Player Matchup

Danzaburou
Danzaburou
Mathy64
Danzaburou
Level 82
God Stats
10W - 16L
1,413 SR
Queue Stats
93W - 81L
1,387 Elo+
Solo
Xbalanque
Xbalanque
SalmonFaun90849
Xbalanque
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 110L
1,409 Elo+
Solo
Bellona
Bellona
YumeTensei
Bellona
Level 94
God Stats
2W - 3L
1,543 SR
Queue Stats
90W - 103L
1,368 Elo+
Party 1
King Arthur
King Arthur
greed_kingds
King Arthur
Level 45
God Stats
16W - 34L
1,255 SR
Queue Stats
18W - 36L
1,165 Elo+
Party 1
Cu Chulainn
Cu Chulainn
will19035
Cu Chulainn
Level 170
God Stats
12W - 18L
1,459 SR
Queue Stats
1,093W - 1,117L
1,437 Elo+
Solo
Team Averages
Level 88
1,434 SR
1,353 Elo+

VS

Team Averages
Level 121
1,628 SR
1,402 Elo+
Nu Wa
Nu Wa
MisterWizard543
Nu Wa
Level 255
God Stats
6W - 8L
1,599 SR
Queue Stats
43W - 75L
1,366 Elo+
Solo
Anubis
Anubis
WisiiicK M12
Anubis
Level 48
God Stats
65W - 50L
1,635 SR
Queue Stats
186W - 172L
1,385 Elo+
Solo
Mulan
Mulan
apintofshamrocks
Mulan
Level 89
God Stats
5W - 2L
1,767 SR
Queue Stats
81W - 79L
1,439 Elo+
Party 2
Awilix
Awilix
princesskitkat
Awilix
Level 104
God Stats
11W - 7L
1,541 SR
Queue Stats
82W - 81L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
wilmiton
Sylvanus
Level 110
God Stats
2W - 0L
1,601 SR
Queue Stats
10W - 11L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mathy64
Danzaburou
11
2 / 3 / 4
6,511
501
7,390
12,500
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
SalmonFaun90849
Xbalanque
11
1 / 5 / 4
6,216
478
2,898
9,836
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
YumeTensei
Bellona
12
5 / 2 / 0
7,153
550
6,561
12,652
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
greed_kingds
King Arthur
7
0 / 2 / 2
5,040
388
549
7,827
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
will19035
Cu Chulainn
10
1 / 3 / 1
6,423
494
6,437
9,229
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,444
573
7,178
5,594
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
2 / 4 / 5
7,427
571
8,251
7,466
3,744
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 5
6,500
500
4,931
8,403
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 2 / 2
8,133
626
8,640
10,693
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
wilmiton
Sylvanus
9
0 / 4 / 2
6,259
481
3,549
9,659
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
14
15
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Mathy64
Danzaburou
2
3
4
1.33
W
3
1
5
5.5
L
Xbalanque
SalmonFaun90849
Xbalanque
1
5
4
0.6
W
Anubis
2
4
5
1.13
L
Bellona
YumeTensei
Bellona
5
2
0
2.5
W
2
0
5
4.5
L
King Arthur
greed_kingds
King Arthur
0
2
2
0.5
W
7
2
2
4
L
Cu Chulainn
will19035
Cu Chulainn
1
3
1
0.5
W
Sylvanus
wilmiton
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,835
Damage
32,549
52,044
Taken
41,815
24,842
Mitigated
21,136
11,173
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Mathy64
Danzaburou
7,390
1,721
0
5,217
12,500
4,432
0
4,507
7,901
0
39,914
W
7,178
3,390
0
2,238
5,594
2,262
1,490
102
5,403
36,811
5,862
L
Xbalanque
SalmonFaun90849
Xbalanque
2,898
1,447
0
1,451
9,836
2,966
908
3,136
6,652
0
26,298
W
Anubis
8,251
1,221
0
1,092
7,466
3,744
1,565
0
7,466
48,480
0
L
Bellona
YumeTensei
Bellona
6,561
2,130
0
1,102
12,652
6,336
0
5,088
7,516
0
57,094
W
4,931
1,026
0
3,349
8,403
5,518
446
250
7,709
0
27,700
L
King Arthur
greed_kingds
King Arthur
549
90
42
1,704
7,827
3,523
0
4,065
3,762
0
12,742
W
8,640
4,157
0
256
10,693
4,022
936
102
10,425
0
47,651
L
Cu Chulainn
will19035
Cu Chulainn
6,437
768
0
1,657
9,229
7,585
0
2,052
6,813
1,636
40,382
W
Sylvanus
wilmiton
Sylvanus
3,549
936
1,411
1,754
9,659
5,590
652
0
9,659
22,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
35,763
276
Minions Killed
283
0
Camps Cleared
0
1,112,799
Distance Traveled
1,112,373
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,511
501
64
5
0
229,872
0
W
Nu Wa
7,444
573
64
5
0
183,498
0
L
Xbalanque
6,216
478
39
3
0
231,030
0
W
Anubis
7,427
571
79
6
0
214,890
0
L
Bellona
7,153
550
94
7
0
304,890
0
W
Mulan
6,500
500
51
4
0
258,180
3
L
King Arthur
5,040
388
16
1
0
163,027
0
W
Awilix
8,133
626
59
5
0
271,187
1
L
Cu Chulainn
6,423
494
63
5
0
183,980
2
W
Sylvanus
6,259
481
30
2
0
184,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role