Player Matchup

Mulan
Mulan
dodo274
Mulan
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
706W - 763L
1,427 Elo+
Party 3
Fenrir
Fenrir
elmerochory
Fenrir
Level 47
God Stats
35W - 27L
1,552 SR
Queue Stats
554W - 572L
1,390 Elo+
Party 3
Chaac
Chaac
hcrader
Chaac
Level 40
God Stats
9W - 17L
1,445 SR
Queue Stats
133W - 142L
1,367 Elo+
Solo
Charybdis
Charybdis
xciixv
Charybdis
Level 82
God Stats
0W - 4L
1,142 SR
Queue Stats
12W - 15L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
youngtrigga420
Ao Kuang
Level 86
God Stats
1W - 2L
1,501 SR
Queue Stats
244W - 247L
1,376 Elo+
Solo
Team Averages
Level 64
1,428 SR
1,388 Elo+

VS

Team Averages
Level 49
1,473 SR
1,341 Elo+
Kukulkan
Kukulkan
FeNWik7
Kukulkan
Level 42
God Stats
3W - 4L
1,397 SR
Queue Stats
465W - 473L
1,299 Elo+
Party 1
Anubis
Anubis
Scsimao
Anubis
Level 54
God Stats
10W - 13L
1,276 SR
Queue Stats
105W - 118L
1,358 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShakeNbaaaaaake
Cu Chulainn
Level 60
God Stats
10W - 2L
1,674 SR
Queue Stats
13W - 6L
1,518 Elo+
Solo
Danzaburou
Danzaburou
pablodemedelin77
Danzaburou
Level 28
God Stats
3W - 2L
1,642 SR
Queue Stats
6W - 20L
1,167 Elo+
Party 1
Athena
Athena
rafken2015
Athena
Level 63
God Stats
17W - 15L
1,378 SR
Queue Stats
137W - 155L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
dodo274
Mulan
16
2 / 5 / 3
10,493
500
9,339
20,432
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
2 / 5 / 4
10,206
486
8,765
19,160
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
hcrader
Chaac
12
2 / 3 / 1
8,444
402
7,690
12,586
8,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
xciixv
Charybdis
16
4 / 7 / 4
9,894
471
8,357
15,350
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
16
9 / 5 / 3
10,416
496
11,887
17,741
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FeNWik7
Kukulkan
15
2 / 6 / 9
9,914
472
11,915
10,787
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Scsimao
Anubis
18
11 / 3 / 5
11,659
555
17,584
14,840
8,398
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ShakeNbaaaaaake
Cu Chulainn
17
3 / 2 / 2
10,469
499
8,132
13,842
14,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Danzaburou
pablodemedelin77
Danzaburou
15
3 / 6 / 9
10,081
480
9,762
14,205
6,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
rafken2015
Athena
14
5 / 2 / 7
9,847
469
7,188
17,311
21,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
19
Kills
24
25
Deaths
19
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FeNWik7
Kukulkan
2
6
9
1.08
W
Anubis
Scsimao
Anubis
11
3
5
4.5
W
Cu Chulainn
ShakeNbaaaaaake
Cu Chulainn
3
2
2
2
L
Mulan
dodo274
Mulan
2
5
3
0.7
L
Fenrir
2
5
4
0.8
L
Chaac
hcrader
Chaac
2
3
1
0.83
W
Danzaburou
pablodemedelin77
Danzaburou
3
6
9
1.25
W
Athena
rafken2015
Athena
5
2
7
4.25
L
Charybdis
xciixv
Charybdis
4
7
4
0.86
L
Ao Kuang
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,038
Damage
54,581
85,269
Taken
70,985
49,087
Mitigated
56,763
19,278
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FeNWik7
Kukulkan
11,915
2,226
0
1,020
10,787
5,456
993
4,029
6,474
62,024
0
W
Anubis
Scsimao
Anubis
17,584
519
0
6,474
14,840
8,398
471
1,892
12,892
101,599
0
W
Cu Chulainn
ShakeNbaaaaaake
Cu Chulainn
8,132
1,711
0
1,681
13,842
14,902
737
213
13,049
61
71,374
L
Mulan
dodo274
Mulan
9,339
2,173
0
5,512
20,432
19,322
0
4,708
14,843
933
70,583
L
Fenrir
8,765
2,510
0
3,196
19,160
8,817
0
7,343
11,763
0
85,964
L
Chaac
hcrader
Chaac
7,690
1,196
298
2,350
12,586
8,067
0
4,903
7,683
0
51,209
W
Danzaburou
pablodemedelin77
Danzaburou
9,762
4,852
0
3,242
14,205
6,358
2,393
3,648
10,335
0
56,169
W
Athena
rafken2015
Athena
7,188
892
0
3,335
17,311
21,649
27
2,024
15,120
31,482
0
L
Charybdis
xciixv
Charybdis
8,357
6,244
278
2,297
15,350
5,289
0
9,039
6,311
0
68,333
L
Ao Kuang
11,887
4,242
0
5,347
17,741
7,592
0
10,694
6,993
39,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
51,970
432
Minions Killed
430
0
Camps Cleared
0
1,973,051
Distance Traveled
1,931,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,914
472
102
5
0
351,702
0
W
Anubis
11,659
555
120
6
0
424,086
1
W
Cu Chulainn
10,469
499
97
5
0
367,471
0
L
Mulan
10,493
500
96
5
0
358,782
0
L
Fenrir
10,206
486
102
5
0
502,423
2
L
Chaac
8,444
402
82
4
0
324,528
0
W
Danzaburou
10,081
480
80
4
0
356,733
0
W
Athena
9,847
469
31
1
0
431,433
0
L
Charybdis
9,894
471
98
5
0
347,215
0
L
Ao Kuang
10,416
496
54
3
0
440,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role