Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Atilla68
Aphrodite
Level 111
God Stats
5W - 2L
1,845 SR
Queue Stats
677W - 481L
1,596 Elo+
Party 2
Ix Chel
Ix Chel
Eksodia
Ix Chel
Level 169
God Stats
8W - 10L
1,541 SR
Queue Stats
64W - 57L
1,596 Elo+
Party 4
Anhur
Anhur
FirstKey
Anhur
Level 158
God Stats
2W - 1L
1,769 SR
Queue Stats
65W - 51L
1,593 Elo+
Party 4
Cliodhna
Cliodhna
KriseusRedeemed
Cliodhna
Level 129
God Stats
1W - 4L
1,483 SR
Queue Stats
58W - 49L
1,610 Elo+
Party 4
Team Averages
Level 145
1,627 SR
1,579 Elo+

VS

Team Averages
Level 120
1,613 SR
1,637 Elo+
Anubis
Anubis
AshFIexum
Anubis
Level 159
God Stats
2W - 1L
1,837 SR
Queue Stats
44W - 33L
1,623 Elo+
Party 1
Ares
Ares
FindinChemo
Ares
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,849 Elo+
Party 1
Arachne
Arachne
Finishhim
Arachne
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 176L
1,523 Elo+
Solo
Ra
Ra
Niikõ
Ra
Level 166
God Stats
8W - 6L
1,637 SR
Queue Stats
279W - 162L
1,653 Elo+
Party 3
Horus
Horus
Ŧravis
Horus
Level 125
God Stats
4W - 2L
1,591 SR
Queue Stats
126W - 118L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 6 / 5
7,440
744
7,276
11,078
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Atilla68
Aphrodite
13
1 / 4 / 3
7,829
783
4,113
13,776
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Eksodia
Ix Chel
15
3 / 6 / 1
8,544
854
10,073
11,426
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
FirstKey
Anhur
14
1 / 2 / 1
7,711
771
7,296
8,876
3,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
14
3 / 7 / 2
7,911
791
9,605
14,188
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AshFIexum
Anubis
16
6 / 3 / 11
8,972
897
15,408
13,389
6,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 8
8,287
829
8,182
9,660
11,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Finishhim
Arachne
16
5 / 3 / 9
8,739
874
6,129
13,253
9,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
16
3 / 1 / 12
8,926
893
10,485
8,412
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Ŧravis
Horus
15
5 / 1 / 14
8,527
853
9,784
11,137
11,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
8
Kills
25
25
Deaths
8
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
5
0.42
W
Anubis
AshFIexum
Anubis
6
3
11
3.83
L
Aphrodite
Atilla68
Aphrodite
1
4
3
0.63
L
Ix Chel
Eksodia
Ix Chel
3
6
1
0.58
W
6
0
8
10
W
Arachne
Finishhim
Arachne
5
3
9
3.17
L
Anhur
FirstKey
Anhur
1
2
1
0.75
L
Cliodhna
3
7
2
0.57
W
Ra
3
1
12
9
W
Horus
Ŧravis
Horus
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
49,988
59,344
Taken
55,851
31,498
Mitigated
42,360
11,677
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,276
2,319
0
798
11,078
4,683
0
6,296
4,670
0
23,573
W
Anubis
AshFIexum
Anubis
15,408
1,153
0
4,354
13,389
6,862
1,340
5,119
8,270
43,986
0
L
Aphrodite
Atilla68
Aphrodite
4,113
444
1,803
4,563
13,776
14,955
0
7,832
5,678
14,030
0
L
Ix Chel
Eksodia
Ix Chel
10,073
1,471
887
1,001
11,426
3,644
0
8,480
2,686
39,670
0
W
8,182
559
0
0
9,660
11,664
0
2,434
7,226
13,148
0
W
Arachne
Finishhim
Arachne
6,129
4,173
0
3,931
13,253
9,036
0
1,895
11,358
0
27,239
L
Anhur
FirstKey
Anhur
7,296
4,423
0
2,242
8,876
3,177
1,254
3,395
5,403
0
33,203
L
Cliodhna
9,605
736
0
383
14,188
5,039
0
7,075
6,832
0
24,643
W
Ra
10,485
949
1,732
2,181
8,412
3,796
500
1,961
6,451
46,603
0
W
Horus
Ŧravis
Horus
9,784
4,718
2,873
5,772
11,137
11,002
0
2,777
8,360
0
13,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
43,451
236
Minions Killed
234
0
Camps Cleared
0
1,030,163
Distance Traveled
1,244,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,440
744
39
4
0
224,995
0
W
Anubis
8,972
897
73
7
0
214,994
0
L
Aphrodite
7,829
783
29
3
0
186,214
0
L
Ix Chel
8,544
854
73
7
0
201,707
0
W
Ares
8,287
829
8
1
0
313,919
0
W
Arachne
8,739
874
49
5
0
246,817
0
L
Anhur
7,711
771
52
5
0
192,200
0
L
Cliodhna
7,911
791
43
4
0
225,047
0
W
Ra
8,926
893
96
10
0
250,094
0
W
Horus
8,527
853
8
1
0
218,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role