Player Matchup

Merlin
Merlin
GoldenClaws
Merlin
Level 127
God Stats
3W - 3L
1,636 SR
Queue Stats
147W - 153L
1,520 Elo+
Party 2
Bacchus
Bacchus
Iaialopsy
Bacchus
Level 83
God Stats
4W - 1L
1,704 SR
Queue Stats
90W - 94L
1,475 Elo+
Party 2
Fenrir
Fenrir
KhalHodor
Fenrir
Level 129
God Stats
2W - 6L
1,319 SR
Queue Stats
143W - 151L
1,515 Elo+
Party 2
Team Averages
Level 113
1,553 SR
1,503 Elo+

VS

Team Averages
Level 80
1,557 SR
1,499 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Diemnos
Ymir
Level 6
God Stats
3W - 3L
1,512 SR
Queue Stats
7W - 16L
1,439 Elo+
Party 1
Ishtar
Ishtar
KatilBalina
Ishtar
Level 166
God Stats
20W - 18L
1,660 SR
Queue Stats
537W - 549L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 0 / 10
8,261
826
14,827
5,428
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Iaialopsy
Bacchus
13
1 / 0 / 14
8,557
856
5,570
7,528
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
KhalHodor
Fenrir
14
9 / 0 / 6
8,780
878
8,151
7,084
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 5 / 0
6,539
654
3,100
8,261
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Diemnos
Ymir
9
0 / 3 / 0
6,295
630
1,223
10,938
7,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
9
0 / 7 / 0
6,013
601
7,795
11,922
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
L
Ymir
Diemnos
Ymir
0
3
0
0
W
Merlin
5
0
10
10
W
Bacchus
Iaialopsy
Bacchus
1
0
14
8
L
Ishtar
0
7
0
0
W
Fenrir
KhalHodor
Fenrir
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
12,118
20,040
Taken
31,121
15,059
Mitigated
14,358
4,726
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,100
406
0
746
8,261
2,856
0
6,005
2,256
26,204
0
L
Ymir
Diemnos
Ymir
1,223
355
1,140
1,030
10,938
7,200
0
7,059
3,879
2,981
0
W
Merlin
14,827
699
0
875
5,428
2,048
1,181
1,783
3,645
50,438
0
W
Bacchus
Iaialopsy
Bacchus
5,570
376
0
2,795
7,528
9,645
546
1,380
6,148
10,913
0
L
Ishtar
7,795
3,709
0
451
11,922
4,302
0
7,373
4,549
0
22,419
W
Fenrir
KhalHodor
Fenrir
8,151
2,305
0
1,056
7,084
3,366
1,814
1,240
5,844
0
31,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
18,847
134
Minions Killed
92
0
Camps Cleared
0
575,524
Distance Traveled
443,235
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,539
654
58
6
0
156,761
0
L
Ymir
6,295
630
2
0
0
144,163
3
W
Merlin
8,261
826
64
6
0
191,704
0
W
Bacchus
8,557
856
15
2
0
181,797
0
L
Ishtar
6,013
601
32
3
0
142,311
0
W
Fenrir
8,780
878
55
6
0
202,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role