Player Matchup

Hades
Hades
DonnySolos
Hades
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 6L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
EarthSolos
Cthulhu
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
2W - 3L
1,638 Elo+
Party 2
Arachne
Arachne
FlameSolos
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 2
Team Averages
Level 27
1,649 SR
1,515 Elo+

VS

Team Averages
Level 39
1,393 SR
1,188 Elo+
Zeus
Zeus
AnnaBou99
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ClaíreRedfìełd
King Arthur
Level 29
God Stats
0W - 4L
1,339 SR
Queue Stats
7W - 19L
1,033 Elo+
Party 1
Ishtar
Ishtar
Nehkran
Ishtar
Level 83
God Stats
0W - 2L
1,340 SR
Queue Stats
7W - 18L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 4 / 10
8,747
795
9,519
13,338
8,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
EarthSolos
Cthulhu
13
1 / 2 / 12
8,317
756
4,502
10,820
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
FlameSolos
Arachne
15
13 / 3 / 2
10,646
968
15,096
15,145
10,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 8 / 5
7,140
649
5,412
9,065
2,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ClaíreRedfìełd
King Arthur
14
1 / 4 / 8
8,790
799
7,756
14,553
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Nehkran
Ishtar
15
8 / 4 / 1
9,820
893
17,895
12,673
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
9
9
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
8
5
0.31
L
King Arthur
ClaíreRedfìełd
King Arthur
1
4
8
1.25
W
Hades
2
4
10
1.75
W
Cthulhu
EarthSolos
Cthulhu
1
2
12
3.5
W
Arachne
FlameSolos
Arachne
13
3
2
4.67
L
Ishtar
Nehkran
Ishtar
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
31,063
39,303
Taken
36,291
32,214
Mitigated
21,855
8,970
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,412
1,115
0
163
9,065
2,613
152
2,026
6,953
14,899
0
L
King Arthur
ClaíreRedfìełd
King Arthur
7,756
715
0
249
14,553
13,733
199
7,173
7,052
0
16,344
W
Hades
9,519
2,018
665
3,619
13,338
8,276
400
2,056
11,282
33,496
0
W
Cthulhu
EarthSolos
Cthulhu
4,502
267
137
623
10,820
13,516
64
1,917
8,903
16,634
273
W
Arachne
FlameSolos
Arachne
15,096
11,873
104
3,822
15,145
10,422
868
1,498
13,647
0
38,291
L
Ishtar
Nehkran
Ishtar
17,895
13,356
0
3,481
12,673
5,509
1,107
4,014
8,486
0
47,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
25,750
115
Minions Killed
127
0
Camps Cleared
0
608,882
Distance Traveled
543,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,140
649
22
2
0
166,181
0
L
King Arthur
8,790
799
27
2
0
196,476
0
W
Hades
8,747
795
48
4
0
175,302
0
W
Cthulhu
8,317
756
27
2
0
230,763
0
W
Arachne
10,646
968
40
4
0
202,817
0
L
Ishtar
9,820
893
78
7
0
180,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role