880
1,166
0
992
1,839
0
16,726
W
Zhong Kui
GatorOfTheNight
Zhong Kui
4,044
166
0
1,717
3,721
2,619
0
453
3,146
15,948
0
L
Chaac
6,318
430
0
1,539
10,186
11,547
0
6,676
3,510
0
21,745
L
Yu Huang
Natedog082005
Yu Huang
7,158
761
0
0
2,938
1,334
0
1,433
1,505
22,327
0
L
Cupid
QueenRey
Cupid
4,894
1,787
206
645
4,097
1,813
0
2,075
2,022
0
11,121
L
Tsukuyomi
Smashball1
Tsukuyomi
5,869
1,459
0
67
7,276
5,493
0
3,579
3,697
0
12,884
W
2,418
687
0
403
6,984
6,278
0
1,774
4,988
165
10,492
W
Baron Samedi
Whiteicanino912
Baron Samedi
7,855
486
1,532
2,501
4,038
2,340
0
1,136
2,854
19,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
29,960
103
Minions Killed
118
6
Camps Cleared
3
523,275
Distance Traveled
414,519
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,961
1,392
6
1
1
111,439
0
L
Hel
5,339
1,068
0
0
0
1,411
0
W
Neith
6,470
1,294
24
5
1
105,314
0
W
Zhong Kui
6,647
1,329
25
5
1
106,389
8
L
Chaac
6,146
1,229
42
8
1
105,895
0
L
Yu Huang
6,268
1,254
45
9
1
95,023
0
L
Cupid
6,244
1,249
11
2
0
106,284
0
L
Tsukuyomi
5,963
1,193
20
4
1
105,906
0
W
Surtr
5,962
1,192
23
5
1
102,299
0
W
Baron Samedi
7,310
1,462
25
5
2
97,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role