Player Matchup

Morgan Le Fay
Morgan Le Fay
CDPT Yung
Morgan Le Fay
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 68L
1,434 Elo+
Solo
Atlas
Atlas
IngrownSword748
Atlas
Level 48
God Stats
4W - 4L
1,370 SR
Queue Stats
38W - 61L
1,306 Elo+
Party 1
Loki
Loki
MoB_GoDsWrAtH
Loki
Level 89
God Stats
5W - 3L
1,398 SR
Queue Stats
102W - 135L
1,378 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,373 Elo+

VS

Team Averages
Level 72
1,423 SR
1,222 Elo+
Cthulhu
Cthulhu
Batmanzero
Cthulhu
Level 69
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 11L
1,228 Elo+
Party 2
Artemis
Artemis
GreaseMonkey657
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 139L
1,211 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cabooseo
Morgan Le Fay
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CDPT Yung
Morgan Le Fay
14
5 / 0 / 3
8,257
826
10,703
6,097
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
6,186
619
4,284
8,656
4,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 5
8,109
811
5,092
4,855
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batmanzero
Cthulhu
10
0 / 2 / 3
6,217
622
5,460
9,158
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 1
6,457
646
4,941
9,298
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
cabooseo
Morgan Le Fay
11
1 / 3 / 2
6,376
638
4,375
6,715
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
3
3
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Batmanzero
Cthulhu
0
2
3
0.75
W
Morgan Le Fay
CDPT Yung
Morgan Le Fay
5
0
3
6.5
L
2
3
1
0.83
W
0
2
3
0.75
W
3
1
5
5.5
L
Morgan Le Fay
cabooseo
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
14,776
19,608
Taken
25,171
8,504
Mitigated
13,015
2,735
Healing
3,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Batmanzero
Cthulhu
5,460
171
210
1,386
9,158
6,954
0
5,219
3,675
17,700
233
W
Morgan Le Fay
CDPT Yung
Morgan Le Fay
10,703
1,004
0
472
6,097
2,676
512
3,359
2,425
36,110
0
L
4,941
2,802
0
1,639
9,298
3,475
128
5,177
3,891
0
16,897
W
4,284
1,137
110
893
8,656
4,042
0
3,771
4,721
12,707
0
W
5,092
1,188
0
1,260
4,855
1,786
0
1,915
2,742
0
37,397
L
Morgan Le Fay
cabooseo
Morgan Le Fay
4,375
670
0
277
6,715
2,586
0
4,012
2,551
16,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
19,050
127
Minions Killed
88
0
Camps Cleared
0
553,279
Distance Traveled
516,338
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,217
622
22
2
0
194,481
2
W
Morgan Le Fay
8,257
826
61
6
0
186,205
0
L
Artemis
6,457
646
34
3
0
154,029
0
W
Atlas
6,186
619
13
1
0
162,716
0
W
Loki
8,109
811
53
5
0
204,358
1
L
Morgan Le Fay
6,376
638
32
3
0
167,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role