Player Matchup

Heimdallr
Heimdallr
InglouriousDen
Heimdallr
Level 125
God Stats
3W - 0L
1,692 SR
Queue Stats
61W - 70L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
Maastaaa
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,458 Elo+
Party 1
Ares
Ares
Sergius001
Ares
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 58L
1,357 Elo+
Solo
Cliodhna
Cliodhna
bananenpizaa
Cliodhna
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 67L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
gaurdainangell96
Zhong Kui
Level 58
God Stats
1W - 1L
1,313 SR
Queue Stats
65W - 76L
1,309 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,406 Elo+

VS

Team Averages
Level 117
1,478 SR
1,436 Elo+
Vamana
Vamana
MAG7C
Vamana
Level 49
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 9L
1,389 Elo+
Solo
Hercules
Hercules
P4RR4C0T
Hercules
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 312L
1,473 Elo+
Party 2
Da Ji
Da Ji
RastaSaur
Da Ji
Level 128
God Stats
4W - 4L
1,636 SR
Queue Stats
184W - 191L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
cubra
Kumbhakarna
Level 114
God Stats
2W - 4L
1,493 SR
Queue Stats
210W - 205L
1,422 Elo+
Solo
Fafnir
Fafnir
occidere
Fafnir
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 155L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InglouriousDen
Heimdallr
18
6 / 3 / 6
10,750
896
14,366
10,226
6,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Maastaaa
Cernunnos
16
2 / 4 / 6
9,985
832
10,059
10,415
5,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 8
9,533
794
4,598
15,454
17,654
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
bananenpizaa
Cliodhna
18
6 / 1 / 9
10,799
900
11,195
11,121
6,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
15
0 / 5 / 11
9,398
783
14,357
10,979
7,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MAG7C
Vamana
1
0 / 0 / 0
3,104
259
0
112
88
Hercules
P4RR4C0T
Hercules
18
11 / 4 / 5
9,815
818
17,031
19,780
27,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
RastaSaur
Da Ji
13
1 / 4 / 5
7,990
666
4,787
7,208
3,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
cubra
Kumbhakarna
20
5 / 1 / 10
9,734
811
6,914
15,197
16,657
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
occidere
Fafnir
16
1 / 6 / 11
8,898
742
7,040
19,230
32,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
15
Kills
18
18
Deaths
15
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
InglouriousDen
Heimdallr
6
3
6
3
L
Vamana
MAG7C
Vamana
0
0
0
0
W
Cernunnos
Maastaaa
Cernunnos
2
4
6
1.25
L
Hercules
P4RR4C0T
Hercules
11
4
5
3.38
L
Da Ji
RastaSaur
Da Ji
1
4
5
0.88
W
1
5
8
1
W
Cliodhna
bananenpizaa
Cliodhna
6
1
9
10.5
L
Kumbhakarna
cubra
Kumbhakarna
5
1
10
10
W
Zhong Kui
0
5
11
1.1
L
Fafnir
occidere
Fafnir
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,575
Damage
35,772
58,195
Taken
61,527
42,934
Mitigated
79,701
12,740
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
InglouriousDen
Heimdallr
14,366
6,639
1,787
956
10,226
6,075
2,453
3,255
6,971
0
25,989
L
Vamana
MAG7C
Vamana
0
0
0
0
112
88
0
112
0
0
0
W
Cernunnos
Maastaaa
Cernunnos
10,059
4,412
703
272
10,415
5,662
1,975
1,619
8,796
0
24,357
L
Hercules
P4RR4C0T
Hercules
17,031
3,933
1,080
8,971
19,780
27,227
0
7,195
12,582
0
28,730
L
Da Ji
RastaSaur
Da Ji
4,787
415
384
236
7,208
3,692
0
1,403
5,805
0
8,076
W
4,598
731
1,352
959
15,454
17,654
267
2,320
13,134
7,915
0
W
Cliodhna
bananenpizaa
Cliodhna
11,195
969
1,537
3,329
11,121
6,117
2,040
4,092
7,029
0
36,302
L
Kumbhakarna
cubra
Kumbhakarna
6,914
404
2,058
2,743
15,197
16,657
0
4,802
10,395
22,447
0
W
Zhong Kui
14,357
4,067
948
897
10,979
7,426
925
2,668
8,311
28,650
0
L
Fafnir
occidere
Fafnir
7,040
1,198
2,013
3,537
19,230
32,037
0
5,443
13,782
15,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,465
Gold Earned
39,541
131
Minions Killed
71
0
Camps Cleared
0
1,086,396
Distance Traveled
827,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,750
896
29
2
0
226,672
0
L
Vamana
3,104
259
0
0
0
0
0
W
Cernunnos
9,985
832
19
2
0
211,293
0
L
Hercules
9,815
818
28
2
0
259,095
0
L
Da Ji
7,990
666
6
1
0
110,111
0
W
Ares
9,533
794
6
1
0
189,728
0
W
Cliodhna
10,799
900
49
4
0
257,862
0
L
Kumbhakarna
9,734
811
23
2
0
251,695
0
W
Zhong Kui
9,398
783
28
2
0
200,841
0
L
Fafnir
8,898
742
14
1
0
206,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role