Player Matchup

Erlang Shen
Erlang Shen
MKombatKing
Erlang Shen
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 146L
1,340 Elo+
Party 1
Surtr
Surtr
SendxHalp3249
Surtr
Level 68
God Stats
3W - 4L
1,624 SR
Queue Stats
45W - 63L
1,354 Elo+
Party 1
Yemoja
Yemoja
Stodgy215
Yemoja
Level 25
God Stats
10W - 7L
1,538 SR
Queue Stats
172W - 185L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
fluffy215
Nu Wa
Level 47
God Stats
15W - 14L
1,030 SR
Queue Stats
205W - 207L
1,378 Elo+
Party 1
Skadi
Skadi
Танебазарь
Skadi
Level 39
God Stats
2W - 1L
1,480 SR
Queue Stats
38W - 44L
1,407 Elo+
Solo
Team Averages
Level 53
1,434 SR
1,368 Elo+

VS

Team Averages
Level 83
1,528 SR
1,393 Elo+
Bellona
Bellona
YTyoda04
Bellona
Level 29
God Stats
1W - 2L
1,494 SR
Queue Stats
134W - 172L
1,283 Elo+
Party 3
Thanatos
Thanatos
Yarier0423
Thanatos
Level 44
God Stats
1W - 9L
1,330 SR
Queue Stats
76W - 100L
1,349 Elo+
Party 3
Anhur
Anhur
dreamhours
Anhur
Level 81
God Stats
10W - 6L
1,623 SR
Queue Stats
338W - 328L
1,417 Elo+
Party 2
Sol
Sol
eviebaby
Sol
Level 152
God Stats
7W - 5L
1,691 SR
Queue Stats
207W - 198L
1,469 Elo+
Party 2
Chang'e
Chang'e
xAshhh
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 292L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MKombatKing
Erlang Shen
16
8 / 1 / 3
9,930
552
11,520
21,040
11,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 4
9,554
531
13,112
17,962
17,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
Stodgy215
Yemoja
13
2 / 1 / 8
8,938
497
4,831
12,728
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
fluffy215
Nu Wa
14
1 / 1 / 10
8,487
472
14,051
13,178
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 9
8,475
471
16,435
15,509
5,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
YTyoda04
Bellona
13
3 / 6 / 4
9,007
500
11,370
21,473
26,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
Yarier0423
Thanatos
12
2 / 7 / 2
8,157
453
7,659
18,281
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
14
3 / 3 / 0
8,865
493
9,275
17,680
7,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 0
9,250
514
18,478
11,982
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
xAshhh
Chang'e
12
0 / 5 / 3
8,285
460
10,217
18,653
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
10
10
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
MKombatKing
Erlang Shen
8
1
3
9.5
W
7
3
4
3
W
Yemoja
Stodgy215
Yemoja
2
1
8
6
L
Bellona
YTyoda04
Bellona
3
6
4
0.83
L
Thanatos
Yarier0423
Thanatos
2
7
2
0.43
L
Anhur
3
3
0
1
L
2
1
0
2
W
Nu Wa
fluffy215
Nu Wa
1
1
10
6
L
Chang'e
xAshhh
Chang'e
0
5
3
0.3
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
56,999
80,417
Taken
88,069
49,848
Mitigated
54,626
28,707
Healing
31,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
MKombatKing
Erlang Shen
11,520
8,239
0
7,874
21,040
11,536
0
6,607
14,433
0
77,151
W
13,112
6,885
0
4,544
17,962
17,448
1,321
3,908
14,054
389
53,027
W
Yemoja
Stodgy215
Yemoja
4,831
1,646
8,537
3,618
12,728
9,653
374
4,664
8,064
22,845
0
L
Bellona
YTyoda04
Bellona
11,370
4,826
0
3,016
21,473
26,541
285
2,418
18,889
0
55,836
L
Thanatos
Yarier0423
Thanatos
7,659
1,425
0
5,778
18,281
7,218
0
2,748
15,337
0
52,658
L
Anhur
9,275
6,271
0
5,691
17,680
7,336
2,841
3,273
14,227
0
68,343
L
18,478
3,699
0
6,780
11,982
4,086
1,005
4,971
6,561
91,957
0
W
Nu Wa
fluffy215
Nu Wa
14,051
4,607
0
3,775
13,178
5,381
385
7,981
5,197
47,651
0
L
Chang'e
xAshhh
Chang'e
10,217
602
4,359
5,998
18,653
9,445
536
4,579
13,834
45,288
0
W
16,435
7,388
0
359
15,509
5,830
171
5,535
9,974
0
68,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
43,564
341
Minions Killed
423
0
Camps Cleared
0
1,837,384
Distance Traveled
1,578,355
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,930
552
92
5
0
429,318
0
W
Surtr
9,554
531
58
3
0
379,612
0
W
Yemoja
8,938
497
41
2
0
365,357
0
L
Bellona
9,007
500
85
5
0
279,153
0
L
Thanatos
8,157
453
60
3
0
314,310
0
L
Anhur
8,865
493
98
5
0
312,384
6
L
Sol
9,250
514
133
7
0
342,997
8
W
Nu Wa
8,487
472
70
4
0
330,102
3
L
Chang'e
8,285
460
47
3
0
329,511
2
W
Skadi
8,475
471
80
4
0
332,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role