Player Matchup

Xing Tian
Xing Tian
BigAndBricked
Xing Tian
Level 44
God Stats
0W - 1L
1,252 SR
Queue Stats
83W - 73L
1,510 Elo+
Party 3
Tyr
Tyr
Hairiestmexican
Tyr
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 137L
1,432 Elo+
Party 1
Neith
Neith
KCisZoinkd
Neith
Level 137
God Stats
11W - 16L
1,462 SR
Queue Stats
162W - 149L
1,575 Elo+
Party 3
Anubis
Anubis
MomsOnlyfans
Anubis
Level 82
God Stats
6W - 11L
1,445 SR
Queue Stats
147W - 149L
1,487 Elo+
Party 1
Cliodhna
Cliodhna
Wolfcyod
Cliodhna
Level 61
God Stats
4W - 5L
1,332 SR
Queue Stats
269W - 283L
1,427 Elo+
Party 1
Team Averages
Level 79
1,398 SR
1,486 Elo+

VS

Team Averages
Level 94
1,551 SR
1,525 Elo+
Poseidon
Poseidon
 
Poseidon
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gizmo4321
Izanami
Level 91
God Stats
23W - 12L
1,609 SR
Queue Stats
37W - 28L
1,490 Elo+
Solo
Hercules
Hercules
bagelss
Hercules
Level 102
God Stats
10W - 10L
1,554 SR
Queue Stats
306W - 282L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
candystew
Ne Zha
Level 126
God Stats
11W - 5L
1,398 SR
Queue Stats
433W - 403L
1,551 Elo+
Party 2
Chang'e
Chang'e
talkyyo
Chang'e
Level 54
God Stats
14W - 13L
1,693 SR
Queue Stats
86W - 88L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigAndBricked
Xing Tian
13
1 / 3 / 3
8,592
505
5,679
14,758
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 2
9,084
534
3,286
13,665
15,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
16
6 / 6 / 1
10,670
628
9,604
13,997
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
15
5 / 8 / 2
9,656
568
11,593
14,009
6,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Wolfcyod
Cliodhna
14
0 / 4 / 6
8,517
501
6,215
15,759
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 4 / 9
10,290
605
11,117
10,151
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Gizmo4321
Izanami
19
5 / 3 / 6
11,682
687
11,881
13,873
5,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
bagelss
Hercules
13
2 / 1 / 9
9,200
541
7,373
14,165
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
candystew
Ne Zha
16
12 / 4 / 6
10,526
619
10,577
16,692
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
talkyyo
Chang'e
15
2 / 1 / 4
8,986
529
5,554
6,694
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
25
25
Deaths
13
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
4
9
2.13
L
Xing Tian
BigAndBricked
Xing Tian
1
3
3
0.83
W
Izanami
Gizmo4321
Izanami
5
3
6
2.67
L
1
4
2
0.5
L
Neith
6
6
1
1.08
L
Anubis
5
8
2
0.75
L
Cliodhna
Wolfcyod
Cliodhna
0
4
6
0.75
W
Hercules
bagelss
Hercules
2
1
9
6.5
W
Ne Zha
candystew
Ne Zha
12
4
6
3.75
W
Chang'e
talkyyo
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
46,502
72,188
Taken
61,575
48,582
Mitigated
33,117
12,654
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,117
1,898
0
750
10,151
3,366
1,188
5,758
4,393
71,796
0
L
Xing Tian
BigAndBricked
Xing Tian
5,679
633
0
2,304
14,758
14,669
0
2,828
11,930
21,668
0
W
Izanami
Gizmo4321
Izanami
11,881
7,952
0
4,243
13,873
5,993
4,552
3,413
10,460
0
123,442
L
3,286
369
0
3,056
13,665
15,701
0
4,764
8,901
0
54,215
L
Neith
9,604
3,828
0
2,577
13,997
5,673
1,779
2,202
11,795
0
79,811
L
Anubis
11,593
413
0
2,575
14,009
6,453
0
3,236
10,773
75,737
0
L
Cliodhna
Wolfcyod
Cliodhna
6,215
857
0
2,142
15,759
6,086
0
3,641
12,118
0
67,949
W
Hercules
bagelss
Hercules
7,373
1,620
673
5,971
14,165
13,064
228
5,152
9,013
0
26,125
W
Ne Zha
candystew
Ne Zha
10,577
3,023
0
2,555
16,692
7,725
1,209
2,850
13,842
0
59,030
W
Chang'e
talkyyo
Chang'e
5,554
446
693
2,325
6,694
2,969
683
519
6,175
53,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
50,684
466
Minions Killed
511
0
Camps Cleared
0
1,681,079
Distance Traveled
1,755,967
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,290
605
115
7
0
351,619
2
L
Xing Tian
8,592
505
16
1
0
367,802
1
W
Izanami
11,682
687
200
12
0
321,962
0
L
Tyr
9,084
534
94
6
0
319,704
0
L
Neith
10,670
628
140
8
0
301,956
0
L
Anubis
9,656
568
118
7
0
303,803
0
L
Cliodhna
8,517
501
98
6
0
387,814
0
W
Hercules
9,200
541
29
2
0
367,746
0
W
Ne Zha
10,526
619
78
5
0
384,140
0
W
Chang'e
8,986
529
89
5
0
330,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role